Player Matchup

Artemis
Artemis
Greenhairkid
Artemis
Level 32
God Stats
4W - 0L
1,278 SR
Queue Stats
36W - 23L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
UIGokugooff
Hun Batz
Level 48
God Stats
4W - 4L
1,506 SR
Queue Stats
344W - 370L
1,427 Elo+
Solo
Geb
Geb
XxSungJin-WooxX
Geb
Level 44
God Stats
8W - 7L
1,547 SR
Queue Stats
34W - 42L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
egooririexcinere
Nu Wa
Level 103
God Stats
13W - 7L
1,596 SR
Queue Stats
129W - 146L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
stermaxw
Gilgamesh
Level 129
God Stats
9W - 5L
1,663 SR
Queue Stats
149W - 181L
1,394 Elo+
Party 1
Team Averages
Level 71
1,518 SR
1,422 Elo+

VS

Team Averages
Level 57
1,548 SR
1,422 Elo+
Athena
Athena
 
Athena
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
A Beefdragon
Tyr
Level 118
God Stats
8W - 14L
1,389 SR
Queue Stats
139W - 139L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
Graysondag
Ao Kuang
Level 57
God Stats
11W - 7L
1,788 SR
Queue Stats
145W - 161L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
Hydra Slayer180
Gilgamesh
Level 29
God Stats
16W - 10L
1,611 SR
Queue Stats
103W - 130L
1,356 Elo+
Party 2
Izanami
Izanami
IM_DIAZX
Izanami
Level 34
God Stats
8W - 7L
1,454 SR
Queue Stats
97W - 117L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Greenhairkid
Artemis
19
5 / 2 / 6
12,359
515
12,946
10,494
4,287
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
UIGokugooff
Hun Batz
19
6 / 4 / 3
12,303
513
13,816
20,474
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 5
11,452
477
4,584
13,753
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 6
10,899
454
18,537
9,234
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
stermaxw
Gilgamesh
20
9 / 3 / 4
12,736
531
18,863
16,763
11,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 1 / 1
9,824
409
4,339
16,273
14,170
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
1 / 1 / 6
11,119
463
7,934
20,012
21,161
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Graysondag
Ao Kuang
20
8 / 7 / 6
12,650
527
16,901
28,540
14,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Hydra Slayer180
Gilgamesh
17
1 / 10 / 3
10,999
458
7,736
22,249
16,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
IM_DIAZX
Izanami
14
3 / 5 / 2
10,232
426
6,090
11,076
5,825
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
24
Kills
16
16
Deaths
24
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
1
1
3.5
L
1
1
6
4
L
Ao Kuang
Graysondag
Ao Kuang
8
7
6
1.57
W
Artemis
Greenhairkid
Artemis
5
2
6
4
L
Gilgamesh
Hydra Slayer180
Gilgamesh
1
10
3
0.25
L
Izanami
IM_DIAZX
Izanami
3
5
2
0.8
W
Hun Batz
UIGokugooff
Hun Batz
6
4
3
1.88
W
3
2
5
2.75
W
1
5
6
0.8
W
Gilgamesh
stermaxw
Gilgamesh
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,746
Damage
43,000
70,718
Taken
98,150
34,489
Mitigated
71,753
22,083
Healing
32,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,339
500
0
4,627
16,273
14,170
84
3,804
12,095
21,723
0
L
7,934
1,275
1,224
7,306
20,012
21,161
225
5,699
13,695
0
79,754
L
Ao Kuang
Graysondag
Ao Kuang
16,901
5,558
0
16,041
28,540
14,359
0
5,452
22,736
92,473
17,707
W
Artemis
Greenhairkid
Artemis
12,946
9,544
376
5,369
10,494
4,287
4,429
1,574
8,920
0
68,133
L
Gilgamesh
Hydra Slayer180
Gilgamesh
7,736
2,074
0
1,248
22,249
16,238
721
3,110
18,939
0
54,720
L
Izanami
IM_DIAZX
Izanami
6,090
4,563
0
1,862
11,076
5,825
1,971
3,455
7,337
0
55,057
W
Hun Batz
UIGokugooff
Hun Batz
13,816
5,262
0
5,081
20,474
8,437
0
8,588
11,886
0
86,679
W
4,584
1,394
424
5,409
13,753
6,955
41
2,306
11,447
50,650
0
W
18,537
3,456
278
1,531
9,234
3,035
1,163
3,923
5,311
53,730
0
W
Gilgamesh
stermaxw
Gilgamesh
18,863
6,772
0
3,615
16,763
11,775
3,830
3,881
12,882
0
76,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,749
Gold Earned
54,824
511
Minions Killed
512
0
Camps Cleared
0
2,194,389
Distance Traveled
1,977,361
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,824
409
41
2
0
471,457
7
L
Tyr
11,119
463
135
6
0
473,724
5
L
Ao Kuang
12,650
527
137
6
0
362,652
2
W
Artemis
12,359
515
125
5
0
435,730
1
L
Gilgamesh
10,999
458
82
3
0
383,629
0
L
Izanami
10,232
426
117
5
0
285,899
1
W
Hun Batz
12,303
513
127
5
0
461,323
2
W
Geb
11,452
477
59
2
0
426,182
0
W
Nu Wa
10,899
454
101
4
0
439,158
0
W
Gilgamesh
12,736
531
99
4
0
431,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role