Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze II
Bad Motivation
Amaterasu
Bronze II
Level 41
God Stats
1W - 2L
1,315 SR
Queue Stats
10W - 32L
450 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Euranthion
Danzaburou
Bronze III
Level 105
God Stats
2W - 0L
1,766 SR
Queue Stats
211W - 236L
42 MMR
Solo
Geb
Geb
Silver IV
YourWAIFUsuck5
Geb
Silver IV
Level 153
God Stats
9W - 4L
1,732 SR
Queue Stats
125W - 147L
752 MMR
Solo
Ah Puch
Ah Puch
Silver V
be4Sty Fr
Ah Puch
Silver V
Level 67
God Stats
9W - 8L
1,560 SR
Queue Stats
266W - 260L
646 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,574 SR
678 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,596 SR
707 MMR
Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze IV
ElToroDavvi
Cabrakan
Bronze IV
Level 55
God Stats
2W - 2L
1,785 SR
Queue Stats
66W - 101L
-83 MMR
Solo
Hel
Hel
Silver V
JosephOwO
Hel
Silver V
Level 73
God Stats
16W - 16L
1,600 SR
Queue Stats
110W - 131L
650 MMR
Solo
Poseidon
Poseidon
Silver I
McGlovan
Poseidon
Silver I
Level 146
God Stats
22W - 16L
1,564 SR
Queue Stats
269W - 278L
774 MMR
Solo
Skadi
Skadi
Silver IV
MrKampaa
Skadi
Silver IV
Level 121
God Stats
116W - 88L
1,531 SR
Queue Stats
726W - 799L
696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 3 / 9
10,387
577
13,057
15,169
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Bad Motivation
Amaterasu
13
4 / 5 / 4
8,465
470
8,474
16,799
12,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Euranthion
Danzaburou
16
4 / 2 / 0
9,978
554
6,098
11,336
4,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 0 / 14
8,794
489
4,860
10,479
9,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
be4Sty Fr
Ah Puch
17
7 / 1 / 5
10,554
586
12,381
7,796
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaMorgan Le FayCu ChulainnGilgameshHades

VS

Bans
ArtemisTiamatHun BatzChironOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 3 / 1
9,015
501
4,612
12,273
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ElToroDavvi
Cabrakan
12
0 / 3 / 4
6,976
388
1,949
10,258
12,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 6 / 2
9,037
502
7,831
14,078
10,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
McGlovan
Poseidon
14
4 / 6 / 2
9,151
508
10,749
12,718
4,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
MrKampaa
Skadi
13
0 / 5 / 0
7,901
439
5,278
9,498
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
11
11
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
9
3.83
L
Ymir
 
Ymir
2
3
1
0.83
W
Amaterasu
Bad Motivation
Amaterasu
4
5
4
1.2
L
Cabrakan
ElToroDavvi
Cabrakan
0
3
4
0.67
W
Danzaburou
Euranthion
Danzaburou
4
2
0
2
L
5
6
2
1
L
Poseidon
McGlovan
Poseidon
4
6
2
0.83
L
Skadi
MrKampaa
Skadi
0
5
0
0
W
0
0
14
7
W
Ah Puch
be4Sty Fr
Ah Puch
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,870
Damage
30,419
61,579
Taken
58,825
36,992
Mitigated
36,079
20,067
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,057
2,654
831
5,751
15,169
7,488
486
6,551
8,618
0
66,979
L
Ymir
 
Ymir
4,612
437
0
3,727
12,273
5,566
582
3,671
8,602
62,820
0
W
Amaterasu
Bad Motivation
Amaterasu
8,474
2,697
0
1,831
16,799
12,455
896
10,078
6,721
0
35,649
L
Cabrakan
ElToroDavvi
Cabrakan
1,949
213
0
1,056
10,258
12,107
0
4,223
6,035
12,962
0
W
Danzaburou
Euranthion
Danzaburou
6,098
1,583
0
3,899
11,336
4,334
275
1,523
9,813
0
89,547
L
7,831
921
1,294
5,679
14,078
10,667
32
2,394
11,684
43,606
0
L
Poseidon
McGlovan
Poseidon
10,749
1,453
0
3,944
12,718
4,891
45
5,171
7,547
53,572
0
L
Skadi
MrKampaa
Skadi
5,278
1,727
0
2,160
9,498
2,848
2,685
1,782
7,716
0
50,863
W
4,860
779
2,423
1,982
10,479
9,373
230
2,956
7,523
20,031
0
W
Ah Puch
be4Sty Fr
Ah Puch
12,381
825
0
3,350
7,796
3,342
577
4,385
3,411
76,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
42,080
459
Minions Killed
444
0
Camps Cleared
0
1,627,626
Distance Traveled
1,494,325
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,387
577
93
5
0
355,304
8
L
Ymir
9,015
501
127
7
0
331,074
5
W
Amaterasu
8,465
470
66
4
0
317,654
1
L
Cabrakan
6,976
388
26
1
0
293,517
6
W
Danzaburou
9,978
554
137
8
0
307,884
4
L
Hel
9,037
502
91
5
0
317,610
5
L
Poseidon
9,151
508
98
5
0
305,460
5
L
Skadi
7,901
439
102
6
0
246,664
7
W
Geb
8,794
489
18
1
0
330,816
14
W
Ah Puch
10,554
586
145
8
0
315,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role