Player Matchup

Mercury
Mercury
HeftyMoney78907
Mercury
Level 64
God Stats
0W - 2L
1,167 SR
Queue Stats
124W - 176L
1,372 Elo+
Party 1
He Bo
He Bo
Spartancookie56
He Bo
Level 89
God Stats
1W - 1L
1,808 SR
Queue Stats
106W - 153L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
squilliam8782
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,394 Elo+
Party 1
Team Averages
Level 52
1,492 SR
1,376 Elo+

VS

Team Averages
Level 53
1,458 SR
1,337 Elo+
Bacchus
Bacchus
Blue_Budweiser
Bacchus
Level 106
God Stats
18W - 18L
1,460 SR
Queue Stats
254W - 305L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
brucemenuster
Baron Samedi
Level 7
God Stats
1W - 2L
1,400 SR
Queue Stats
8W - 8L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
theDANimal_
Danzaburou
Level 45
God Stats
16W - 17L
1,513 SR
Queue Stats
139W - 195L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,378
598
6,963
14,363
5,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 10 / 1
8,750
625
11,535
12,111
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
squilliam8782
Sun Wukong
10
0 / 9 / 3
7,791
557
3,395
14,436
11,302
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 11
12,343
882
16,794
16,766
18,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
brucemenuster
Baron Samedi
14
5 / 0 / 16
10,282
734
7,145
4,795
4,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
theDANimal_
Danzaburou
14
7 / 2 / 11
10,549
754
10,726
10,480
4,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
3
Kills
25
25
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
13
1
11
18.5
L
1
6
1
0.25
L
2
10
1
0.25
W
Baron Samedi
brucemenuster
Baron Samedi
5
0
16
13
L
Sun Wukong
squilliam8782
Sun Wukong
0
9
3
0.17
W
Danzaburou
theDANimal_
Danzaburou
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
34,665
40,910
Taken
32,041
21,354
Mitigated
26,760
2,791
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,794
2,263
626
7,122
16,766
18,439
838
4,778
11,564
39,405
0
L
6,963
3,241
0
584
14,363
5,679
0
7,731
6,632
0
36,358
L
11,535
370
591
725
12,111
4,373
0
7,183
4,928
26,462
0
W
Baron Samedi
brucemenuster
Baron Samedi
7,145
1,243
1,900
2,648
4,795
4,125
377
1,874
2,773
25,575
0
L
Sun Wukong
squilliam8782
Sun Wukong
3,395
1,098
174
717
14,436
11,302
0
9,381
5,055
0
9,051
W
Danzaburou
theDANimal_
Danzaburou
10,726
4,425
182
2,685
10,480
4,196
1,196
4,804
5,422
0
46,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,919
Gold Earned
33,174
121
Minions Killed
143
6
Camps Cleared
5
697,525
Distance Traveled
723,253
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,343
882
45
3
1
263,750
2
L
Mercury
8,378
598
65
5
4
269,152
2
L
He Bo
8,750
625
38
3
2
198,944
3
W
Baron Samedi
10,282
734
41
3
1
227,180
0
L
Sun Wukong
7,791
557
18
1
0
229,429
1
W
Danzaburou
10,549
754
57
4
3
232,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role