Player Matchup

Mulan
Mulan
BodinhoAlado
Mulan
Level 148
God Stats
14W - 10L
1,230 SR
Queue Stats
687W - 721L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Manhattan000
Danzaburou
Level 84
God Stats
37W - 60L
1,329 SR
Queue Stats
484W - 678L
1,351 Elo+
Party 1
Odin
Odin
NAUTYMUSSS
Odin
Level 91
God Stats
6W - 10L
1,355 SR
Queue Stats
195W - 293L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
scoobycamp26
Cthulhu
Level 71
God Stats
20W - 19L
1,539 SR
Queue Stats
238W - 221L
1,504 Elo+
Solo
Chang'e
Chang'e
xINF3RN4L_l
Chang'e
Level 84
God Stats
29W - 28L
1,478 SR
Queue Stats
387W - 455L
1,360 Elo+
Solo
Team Averages
Level 96
1,386 SR
1,397 Elo+

VS

Team Averages
Level 70
1,480 SR
1,346 Elo+
Artemis
Artemis
Angelo_W7
Artemis
Level 57
God Stats
11W - 21L
1,359 SR
Queue Stats
111W - 179L
1,367 Elo+
Party 3
Jormungandr
Jormungandr
I JackyeS2 I
Jormungandr
Level 128
God Stats
6W - 10L
1,504 SR
Queue Stats
140W - 138L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maradoninha
Tsukuyomi
Level 56
God Stats
4W - 6L
1,527 SR
Queue Stats
50W - 97L
1,274 Elo+
Party 2
Athena
Athena
OliveiraCoronel
Athena
Level 51
God Stats
4W - 3L
1,607 SR
Queue Stats
123W - 193L
1,377 Elo+
Party 3
Kukulkan
Kukulkan
lautiezep361
Kukulkan
Level 57
God Stats
19W - 16L
1,403 SR
Queue Stats
81W - 132L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
7,902
564
4,259
8,182
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Manhattan000
Danzaburou
11
4 / 2 / 2
7,291
521
4,619
6,799
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 1
5,527
395
1,757
6,895
3,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
scoobycamp26
Cthulhu
11
5 / 1 / 9
7,620
544
8,520
10,334
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
xINF3RN4L_l
Chang'e
11
4 / 2 / 3
6,938
496
7,242
6,450
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angelo_W7
Artemis
8
0 / 8 / 3
5,470
391
4,630
8,734
2,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
I JackyeS2 I
Jormungandr
12
1 / 1 / 0
7,160
511
5,310
6,234
4,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Maradoninha
Tsukuyomi
13
2 / 3 / 3
7,369
526
2,434
7,435
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 3 / 0
6,470
462
1,717
7,847
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
lautiezep361
Kukulkan
11
2 / 2 / 1
6,565
469
4,294
7,282
2,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
7
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Angelo_W7
Artemis
0
8
3
0.19
W
4
1
0
4
L
Jormungandr
I JackyeS2 I
Jormungandr
1
1
0
1
W
Danzaburou
Manhattan000
Danzaburou
4
2
2
2.5
L
Tsukuyomi
Maradoninha
Tsukuyomi
2
3
3
1.17
W
0
1
1
0.5
L
2
3
0
0.67
L
Kukulkan
lautiezep361
Kukulkan
2
2
1
1.25
W
Cthulhu
scoobycamp26
Cthulhu
5
1
9
9.5
W
Chang'e
xINF3RN4L_l
Chang'e
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
18,385
38,660
Taken
37,532
20,447
Mitigated
18,005
15,210
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Angelo_W7
Artemis
4,630
2,313
0
1,244
8,734
2,208
104
3,909
4,785
0
19,548
W
4,259
729
0
5,446
8,182
3,699
0
1,486
6,654
0
52,542
L
Jormungandr
I JackyeS2 I
Jormungandr
5,310
586
0
1,587
6,234
4,339
39
1,047
5,139
36,371
0
W
Danzaburou
Manhattan000
Danzaburou
4,619
1,136
0
2,029
6,799
2,052
442
1,123
5,630
0
38,787
L
Tsukuyomi
Maradoninha
Tsukuyomi
2,434
305
0
2,449
7,435
3,784
0
1,152
6,171
32
50,440
W
1,757
304
0
1,796
6,895
3,173
0
2,546
3,835
0
18,292
L
1,717
843
43
679
7,847
5,072
0
3,891
3,892
15,930
0
L
Kukulkan
lautiezep361
Kukulkan
4,294
496
0
1,278
7,282
2,602
0
5,263
1,783
29,920
0
W
Cthulhu
scoobycamp26
Cthulhu
8,520
1,718
190
2,411
10,334
9,308
0
2,740
7,459
30,228
0
W
Chang'e
xINF3RN4L_l
Chang'e
7,242
1,248
378
2,960
6,450
2,215
442
2,721
3,729
30,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
33,034
313
Minions Killed
278
0
Camps Cleared
0
1,354,910
Distance Traveled
1,175,221
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,470
391
29
2
0
202,528
2
W
Mulan
7,902
564
107
8
0
277,986
2
L
Jormungandr
7,160
511
67
5
0
232,299
3
W
Danzaburou
7,291
521
74
5
0
281,716
2
L
Tsukuyomi
7,369
526
93
7
0
260,193
2
W
Odin
5,527
395
33
2
0
272,409
7
L
Athena
6,470
462
30
2
0
226,745
5
L
Kukulkan
6,565
469
59
4
0
253,456
2
W
Cthulhu
7,620
544
31
2
0
262,158
1
W
Chang'e
6,938
496
68
5
0
260,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role