Player Matchup

Scylla
Scylla
Gold III
BILLY091
Scylla
Gold III
Level 128
God Stats
10W - 7L
1,750 SR
Queue Stats
59W - 71L
1,577 MMR
Solo
Medusa
Medusa
Gold III
Tawneyy
Medusa
Gold III
Level 141
God Stats
14W - 28L
1,513 SR
Queue Stats
55W - 90L
1,496 MMR
Solo
Achilles
Achilles
Bronze III
korzou
Achilles
Bronze III
Level 69
God Stats
0W - 2L
1,444 SR
Queue Stats
1W - 3L
1,547 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,569 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,555 SR
1,539 MMR
Horus
Horus
Gold IV
Ratatoohey
Horus
Gold IV
Level 63
God Stats
2W - 1L
1,688 SR
Queue Stats
34W - 43L
1,376 MMR
Party 1
Sol
Sol
Bronze III
SchwagerTVbtw
Sol
Bronze III
Level 105
God Stats
1W - 0L
1,785 SR
Queue Stats
2W - 2L
1,469 MMR
Solo
Bellona
Bellona
Platinum III
balouuuuuu
Bellona
Platinum III
Level 121
God Stats
1W - 1L
1,191 SR
Queue Stats
80W - 96L
1,770 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BILLY091
Scylla
15
2 / 3 / 4
10,873
604
8,523
10,677
4,572
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tawneyy
Medusa
12
5 / 4 / 1
10,433
580
10,549
10,976
4,154
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
korzou
Achilles
12
0 / 4 / 4
10,273
571
8,034
16,650
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AthenaMorgan Le FayThothPersephoneSobek

VS

Bans
GilgameshIzanamiAresArtemisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 1 / 9
11,211
623
8,014
17,301
21,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 5 / 5
11,298
628
13,758
9,922
3,101
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
balouuuuuu
Bellona
15
6 / 1 / 5
12,093
672
12,364
14,724
10,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
11
11
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
BILLY091
Scylla
2
3
4
1.33
W
Horus
2
1
9
6.5
W
3
5
5
1.1
L
Medusa
Tawneyy
Medusa
5
4
1
1.38
W
Bellona
balouuuuuu
Bellona
6
1
5
8.5
L
Achilles
korzou
Achilles
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
34,136
38,303
Taken
41,947
30,931
Mitigated
34,726
5,730
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BILLY091
Scylla
8,523
1,025
0
3,163
10,677
4,572
315
4,643
5,868
56,816
0
W
Horus
8,014
2,870
1,805
5,200
17,301
21,600
515
3,246
14,055
588
22,375
W
13,758
4,585
0
1,906
9,922
3,101
300
3,468
6,454
71,997
0
L
Medusa
Tawneyy
Medusa
10,549
4,948
0
1,220
10,976
4,154
934
2,884
7,869
0
25,212
W
Bellona
balouuuuuu
Bellona
12,364
4,362
0
6,096
14,724
10,025
1,829
2,530
11,708
0
48,000
L
Achilles
korzou
Achilles
8,034
2,029
0
1,347
16,650
22,205
146
6,849
9,122
0
16,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
34,602
166
Minions Killed
212
5
Camps Cleared
10
860,940
Distance Traveled
1,015,198
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,873
604
114
6
3
306,190
6
W
Horus
11,211
623
31
2
4
335,700
5
W
Sol
11,298
628
106
6
2
293,499
4
L
Medusa
10,433
580
24
1
1
263,700
5
W
Bellona
12,093
672
75
4
4
385,999
4
L
Achilles
10,273
571
28
2
1
291,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role