Player Matchup

Rama
Rama
 
Rama
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CHICHxMASTER
Kukulkan
Level 46
God Stats
7W - 10L
1,479 SR
Queue Stats
14W - 24L
1,415 Elo+
Party 1
Tyr
Tyr
Hapid
Tyr
Level 78
God Stats
2W - 1L
1,720 SR
Queue Stats
10W - 18L
1,416 Elo+
Party 1
Chaac
Chaac
chabot57
Chaac
Level 45
God Stats
0W - 4L
1,235 SR
Queue Stats
11W - 18L
1,416 Elo+
Party 1
Team Averages
Level 63
1,487 SR
1,449 Elo+

VS

Team Averages
Level 54
1,457 SR
1,270 Elo+
Yemoja
Yemoja
Kikkie
Yemoja
Level 2
God Stats
5W - 3L
1,281 SR
Queue Stats
10W - 9L
1,225 Elo+
Party 2
Raijin
Raijin
RogerBull
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,264 Elo+
Party 3
Ymir
Ymir
bb88
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,316 Elo+
Party 2
Geb
Geb
lura12
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,229 Elo+
Party 3
Cerberus
Cerberus
storminhard
Cerberus
Level 63
God Stats
1W - 1L
1,506 SR
Queue Stats
7W - 11L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
9 / 4 / 27
12,369
1,124
23,117
12,822
4,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
 
Da Ji
19
8 / 3 / 27
12,103
1,100
15,522
11,329
5,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
CHICHxMASTER
Kukulkan
20
18 / 3 / 14
14,365
1,306
29,919
8,129
3,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyr
Hapid
Tyr
19
5 / 4 / 27
12,283
1,117
14,487
18,130
16,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
chabot57
Chaac
18
4 / 5 / 28
11,751
1,068
19,724
16,938
18,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

208

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kikkie
Yemoja
18
0 / 9 / 11
10,993
999
8,709
17,761
19,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
RogerBull
Raijin
17
5 / 13 / 5
11,440
1,040
14,438
21,798
7,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
bb88
Ymir
18
4 / 5 / 8
11,838
1,076
11,435
18,676
22,330
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Geb
lura12
Geb
17
0 / 11 / 9
10,137
922
8,660
28,511
35,831
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
storminhard
Cerberus
18
10 / 7 / 5
13,304
1,209
16,794
24,883
20,347
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
57
44
Kills
19
19
Deaths
45
123
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
9
4
27
5.63
L
Da Ji
 
Da Ji
8
3
27
7.17
L
Kukulkan
CHICHxMASTER
Kukulkan
18
3
14
8.33
L
Tyr
Hapid
Tyr
5
4
27
4.63
W
Yemoja
Kikkie
Yemoja
0
9
11
0.61
W
Raijin
RogerBull
Raijin
5
13
5
0.58
W
Ymir
bb88
Ymir
4
5
8
1.6
L
Chaac
chabot57
Chaac
4
5
28
3.6
W
Geb
lura12
Geb
0
11
9
0.41
W
Cerberus
storminhard
Cerberus
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,769
Damage
60,036
67,348
Taken
111,629
48,096
Mitigated
105,933
14,290
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
23,117
12,353
0
1,618
12,822
4,451
0
12,180
642
0
41,566
L
Da Ji
 
Da Ji
15,522
6,500
32
275
11,329
5,094
0
10,701
628
0
21,099
L
Kukulkan
CHICHxMASTER
Kukulkan
29,919
3,678
325
1,351
8,129
3,581
0
7,391
738
56,670
0
L
Tyr
Hapid
Tyr
14,487
2,597
1,206
3,313
18,130
16,310
0
14,963
3,167
0
21,392
W
Yemoja
Kikkie
Yemoja
8,709
1,858
2,130
957
17,761
19,675
0
4,628
12,915
16,489
0
W
Raijin
RogerBull
Raijin
14,438
1,130
0
223
21,798
7,750
0
1,311
18,898
36,142
0
W
Ymir
bb88
Ymir
11,435
1,177
101
422
18,676
22,330
0
6,688
11,678
19,379
0
L
Chaac
chabot57
Chaac
19,724
2,853
0
6,170
16,938
18,660
0
14,801
2,137
0
32,751
W
Geb
lura12
Geb
8,660
596
0
0
28,511
35,831
0
9,550
18,127
23,572
0
W
Cerberus
storminhard
Cerberus
16,794
1,506
328
2,912
24,883
20,347
0
7,742
16,652
28,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,871
Gold Earned
57,712
176
Minions Killed
157
8
Camps Cleared
1
974,162
Distance Traveled
934,026
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,369
1,124
44
4
5
174,085
0
L
Da Ji
12,103
1,100
12
1
0
187,276
0
L
Kukulkan
14,365
1,306
74
7
1
203,980
0
L
Tyr
12,283
1,117
13
1
1
212,805
0
W
Yemoja
10,993
999
20
2
0
130,306
2
W
Raijin
11,440
1,040
73
7
1
175,417
0
W
Ymir
11,838
1,076
18
2
0
199,037
3
L
Chaac
11,751
1,068
33
3
1
196,016
0
W
Geb
10,137
922
19
2
0
205,230
0
W
Cerberus
13,304
1,209
27
2
0
224,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role