Player Matchup

Aphrodite
Aphrodite
HondaAccordLover
Aphrodite
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 15L
1,729 Elo+
Party 2
Izanami
Izanami
Jerryzwx
Izanami
Level 11
God Stats
52W - 36L
1,712 SR
Queue Stats
87W - 73L
1,585 Elo+
Solo
Fenrir
Fenrir
NickTroll403
Fenrir
Level 14
God Stats
5W - 13L
1,719 SR
Queue Stats
92W - 100L
1,513 Elo+
Solo
Artemis
Artemis
attackthesak9125
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,614 Elo+
Party 2
Hel
Hel
liquidnano
Hel
Level 19
God Stats
7W - 3L
1,875 SR
Queue Stats
212W - 146L
1,709 Elo+
Solo
Team Averages
Level 24
1,661 SR
1,630 Elo+

VS

Team Averages
Level 23
1,582 SR
1,656 Elo+
Neith
Neith
BurningBush007
Neith
Level 15
God Stats
4W - 5L
1,453 SR
Queue Stats
14W - 15L
1,471 Elo+
Solo
Yemoja
Yemoja
ItsQ
Yemoja
Level 86
God Stats
2W - 0L
1,761 SR
Queue Stats
252W - 205L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShieldsDaughter
Tsukuyomi
Level 5
God Stats
12W - 0L
1,696 SR
Queue Stats
150W - 21L
1,879 Elo+
Solo
Bellona
Bellona
TiidusX
Bellona
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
149W - 118L
1,710 Elo+
Party 1
Discordia
Discordia
luisagiraldo
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
8
1 / 3 / 3
4,917
447
2,721
7,518
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Jerryzwx
Izanami
11
5 / 3 / 2
6,547
595
7,996
9,330
2,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
1 / 5 / 2
5,699
518
2,040
9,092
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,782
526
4,183
6,536
1,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 6 / 0
6,103
555
2,586
8,619
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,631
512
2,946
5,988
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
ItsQ
Yemoja
9
0 / 3 / 4
5,876
534
2,887
9,328
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
ShieldsDaughter
Tsukuyomi
15
17 / 0 / 2
8,901
809
13,692
5,923
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TiidusX
Bellona
12
1 / 2 / 1
7,093
645
2,780
7,493
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
luisagiraldo
Discordia
11
3 / 1 / 4
6,807
619
6,898
6,197
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
10
Kills
21
21
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
Aphrodite
1
3
3
0.83
W
Yemoja
ItsQ
Yemoja
0
3
4
0.67
L
Izanami
Jerryzwx
Izanami
5
3
2
2
L
Fenrir
1
5
2
0.4
W
Tsukuyomi
ShieldsDaughter
Tsukuyomi
17
0
2
18
W
Bellona
TiidusX
Bellona
1
2
1
0.75
L
1
4
0
0.25
L
2
6
0
0.33
W
Discordia
luisagiraldo
Discordia
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,526
Damage
29,203
41,095
Taken
34,929
12,354
Mitigated
17,409
13,644
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,946
1,464
0
1,200
5,988
1,621
1,110
605
5,383
0
32,748
L
Aphrodite
2,721
226
2,168
3,583
7,518
2,617
0
2,537
4,981
12,033
0
W
Yemoja
ItsQ
Yemoja
2,887
299
775
2,455
9,328
4,866
0
1,813
7,497
18,321
0
L
Izanami
Jerryzwx
Izanami
7,996
5,697
0
1,745
9,330
2,745
468
2,374
6,956
0
47,964
L
Fenrir
2,040
53
0
1,701
9,092
3,328
0
629
8,463
0
24,483
W
Tsukuyomi
ShieldsDaughter
Tsukuyomi
13,692
5,479
0
2,949
5,923
1,988
0
396
5,487
0
50,015
W
Bellona
TiidusX
Bellona
2,780
548
0
2,373
7,493
6,590
0
581
6,872
0
38,468
L
4,183
2,136
0
1,268
6,536
1,710
0
1,114
5,422
0
25,922
L
2,586
43
321
2,858
8,619
1,954
0
3,131
5,488
26,810
0
W
Discordia
luisagiraldo
Discordia
6,898
915
0
2,016
6,197
2,344
21
1,664
4,383
47,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
34,308
296
Minions Killed
356
0
Camps Cleared
0
1,032,543
Distance Traveled
1,140,465
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,631
512
56
5
0
215,966
4
L
Aphrodite
4,917
447
27
2
0
217,027
0
W
Yemoja
5,876
534
30
3
0
206,143
0
L
Izanami
6,547
595
87
8
0
211,535
4
L
Fenrir
5,699
518
52
5
0
212,597
3
W
Tsukuyomi
8,901
809
94
9
0
296,331
4
W
Bellona
7,093
645
102
9
0
215,605
2
L
Artemis
5,782
526
58
5
0
190,434
0
L
Hel
6,103
555
72
7
0
200,950
3
W
Discordia
6,807
619
74
7
0
206,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role