Player Matchup

Merlin
Merlin
MagusPowah
Merlin
Level 79
God Stats
55W - 39L
1,554 SR
Queue Stats
571W - 564L
1,444 Elo+
Solo
Aphrodite
Aphrodite
Tompodi
Aphrodite
Level 86
God Stats
35W - 30L
1,551 SR
Queue Stats
50W - 54L
1,501 Elo+
Solo
Sobek
Sobek
gabo8975
Sobek
Level 74
God Stats
136W - 162L
1,459 SR
Queue Stats
444W - 532L
1,490 Elo+
Solo
Izanami
Izanami
tommyf153
Izanami
Level 84
God Stats
2W - 0L
1,744 SR
Queue Stats
253W - 271L
1,444 Elo+
Solo
Mercury
Mercury
我爱一根柴
Mercury
Level 160
God Stats
3W - 4L
1,448 SR
Queue Stats
233W - 237L
1,513 Elo+
Solo
Team Averages
Level 97
1,551 SR
1,478 Elo+

VS

Team Averages
Level 87
1,533 SR
1,548 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DarkWarrior355
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 91L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
GaravelSensei
Danzaburou
Level 148
God Stats
0W - 1L
1,739 SR
Queue Stats
43W - 28L
1,602 Elo+
Party 1
Zeus
Zeus
XxMoodzlobbyzxX
Zeus
Level 46
God Stats
0W - 1L
1,308 SR
Queue Stats
96W - 116L
1,409 Elo+
Solo
Bacchus
Bacchus
gamingwoopie
Bacchus
Level 62
God Stats
4W - 7L
1,617 SR
Queue Stats
684W - 725L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MagusPowah
Merlin
11
5 / 1 / 3
6,762
615
9,236
4,573
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Tompodi
Aphrodite
10
1 / 0 / 5
6,101
555
3,650
5,097
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
gabo8975
Sobek
8
2 / 3 / 9
6,002
546
2,045
8,540
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
tommyf153
Izanami
11
2 / 1 / 0
6,771
616
4,580
6,264
1,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 3 / 4
6,351
577
4,380
8,550
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 6 / 2
5,302
482
5,109
6,625
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
6,091
554
2,328
7,581
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GaravelSensei
Danzaburou
11
3 / 1 / 0
6,993
636
4,715
8,521
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 4 / 0
5,990
545
2,291
6,771
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
gamingwoopie
Bacchus
7
0 / 2 / 2
5,318
483
3,687
9,345
4,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
8
8
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
6
2
0.17
L
1
2
1
0.75
L
Danzaburou
GaravelSensei
Danzaburou
3
1
0
3
W
Merlin
MagusPowah
Merlin
5
1
3
6.5
W
Aphrodite
Tompodi
Aphrodite
1
0
5
3.5
L
4
4
0
1
W
Sobek
gabo8975
Sobek
2
3
9
2.17
L
Bacchus
gamingwoopie
Bacchus
0
2
2
0.5
W
Izanami
tommyf153
Izanami
2
1
0
2
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
18,130
33,024
Taken
38,843
14,938
Mitigated
16,637
13,753
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,109
904
0
842
6,625
2,223
0
2,411
3,961
21,060
5,083
L
2,328
332
0
3,202
7,581
5,411
948
2,905
4,604
0
31,750
L
Danzaburou
GaravelSensei
Danzaburou
4,715
3,455
0
3,240
8,521
2,417
0
503
8,018
0
44,252
W
Merlin
MagusPowah
Merlin
9,236
745
0
1,086
4,573
1,538
198
1,816
2,757
35,414
0
W
Aphrodite
Tompodi
Aphrodite
3,650
1,008
1,497
3,268
5,097
2,148
550
1,748
3,349
21,020
2,945
L
2,291
147
0
924
6,771
2,204
143
4,563
1,843
22,289
0
W
Sobek
gabo8975
Sobek
2,045
174
0
2,757
8,540
6,358
0
3,199
5,341
7,855
0
L
Bacchus
gamingwoopie
Bacchus
3,687
420
742
1,044
9,345
4,382
0
3,683
5,517
14,046
0
W
Izanami
tommyf153
Izanami
4,580
2,811
0
1,734
6,264
1,675
636
1,488
4,776
0
49,453
W
4,380
1,844
0
3,411
8,550
3,219
290
2,552
5,998
0
37,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
29,694
300
Minions Killed
289
0
Camps Cleared
0
1,114,217
Distance Traveled
1,029,119
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,302
482
53
5
0
206,612
0
L
Tyr
6,091
554
72
7
0
208,581
0
L
Danzaburou
6,993
636
92
8
0
201,006
1
W
Merlin
6,762
615
65
6
0
209,539
5
W
Aphrodite
6,101
555
49
4
0
226,358
3
L
Zeus
5,990
545
49
4
0
196,528
2
W
Sobek
6,002
546
14
1
0
208,364
3
L
Bacchus
5,318
483
23
2
0
216,392
5
W
Izanami
6,771
616
106
10
0
206,359
3
W
Mercury
6,351
577
66
6
0
263,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role