Player Matchup

Sun Wukong
Sun Wukong
Tggyu
Sun Wukong
Level 18
God Stats
15W - 20L
1,403 SR
Queue Stats
27W - 49L
1,241 Elo+
Solo
Merlin
Merlin
XxX42xX
Merlin
Level 78
God Stats
6W - 3L
1,596 SR
Queue Stats
68W - 87L
1,321 Elo+
Party 2
Bellona
Bellona
killermaw13
Bellona
Level 62
God Stats
4W - 6L
1,677 SR
Queue Stats
46W - 62L
1,309 Elo+
Party 2
Team Averages
Level 53
1,559 SR
1,290 Elo+

VS

Team Averages
Level 52
1,529 SR
1,315 Elo+
Ymir
Ymir
B A D M A N7710
Ymir
Level 12
God Stats
1W - 2L
1,723 SR
Queue Stats
47W - 50L
1,386 Elo+
Solo
Nu Wa
Nu Wa
FreshBoiii4207
Nu Wa
Level 80
God Stats
5W - 12L
1,426 SR
Queue Stats
349W - 416L
1,399 Elo+
Party 1
Neith
Neith
JenTheWizard
Neith
Level 65
God Stats
3W - 5L
1,438 SR
Queue Stats
24W - 47L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Tggyu
Sun Wukong
15
3 / 3 / 10
12,403
620
9,102
17,554
17,928
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
XxX42xX
Merlin
17
5 / 4 / 12
13,381
669
18,211
15,623
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
killermaw13
Bellona
18
12 / 4 / 5
14,585
729
16,374
18,738
13,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 8
11,221
561
8,607
22,538
22,680
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 7 / 1
13,241
662
19,412
15,503
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 7
11,981
599
13,058
13,797
5,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
11
11
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
L
8
7
1
1.21
L
2
4
7
1.38
W
Sun Wukong
Tggyu
Sun Wukong
3
3
10
2.67
W
Merlin
XxX42xX
Merlin
5
4
12
2.75
W
Bellona
killermaw13
Bellona
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,687
Damage
41,077
51,915
Taken
51,838
37,343
Mitigated
34,023
10,280
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,607
2,615
0
0
22,538
22,680
115
8,549
13,989
14,274
0
L
19,412
8,373
290
1,404
15,503
6,342
884
5,004
10,499
69,574
0
L
13,058
5,314
118
2,893
13,797
5,001
408
4,879
8,918
0
48,213
W
Sun Wukong
Tggyu
Sun Wukong
9,102
1,714
0
646
17,554
17,928
715
9,361
8,193
0
40,584
W
Merlin
XxX42xX
Merlin
18,211
1,495
0
7,467
15,623
5,538
0
9,235
6,388
78,384
0
W
Bellona
killermaw13
Bellona
16,374
5,593
0
2,167
18,738
13,877
886
10,528
8,210
0
69,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
36,443
265
Minions Killed
179
6
Camps Cleared
7
1,060,757
Distance Traveled
978,784
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,221
561
6
0
0
324,832
0
L
Nu Wa
13,241
662
101
5
6
313,272
4
L
Neith
11,981
599
72
4
1
340,680
0
W
Sun Wukong
12,403
620
67
3
0
380,974
4
W
Merlin
13,381
669
115
6
4
307,316
0
W
Bellona
14,585
729
83
4
2
372,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role