Player Matchup

Bellona
Bellona
Borqueker
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 3
Apollo
Apollo
Dark-702-Blaze
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 3
Izanami
Izanami
IMa1way5Hungryy
Izanami
Level 28
God Stats
32W - 16L
1,660 SR
Queue Stats
168W - 165L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
OspreyShadows
Cthulhu
Level 28
God Stats
5W - 4L
1,410 SR
Queue Stats
21W - 29L
1,301 Elo+
Party 2
Fenrir
Fenrir
TheBromanator50
Fenrir
Level 27
God Stats
24W - 15L
1,530 SR
Queue Stats
77W - 63L
1,383 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,394 Elo+

VS

Team Averages
Level 25
1,545 SR
1,350 Elo+
Fenrir
Fenrir
Strangemost
Fenrir
Level 25
God Stats
2W - 3L
1,548 SR
Queue Stats
68W - 67L
1,415 Elo+
Solo
Yemoja
Yemoja
Xosatom948
Yemoja
Level 29
God Stats
6W - 5L
1,654 SR
Queue Stats
80W - 84L
1,432 Elo+
Party 1
Bellona
Bellona
nerdyboy56
Bellona
Level 28
God Stats
3W - 4L
1,523 SR
Queue Stats
17W - 24L
1,353 Elo+
Solo
Charybdis
Charybdis
snakey04
Charybdis
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
122W - 165L
1,324 Elo+
Solo
Tiamat
Tiamat
vazaard
Tiamat
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 33L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Borqueker
Bellona
10
0 / 4 / 3
7,097
394
3,335
8,867
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 6 / 5
8,002
445
5,468
11,626
3,186
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
13 / 2 / 3
11,359
631
18,178
16,331
6,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
1 / 0 / 5
9,203
511
2,713
6,599
4,543
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 3 / 4
10,016
556
11,452
15,446
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 5 / 0
7,930
441
6,524
14,523
5,295
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Xosatom948
Yemoja
11
0 / 3 / 2
6,970
387
4,527
13,945
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
nerdyboy56
Bellona
14
7 / 5 / 3
9,061
503
13,068
16,862
19,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
snakey04
Charybdis
4
0 / 3 / 1
5,429
302
1,028
3,272
526
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
vazaard
Tiamat
11
1 / 5 / 1
6,936
385
6,823
10,696
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
20
Kills
15
15
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Borqueker
Bellona
0
4
3
0.38
W
0
6
5
0.42
W
13
2
3
7.25
W
Cthulhu
1
0
5
3.5
L
Fenrir
7
5
0
1.4
W
6
3
4
2.67
L
Yemoja
Xosatom948
Yemoja
0
3
2
0.33
L
Bellona
nerdyboy56
Bellona
7
5
3
1.7
L
Charybdis
snakey04
Charybdis
0
3
1
0.17
L
Tiamat
vazaard
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,146
Damage
31,970
58,869
Taken
59,298
32,619
Mitigated
38,878
18,476
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Borqueker
Bellona
3,335
477
0
723
8,867
7,598
37
1,393
7,066
7,356
10,485
W
5,468
3,159
0
2,414
11,626
3,186
2,588
2,628
7,344
0
30,279
W
18,178
13,698
0
7,592
16,331
6,149
2,949
4,360
11,586
0
111,983
W
Cthulhu
2,713
270
0
653
6,599
4,543
418
2,718
3,765
29,365
0
L
Fenrir
6,524
1,149
0
3,723
14,523
5,295
0
310
13,860
0
34,290
W
11,452
3,810
0
7,094
15,446
11,143
177
3,175
11,449
0
52,574
L
Yemoja
Xosatom948
Yemoja
4,527
1,236
1,451
2,812
13,945
9,561
0
1,995
11,769
21,321
0
L
Bellona
nerdyboy56
Bellona
13,068
3,475
0
3,800
16,862
19,101
319
738
14,799
10,857
31,360
L
Charybdis
snakey04
Charybdis
1,028
721
0
102
3,272
526
0
657
2,615
0
5,419
L
Tiamat
vazaard
Tiamat
6,823
1,188
0
1,426
10,696
4,395
182
238
10,372
27,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
36,326
376
Minions Killed
197
0
Camps Cleared
0
1,513,214
Distance Traveled
1,374,326
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,097
394
22
1
0
238,652
0
W
Apollo
8,002
445
45
3
0
298,234
0
W
Izanami
11,359
631
166
9
0
291,844
2
W
Cthulhu
9,203
511
49
3
0
335,833
0
L
Fenrir
7,930
441
52
3
0
359,760
0
W
Fenrir
10,016
556
94
5
0
348,651
6
L
Yemoja
6,970
387
22
1
0
320,799
1
L
Bellona
9,061
503
63
4
0
320,867
1
L
Charybdis
5,429
302
11
1
0
62,773
0
L
Tiamat
6,936
385
49
3
0
310,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role