Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BasicBees
Xbalanque
Level 148
God Stats
16W - 17L
1,623 SR
Queue Stats
599W - 626L
1,594 Elo+
Solo
Bacchus
Bacchus
EvilKermit25
Bacchus
Level 137
God Stats
5W - 9L
1,436 SR
Queue Stats
79W - 58L
1,614 Elo+
Solo
Poseidon
Poseidon
Fido-dido40
Poseidon
Level 109
God Stats
26W - 33L
1,476 SR
Queue Stats
1,477W - 1,496L
1,581 Elo+
Solo
Nu Wa
Nu Wa
Reina
Nu Wa
Level 159
God Stats
31W - 10L
1,741 SR
Queue Stats
105W - 71L
1,669 Elo+
Solo
Team Averages
Level 136
1,555 SR
1,592 Elo+

VS

Team Averages
Level 113
1,726 SR
1,681 Elo+
Tsukuyomi
Tsukuyomi
JakTheMessiah
Tsukuyomi
Level 66
God Stats
11W - 7L
1,711 SR
Queue Stats
556W - 342L
1,697 Elo+
Party 2
Hera
Hera
Pancheeezy
Hera
Level 155
God Stats
2W - 1L
1,854 SR
Queue Stats
55W - 34L
1,695 Elo+
Party 1
Guan Yu
Guan Yu
RustyTimerSam
Guan Yu
Level 63
God Stats
29W - 13L
1,770 SR
Queue Stats
347W - 191L
1,758 Elo+
Party 2
Bacchus
Bacchus
Swiftadadrifta
Bacchus
Level 155
God Stats
5W - 0L
1,794 SR
Queue Stats
46W - 33L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
TN006
Nu Wa
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 96L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
1 / 1 / 6
11,253
938
15,030
7,262
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
BasicBees
Xbalanque
17
4 / 5 / 4
12,012
1,001
13,819
17,496
6,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
EvilKermit25
Bacchus
17
1 / 9 / 5
10,868
906
7,358
20,854
11,067
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Fido-dido40
Poseidon
17
1 / 5 / 5
11,161
930
10,843
14,416
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Reina
Nu Wa
18
2 / 2 / 5
11,690
974
20,005
9,314
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

116

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JakTheMessiah
Tsukuyomi
19
6 / 2 / 12
12,485
1,040
19,086
16,278
13,037
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 1 / 14
12,139
1,012
17,014
6,575
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
19
1 / 1 / 12
11,031
919
8,325
18,248
25,666
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 2 / 10
13,823
1,152
11,752
20,715
38,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
TN006
Nu Wa
19
5 / 3 / 9
12,386
1,032
11,149
9,693
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
9
Kills
22
22
Deaths
9
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
6
4
L
Xbalanque
BasicBees
Xbalanque
4
5
4
1.2
L
Bacchus
EvilKermit25
Bacchus
1
9
5
0.39
L
Poseidon
Fido-dido40
Poseidon
1
5
5
0.7
W
Tsukuyomi
JakTheMessiah
Tsukuyomi
6
2
12
6
W
3
1
14
10
L
Nu Wa
Reina
Nu Wa
2
2
5
2.25
W
Guan Yu
1
1
12
7
W
7
2
10
6
W
Nu Wa
TN006
Nu Wa
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,055
Damage
67,326
69,342
Taken
71,509
27,398
Mitigated
82,871
4,804
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,030
6,980
144
530
7,262
2,796
0
3,893
3,369
54,762
0
L
Xbalanque
BasicBees
Xbalanque
13,819
5,905
0
2,499
17,496
6,093
0
10,265
7,231
0
39,406
L
Bacchus
EvilKermit25
Bacchus
7,358
656
0
864
20,854
11,067
0
14,179
6,675
13,895
0
L
Poseidon
Fido-dido40
Poseidon
10,843
1,206
0
0
14,416
4,309
0
6,218
8,198
37,074
0
W
Tsukuyomi
JakTheMessiah
Tsukuyomi
19,086
5,156
0
119
16,278
13,037
0
11,135
5,143
0
44,399
W
17,014
2,853
126
1,262
6,575
2,661
0
5,512
1,063
67,836
0
L
Nu Wa
Reina
Nu Wa
20,005
4,926
291
476
9,314
3,133
0
5,360
3,954
69,803
0
W
Guan Yu
8,325
426
4,768
4,327
18,248
25,666
0
14,387
3,861
0
24,696
W
11,752
729
0
3,558
20,715
38,122
0
14,480
6,235
19,922
0
W
Nu Wa
TN006
Nu Wa
11,149
2,953
0
903
9,693
3,385
0
7,722
1,971
50,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,984
Gold Earned
61,864
287
Minions Killed
301
10
Camps Cleared
7
1,209,153
Distance Traveled
1,325,190
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,253
938
88
7
1
285,321
0
L
Xbalanque
12,012
1,001
62
5
0
239,151
0
L
Bacchus
10,868
906
6
1
0
226,466
0
L
Poseidon
11,161
930
37
3
8
236,168
4
W
Tsukuyomi
12,485
1,040
49
4
2
287,695
0
W
Hera
12,139
1,012
111
9
2
248,298
0
L
Nu Wa
11,690
974
94
8
1
222,047
3
W
Guan Yu
11,031
919
43
4
2
296,251
0
W
Bacchus
13,823
1,152
11
1
0
258,392
2
W
Nu Wa
12,386
1,032
87
7
1
234,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role