Player Matchup

Neith
Neith
 
Neith
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aaronzegarra123
Kukulkan
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Fafnir
Fafnir
JohnAddams
Fafnir
Level 28
God Stats
5W - 3L
1,528 SR
Queue Stats
58W - 85L
1,370 Elo+
Solo
Hou Yi
Hou Yi
Mordekai Xx
Hou Yi
Level 61
God Stats
4W - 2L
1,477 SR
Queue Stats
282W - 308L
1,417 Elo+
Party 2
Chaac
Chaac
TRUNDzm
Chaac
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 12L
1,255 Elo+
Party 2
Team Averages
Level 19
1,501 SR
1,409 Elo+

VS

Team Averages
Level 14
1,413 SR
1,196 Elo+
Merlin
Merlin
AltaiirValhalla
Merlin
Level 28
God Stats
3W - 13L
1,212 SR
Queue Stats
17W - 48L
1,221 Elo+
Solo
Serqet
Serqet
Ellesphy
Serqet
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
26W - 40L
1,477 Elo+
Party 3
Erlang Shen
Erlang Shen
MunPork
Erlang Shen
Level 28
God Stats
1W - 4L
1,352 SR
Queue Stats
72W - 105L
1,349 Elo+
Party 3
Nemesis
Nemesis
Samuelhms
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
938 Elo+
Party 1
Artemis
Artemis
XandiE93
Artemis
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 9L
995 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 7 / 2
6,828
379
3,008
7,795
2,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
15
9 / 5 / 1
10,032
557
18,701
9,343
3,664
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
JohnAddams
Fafnir
13
4 / 2 / 5
8,700
483
4,361
11,155
12,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
17
8 / 5 / 2
10,067
559
16,770
12,706
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
TRUNDzm
Chaac
14
3 / 3 / 1
9,458
525
4,479
10,504
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,106
450
3,663
12,195
5,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Ellesphy
Serqet
10
3 / 4 / 2
7,550
419
4,911
12,792
6,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
MunPork
Erlang Shen
14
11 / 6 / 1
9,602
533
11,483
16,522
14,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Samuelhms
Nemesis
12
5 / 9 / 1
7,849
436
5,287
13,568
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
XandiE93
Artemis
14
0 / 2 / 5
8,100
450
6,604
9,904
3,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
25
Kills
21
22
Deaths
25
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
7
2
0.29
W
Kukulkan
9
5
1
1.9
L
2
4
1
0.63
L
Serqet
Ellesphy
Serqet
3
4
2
1
W
Fafnir
JohnAddams
Fafnir
4
2
5
3.25
W
Hou Yi
8
5
2
1.8
L
Erlang Shen
MunPork
Erlang Shen
11
6
1
1.92
L
Nemesis
Samuelhms
Nemesis
5
9
1
0.61
W
Chaac
TRUNDzm
Chaac
3
3
1
1.17
L
Artemis
XandiE93
Artemis
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,319
Damage
31,948
51,503
Taken
64,981
29,516
Mitigated
36,552
11,013
Healing
13,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,008
2,098
0
176
7,795
2,071
272
1,423
6,012
0
12,789
W
Kukulkan
18,701
971
0
1,024
9,343
3,664
1,567
3,183
5,980
66,768
0
L
3,663
485
0
3,212
12,195
5,281
283
6,901
5,248
44,521
0
L
Serqet
Ellesphy
Serqet
4,911
1,023
181
3,248
12,792
6,584
89
2,639
9,838
0
23,847
W
Fafnir
JohnAddams
Fafnir
4,361
1,080
605
2,645
11,155
12,542
927
1,230
9,606
14,209
0
W
Hou Yi
16,770
9,804
0
2,899
12,706
4,402
4,310
1,299
11,251
0
82,256
L
Erlang Shen
MunPork
Erlang Shen
11,483
3,453
0
2,820
16,522
14,988
237
5,886
10,204
16,137
30,078
L
Nemesis
Samuelhms
Nemesis
5,287
2,483
0
1,698
13,568
6,259
0
5,052
8,210
0
30,834
W
Chaac
TRUNDzm
Chaac
4,479
410
0
3,664
10,504
6,837
816
464
10,040
0
40,283
L
Artemis
XandiE93
Artemis
6,604
2,999
0
2,042
9,904
3,440
336
1,699
7,809
0
46,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,085
Gold Earned
41,207
354
Minions Killed
334
0
Camps Cleared
0
1,435,382
Distance Traveled
1,504,992
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,828
379
28
2
0
277,545
2
W
Kukulkan
10,032
557
104
6
0
317,794
8
L
Merlin
8,106
450
79
4
0
285,473
0
L
Serqet
7,550
419
37
2
0
332,178
4
W
Fafnir
8,700
483
22
1
0
323,698
0
W
Hou Yi
10,067
559
132
7
0
273,352
3
L
Erlang Shen
9,602
533
82
5
0
289,557
2
L
Nemesis
7,849
436
44
2
0
313,819
2
W
Chaac
9,458
525
68
4
0
242,993
3
L
Artemis
8,100
450
92
5
0
283,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role