Player Matchup

Pele
Pele
Jas000n
Pele
Level 19
God Stats
3W - 0L
1,671 SR
Queue Stats
10W - 10L
1,308 Elo+
Party 2
Ra
Ra
Nosredbull
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,508 Elo+
Party 2
Ares
Ares
dadiikayla
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,081 Elo+
Solo
Danzaburou
Danzaburou
greasyidiot
Danzaburou
Level 24
God Stats
4W - 2L
1,307 SR
Queue Stats
62W - 56L
1,414 Elo+
Solo
Bellona
Bellona
nillyyy
Bellona
Level 21
God Stats
1W - 1L
1,506 SR
Queue Stats
4W - 6L
1,322 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,327 Elo+

VS

Team Averages
Level 14
1,565 SR
1,292 Elo+
Set
Set
Shaeronwolfe
Set
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,004 Elo+
Party 1
Tiamat
Tiamat
SrPiccione15
Tiamat
Level 16
God Stats
22W - 23L
1,412 SR
Queue Stats
99W - 108L
1,336 Elo+
Solo
Horus
Horus
ZeFroggo
Horus
Level 14
God Stats
2W - 6L
1,357 SR
Queue Stats
15W - 32L
1,260 Elo+
Party 1
Chaac
Chaac
janumarr
Chaac
Level 16
God Stats
10W - 7L
1,723 SR
Queue Stats
407W - 452L
1,428 Elo+
Solo
Ymir
Ymir
xQuitax
Ymir
Level 14
God Stats
9W - 7L
1,834 SR
Queue Stats
34W - 38L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jas000n
Pele
16
13 / 3 / 13
11,374
1,422
22,413
8,035
3,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 27
10,110
1,264
13,621
5,690
2,081
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 3 / 8
7,545
943
1,598
4,606
2,142
Danzaburou
greasyidiot
Danzaburou
16
8 / 0 / 13
10,202
1,275
8,911
4,952
1,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
nillyyy
Bellona
17
12 / 2 / 20
11,129
1,391
13,879
9,718
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

312

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 6
8,729
1,091
7,292
16,459
5,075
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
4 / 5 / 3
9,607
1,201
7,923
14,846
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
ZeFroggo
Horus
14
3 / 8 / 4
8,690
1,086
2,958
14,456
14,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chaac
janumarr
Chaac
13
1 / 4 / 3
7,494
937
3,519
7,817
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
xQuitax
Ymir
15
1 / 7 / 5
8,933
1,117
7,206
16,408
10,288
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
36
Kills
10
10
Deaths
37
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
Jas000n
Pele
13
3
13
6.5
W
3
2
27
8.25
L
1
13
6
0.31
L
Tiamat
4
5
3
1.1
L
Horus
ZeFroggo
Horus
3
8
4
0.63
W
0
3
8
1.33
W
Danzaburou
greasyidiot
Danzaburou
8
0
13
14.5
L
Chaac
janumarr
Chaac
1
4
3
0.63
W
Bellona
nillyyy
Bellona
12
2
20
11
L
Ymir
xQuitax
Ymir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,422
Damage
28,898
33,001
Taken
69,986
14,338
Mitigated
40,639
5,732
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Jas000n
Pele
22,413
6,917
0
716
8,035
3,028
0
4,112
3,839
0
37,085
W
13,621
3,307
1,181
1,560
5,690
2,081
0
1,529
4,080
21,454
0
L
7,292
2,438
0
172
16,459
5,075
0
3,837
12,622
0
18,970
L
Tiamat
7,923
608
104
2,318
14,846
6,407
0
2,662
12,184
23,827
0
L
Horus
ZeFroggo
Horus
2,958
1,545
1,130
1,483
14,456
14,522
0
4,613
9,843
0
9,139
W
1,598
243
0
0
4,606
2,142
0
2,207
2,232
2,827
0
W
Danzaburou
greasyidiot
Danzaburou
8,911
3,500
0
1,723
4,952
1,708
0
1,601
3,307
0
28,584
L
Chaac
janumarr
Chaac
3,519
295
0
849
7,817
4,347
0
2,061
5,756
0
12,460
W
Bellona
nillyyy
Bellona
13,879
4,925
0
552
9,718
5,379
0
5,680
3,954
0
21,040
L
Ymir
xQuitax
Ymir
7,206
824
0
0
16,408
10,288
0
2,046
14,362
24,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
43,453
140
Minions Killed
117
3
Camps Cleared
3
636,831
Distance Traveled
620,885
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,374
1,422
35
4
0
152,229
0
W
Ra
10,110
1,264
32
4
2
136,339
0
L
Set
8,729
1,091
21
3
1
137,971
0
L
Tiamat
9,607
1,201
19
2
0
157,059
0
L
Horus
8,690
1,086
16
2
1
119,687
0
W
Ares
7,545
943
4
1
0
38,563
2
W
Danzaburou
10,202
1,275
53
7
1
171,480
2
L
Chaac
7,494
937
13
2
0
70,949
0
W
Bellona
11,129
1,391
16
2
0
138,220
0
L
Ymir
8,933
1,117
48
6
1
135,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role