Player Matchup

Heimdallr
Heimdallr
Bonehead824
Heimdallr
Level 20
God Stats
2W - 1L
1,484 SR
Queue Stats
7W - 6L
1,715 Elo+
Party 2
Thor
Thor
Hongle 72
Thor
Level 101
God Stats
2W - 1L
1,547 SR
Queue Stats
130W - 123L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
PandemicShip99
Cthulhu
Level 66
God Stats
10W - 3L
1,595 SR
Queue Stats
11W - 9L
1,575 Elo+
Party 2
Scylla
Scylla
Sh4rkb4it
Scylla
Level 69
God Stats
14W - 14L
1,466 SR
Queue Stats
167W - 174L
1,457 Elo+
Party 2
Awilix
Awilix
saladman72
Awilix
Level 73
God Stats
2W - 0L
1,909 SR
Queue Stats
14W - 12L
1,571 Elo+
Party 2
Team Averages
Level 66
1,600 SR
1,565 Elo+

VS

Team Averages
Level 63
1,566 SR
1,553 Elo+
Medusa
Medusa
BaDaDooQC
Medusa
Level 126
God Stats
3W - 5L
1,462 SR
Queue Stats
13W - 14L
1,514 Elo+
Party 1
Set
Set
Walleeeeeee
Set
Level 17
God Stats
10W - 10L
1,755 SR
Queue Stats
164W - 133L
1,552 Elo+
Party 3
Anubis
Anubis
klinekline
Anubis
Level 35
God Stats
0W - 1L
1,630 SR
Queue Stats
102W - 104L
1,519 Elo+
Solo
Bellona
Bellona
kokloeuilqc
Bellona
Level 13
God Stats
5W - 7L
1,611 SR
Queue Stats
8W - 15L
1,628 Elo+
Party 1
Sylvanus
Sylvanus
shapoopytroopy
Sylvanus
Level 126
God Stats
2W - 4L
1,372 SR
Queue Stats
88W - 66L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bonehead824
Heimdallr
15
2 / 4 / 4
8,483
424
2,339
6,212
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
16
3 / 5 / 9
9,813
491
8,013
13,630
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 2 / 11
8,525
426
5,839
11,377
8,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Sh4rkb4it
Scylla
15
1 / 4 / 8
8,999
450
5,753
9,096
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
saladman72
Awilix
18
11 / 1 / 3
11,829
591
16,929
13,927
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BaDaDooQC
Medusa
13
1 / 4 / 6
8,343
417
6,094
10,317
3,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 1 / 3
11,457
573
12,530
13,900
9,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
klinekline
Anubis
15
0 / 3 / 4
9,108
455
1,164
10,390
4,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
kokloeuilqc
Bellona
16
2 / 5 / 4
10,010
501
8,791
12,536
11,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
17
2 / 5 / 6
10,299
515
9,630
15,804
8,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
18
Kills
16
16
Deaths
18
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
BaDaDooQC
Medusa
1
4
6
1
W
Heimdallr
Bonehead824
Heimdallr
2
4
4
1
W
Thor
3
5
9
1.5
W
1
2
11
3.25
W
Scylla
Sh4rkb4it
Scylla
1
4
8
1.25
L
11
1
3
12.5
L
Anubis
klinekline
Anubis
0
3
4
0.67
L
Bellona
kokloeuilqc
Bellona
2
5
4
0.8
W
Awilix
saladman72
Awilix
11
1
3
12.5
L
Sylvanus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
38,209
54,242
Taken
62,947
30,591
Mitigated
38,436
16,494
Healing
20,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BaDaDooQC
Medusa
6,094
2,152
0
2,488
10,317
3,284
1,329
1,384
8,815
0
46,564
W
Heimdallr
Bonehead824
Heimdallr
2,339
1,292
0
860
6,212
2,166
631
758
5,454
0
42,332
W
Thor
8,013
1,591
0
4,354
13,630
5,305
0
3,447
10,183
0
72,968
W
5,839
573
547
4,162
11,377
8,471
0
3,009
8,271
35,366
0
W
Scylla
Sh4rkb4it
Scylla
5,753
348
19
1,466
9,096
2,957
282
2,537
6,559
42,936
0
L
12,530
5,957
0
5,987
13,900
9,609
0
2,750
10,884
0
77,506
L
Anubis
klinekline
Anubis
1,164
270
100
4,595
10,390
4,599
662
1,292
9,046
49,209
0
L
Bellona
kokloeuilqc
Bellona
8,791
1,729
0
1,184
12,536
11,995
720
1,835
9,807
12,267
39,270
W
Awilix
saladman72
Awilix
16,929
6,924
0
5,086
13,927
11,692
1,030
3,070
10,857
0
65,462
L
Sylvanus
9,630
1,576
860
5,251
15,804
8,949
58
3,997
11,311
67,263
14,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
49,217
472
Minions Killed
537
0
Camps Cleared
0
1,950,047
Distance Traveled
1,828,014
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,343
417
81
4
0
309,440
0
W
Heimdallr
8,483
424
90
5
0
379,656
0
W
Thor
9,813
491
127
6
0
383,775
6
W
Cthulhu
8,525
426
44
2
0
399,203
5
W
Scylla
8,999
450
91
5
0
359,870
4
L
Set
11,457
573
127
6
0
484,815
11
L
Anubis
9,108
455
95
5
0
335,256
5
L
Bellona
10,010
501
104
5
0
353,643
0
W
Awilix
11,829
591
120
6
0
427,543
0
L
Sylvanus
10,299
515
130
7
0
344,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role