Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Cut3Minion
Zeus
Level 17
God Stats
32W - 8L
1,917 SR
Queue Stats
32W - 8L
1,799 Elo+
Party 3
Izanami
Izanami
DarkxMayhem
Izanami
Level 29
God Stats
15W - 7L
1,676 SR
Queue Stats
61W - 50L
1,631 Elo+
Party 2
Nu Wa
Nu Wa
TheHolyMeow
Nu Wa
Level 127
God Stats
7W - 5L
1,663 SR
Queue Stats
568W - 270L
1,776 Elo+
Party 3
Odin
Odin
zZDARKxGHOSTZz
Odin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 184L
1,623 Elo+
Party 2
Team Averages
Level 70
1,651 SR
1,666 Elo+

VS

Team Averages
Level 77
1,661 SR
1,599 Elo+
Loki
Loki
DustyNuts91
Loki
Level 40
God Stats
8W - 4L
1,836 SR
Queue Stats
58W - 30L
1,735 Elo+
Party 4
Bacchus
Bacchus
LighterBottle
Bacchus
Level 97
God Stats
1W - 3L
1,562 SR
Queue Stats
161W - 161L
1,515 Elo+
Solo
Hachiman
Hachiman
Oatis9
Hachiman
Level 129
God Stats
9W - 15L
1,654 SR
Queue Stats
118W - 88L
1,672 Elo+
Party 4
Erlang Shen
Erlang Shen
RlyBadPlayer
Erlang Shen
Level 88
God Stats
1W - 1L
1,681 SR
Queue Stats
106W - 91L
1,557 Elo+
Party 1
Sol
Sol
llUnitll
Sol
Level 29
God Stats
11W - 7L
1,573 SR
Queue Stats
24W - 22L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
2 / 0 / 8
9,019
820
7,374
4,957
1,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 0 / 7
9,857
896
10,838
4,377
1,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DarkxMayhem
Izanami
16
6 / 3 / 8
9,905
900
10,402
9,722
3,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 9
9,439
858
9,642
4,519
1,578
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 11
8,059
733
2,805
9,917
10,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
8,282
753
5,211
8,526
2,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
14
2 / 3 / 3
8,972
816
5,318
13,417
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Oatis9
Hachiman
15
2 / 5 / 5
8,169
743
8,141
8,115
2,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
RlyBadPlayer
Erlang Shen
13
0 / 5 / 3
6,655
605
4,608
9,645
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
7,399
673
3,244
8,363
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
19
Kills
8
8
Deaths
19
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
8
6
W
7
0
7
10.5
W
Izanami
DarkxMayhem
Izanami
6
3
8
3.33
L
3
3
3
1.5
L
Bacchus
2
3
3
1.17
L
Hachiman
Oatis9
Hachiman
2
5
5
0.9
L
Erlang Shen
RlyBadPlayer
Erlang Shen
0
5
3
0.3
W
4
0
9
8.5
L
1
3
2
0.67
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
26,522
33,492
Taken
48,066
18,567
Mitigated
28,354
4,569
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,374
1,336
0
816
4,957
1,891
56
1,003
3,954
0
33,999
W
10,838
1,086
0
1,244
4,377
1,421
649
1,051
3,326
22,179
0
W
Izanami
DarkxMayhem
Izanami
10,402
6,470
0
792
9,722
3,529
2,553
2,330
7,392
0
34,441
L
5,211
462
0
800
8,526
2,924
0
3,821
4,705
0
35,337
L
Bacchus
5,318
359
0
1,962
13,417
13,178
0
5,418
7,999
16,441
0
L
Hachiman
Oatis9
Hachiman
8,141
2,357
0
2
8,115
2,969
0
2,543
5,572
0
38,517
L
Erlang Shen
RlyBadPlayer
Erlang Shen
4,608
985
0
1,244
9,645
6,728
0
4,627
5,018
0
18,493
W
9,642
2,775
0
220
4,519
1,578
811
2,033
2,486
41,448
0
L
3,244
1,083
0
1,709
8,363
2,555
0
4,429
3,934
23,452
0
W
2,805
645
0
1,497
9,917
10,148
193
2,246
7,671
0
12,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
39,477
268
Minions Killed
259
9
Camps Cleared
7
1,031,786
Distance Traveled
1,043,049
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,019
820
64
6
2
262,118
3
W
Zeus
9,857
896
33
3
1
170,119
3
W
Izanami
9,905
900
74
7
0
199,562
2
L
Loki
8,282
753
59
5
2
234,935
3
L
Bacchus
8,972
816
18
2
0
217,136
2
L
Hachiman
8,169
743
80
7
4
185,922
2
L
Erlang Shen
6,655
605
35
3
0
202,040
0
W
Nu Wa
9,439
858
74
7
2
214,738
2
L
Sol
7,399
673
67
6
1
203,016
0
W
Odin
8,059
733
23
2
4
185,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role