Player Matchup

Izanami
Izanami
Boricua-gamer620
Izanami
Level 26
God Stats
16W - 19L
1,423 SR
Queue Stats
24W - 38L
1,296 Elo+
Party 2
Arachne
Arachne
Joshua__Yuuki
Arachne
Level 29
God Stats
11W - 15L
1,470 SR
Queue Stats
665W - 672L
1,378 Elo+
Party 2
Tiamat
Tiamat
YT-ChrisThaSage
Tiamat
Level 40
God Stats
0W - 3L
1,098 SR
Queue Stats
74W - 87L
1,351 Elo+
Party 2
Poseidon
Poseidon
ZoRo951126
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
fetusburger256
Bacchus
Level 27
God Stats
2W - 5L
1,252 SR
Queue Stats
23W - 21L
1,375 Elo+
Party 2
Team Averages
Level 26
1,349 SR
1,380 Elo+

VS

Team Averages
Level 18
1,442 SR
1,348 Elo+
King Arthur
King Arthur
Persefal0
King Arthur
Level 28
God Stats
6W - 4L
1,607 SR
Queue Stats
76W - 84L
1,328 Elo+
Party 1
Medusa
Medusa
RickHeavyMetal
Medusa
Level 26
God Stats
5W - 7L
1,542 SR
Queue Stats
76W - 96L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
TBS_Jero
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
guvalejo
Sol
Level 29
God Stats
21W - 28L
1,438 SR
Queue Stats
88W - 99L
1,359 Elo+
Solo
Awilix
Awilix
sky_penguin03
Awilix
Level 7
God Stats
4W - 10L
1,123 SR
Queue Stats
9W - 13L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 4
11,610
581
16,972
20,645
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
9
1 / 2 / 1
7,181
359
2,337
6,531
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 7 / 4
8,954
448
8,764
16,569
7,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
ZoRo951126
Poseidon
8
1 / 7 / 0
7,066
353
3,941
6,482
1,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 5 / 4
8,505
425
8,039
17,275
18,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Persefal0
King Arthur
15
3 / 4 / 9
9,165
458
5,105
14,272
10,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 6 / 9
10,599
530
6,566
14,620
4,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
TBS_Jero
Kukulkan
7
2 / 5 / 1
7,257
363
1,356
3,383
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 12
11,225
561
14,992
14,989
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
17 / 0 / 4
12,423
621
16,102
13,870
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
17
Kills
30
30
Deaths
17
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
9
4
1.11
L
Arachne
1
2
1
0.75
W
King Arthur
Persefal0
King Arthur
3
4
9
1.88
W
2
6
9
1.08
W
Kukulkan
TBS_Jero
Kukulkan
2
5
1
0.5
L
1
7
4
0.43
L
Poseidon
ZoRo951126
Poseidon
1
7
0
0.14
L
6
5
4
1.6
W
6
2
12
6
W
17
0
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,053
Damage
44,121
67,502
Taken
61,134
37,310
Mitigated
25,683
17,045
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,972
12,982
0
7,165
20,645
7,436
3,589
5,800
14,531
0
88,115
L
Arachne
2,337
2,062
0
1,576
6,531
2,365
68
1,059
5,390
0
23,467
W
King Arthur
Persefal0
King Arthur
5,105
347
0
2,978
14,272
10,987
309
7,353
6,020
277
33,677
W
6,566
3,092
0
3,868
14,620
4,403
3,394
3,027
11,317
0
59,380
W
Kukulkan
TBS_Jero
Kukulkan
1,356
382
0
0
3,383
593
283
317
2,991
8,202
0
L
8,764
1,204
70
5,498
16,569
7,592
0
2,895
13,444
45,172
0
L
Poseidon
ZoRo951126
Poseidon
3,941
817
0
676
6,482
1,769
160
3,364
2,772
20,269
0
L
8,039
506
8
2,052
17,275
18,148
165
2,310
14,745
24,590
0
W
14,992
3,085
324
8,452
14,989
4,475
1,409
2,868
11,894
68,879
0
W
16,102
4,696
0
3,892
13,870
5,225
846
5,050
8,168
0
83,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
50,669
363
Minions Killed
410
0
Camps Cleared
0
1,501,035
Distance Traveled
1,697,776
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,610
581
145
7
0
313,202
1
L
Arachne
7,181
359
51
3
0
248,258
0
W
King Arthur
9,165
458
55
3
0
387,124
3
W
Medusa
10,599
530
96
5
0
351,024
3
W
Kukulkan
7,257
363
12
1
0
129,330
0
L
Tiamat
8,954
448
85
4
0
349,026
2
L
Poseidon
7,066
353
43
2
0
213,863
2
L
Bacchus
8,505
425
39
2
0
376,686
0
W
Sol
11,225
561
124
6
0
358,212
2
W
Awilix
12,423
621
123
6
0
472,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role