Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ImNikeePlayer
Da Ji
Level 8
God Stats
10W - 7L
1,847 SR
Queue Stats
23W - 18L
1,769 Elo+
Party 1
Neith
Neith
Koakhu
Neith
Level 22
God Stats
14W - 15L
1,464 SR
Queue Stats
43W - 34L
1,419 Elo+
Solo
Ares
Ares
ShIk1e
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo
Bellona
Bellona
Taputcu
Bellona
Level 48
God Stats
1W - 0L
1,745 SR
Queue Stats
54W - 34L
1,626 Elo+
Party 1
Team Averages
Level 21
1,611 SR
1,521 Elo+

VS

Team Averages
Level 23
1,502 SR
1,494 Elo+
Eset
Eset
 
Eset
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lugyimin
Ymir
Level 27
God Stats
3W - 3L
1,484 SR
Queue Stats
107W - 144L
1,360 Elo+
Solo
Thanatos
Thanatos
Moravi
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
OversizeKLK
Janus
Level 17
God Stats
12W - 19L
1,456 SR
Queue Stats
62W - 47L
1,585 Elo+
Solo
Bastet
Bastet
TricksterX6
Bastet
Level 18
God Stats
36W - 28L
1,571 SR
Queue Stats
131W - 143L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 2 / 3
5,808
581
1,840
5,780
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 2 / 3
7,254
725
4,863
6,024
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Koakhu
Neith
8
2 / 3 / 0
5,648
565
2,212
4,942
1,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
ShIk1e
Ares
8
1 / 3 / 1
5,401
540
2,203
7,737
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Taputcu
Bellona
11
3 / 0 / 4
6,745
675
3,995
4,961
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
6 / 1 / 0
6,860
686
7,788
5,910
1,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
6
0 / 2 / 1
4,534
453
443
2,356
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
Moravi
Thanatos
3
0 / 5 / 1
3,881
388
265
4,044
855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 1
7,035
704
3,658
5,347
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
9
2 / 6 / 1
5,507
551
2,982
7,790
2,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
10
10
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
3
1.25
L
Eset
 
Eset
6
1
0
6
W
7
2
3
4.25
W
Neith
Koakhu
Neith
2
3
0
0.67
L
Ymir
0
2
1
0.25
L
Thanatos
Moravi
Thanatos
0
5
1
0.1
L
2
2
1
1.25
W
Ares
ShIk1e
Ares
1
3
1
0.5
W
Bellona
Taputcu
Bellona
3
0
4
5
L
Bastet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
15,136
29,444
Taken
25,447
15,012
Mitigated
7,215
9,546
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,840
117
0
1,915
5,780
2,230
582
1,887
3,759
28,643
0
L
Eset
 
Eset
7,788
1,371
24
1,432
5,910
1,905
186
1,985
3,925
43,555
0
W
4,863
1,751
0
2,115
6,024
2,292
363
1,523
4,429
0
37,191
W
Neith
Koakhu
Neith
2,212
893
0
1,268
4,942
1,580
731
2,742
2,200
0
26,484
L
Ymir
443
147
0
250
2,356
1,118
0
0
2,356
8,061
0
L
Thanatos
Moravi
Thanatos
265
0
0
835
4,044
855
0
522
3,522
0
7,320
L
3,658
196
0
829
5,347
1,319
0
515
4,832
50,680
0
W
Ares
ShIk1e
Ares
2,203
184
0
2,282
7,737
4,711
0
5,046
2,691
12,362
0
W
Bellona
Taputcu
Bellona
3,995
1,787
0
1,966
4,961
4,199
143
463
4,476
0
34,712
L
Bastet
2,982
904
0
359
7,790
2,018
0
1,021
6,769
0
26,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
27,817
266
Minions Killed
286
0
Camps Cleared
0
966,266
Distance Traveled
913,037
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,808
581
50
5
0
172,332
0
L
Eset
6,860
686
84
8
0
191,935
2
W
Da Ji
7,254
725
68
7
0
218,573
1
W
Neith
5,648
565
59
6
0
186,820
3
L
Ymir
4,534
453
21
2
0
163,096
2
L
Thanatos
3,881
388
10
1
0
134,068
0
L
Janus
7,035
704
114
11
0
218,523
4
W
Ares
5,401
540
18
2
0
165,718
2
W
Bellona
6,745
675
71
7
0
222,823
2
L
Bastet
5,507
551
57
6
0
205,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role