Player Matchup

Jormungandr
Jormungandr
Dark-_Angel972
Jormungandr
Level 80
God Stats
3W - 6L
1,572 SR
Queue Stats
307W - 439L
1,400 Elo+
Party 1
Apollo
Apollo
Krenshi
Apollo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,547 Elo+
Solo
Vamana
Vamana
Xx-Devil-sky-xX
Vamana
Level 85
God Stats
17W - 29L
1,472 SR
Queue Stats
386W - 559L
1,401 Elo+
Party 1
Sol
Sol
brad_chl
Sol
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 331L
1,503 Elo+
Party 1
Mercury
Mercury
djoey_26
Mercury
Level 8
God Stats
0W - 8L
1,208 SR
Queue Stats
6W - 13L
1,462 Elo+
Party 1
Team Averages
Level 51
1,450 SR
1,462 Elo+

VS

Team Averages
Level 73
1,551 SR
1,536 Elo+
Tyr
Tyr
Carlosliendo
Tyr
Level 160
God Stats
6W - 6L
1,580 SR
Queue Stats
59W - 46L
1,607 Elo+
Party 3
Thanatos
Thanatos
MedicMerkin
Thanatos
Level 46
God Stats
3W - 4L
1,296 SR
Queue Stats
84W - 75L
1,537 Elo+
Party 2
Bellona
Bellona
Mista_Vert
Bellona
Level 29
God Stats
20W - 10L
1,564 SR
Queue Stats
90W - 66L
1,527 Elo+
Party 2
Xbalanque
Xbalanque
Mj235835
Xbalanque
Level 117
God Stats
25W - 16L
1,611 SR
Queue Stats
1,717W - 1,786L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elmojonioooo
Morgan Le Fay
Level 14
God Stats
3W - 4L
1,706 SR
Queue Stats
102W - 51L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dark-_Angel972
Jormungandr
15
2 / 5 / 1
10,003
1,000
10,346
16,741
7,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Krenshi
Apollo
15
0 / 6 / 1
8,526
853
4,309
13,839
5,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 1
9,905
991
3,907
7,161
3,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 1
9,019
902
7,414
14,064
5,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
djoey_26
Mercury
15
0 / 7 / 2
8,714
871
2,887
13,657
5,145
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

161

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 13
9,760
976
11,718
11,090
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
MedicMerkin
Thanatos
17
8 / 1 / 6
10,709
1,071
12,025
4,086
2,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Mista_Vert
Bellona
17
4 / 0 / 10
10,273
1,027
8,241
10,710
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Mj235835
Xbalanque
17
0 / 1 / 9
9,443
944
8,255
6,469
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
elmojonioooo
Morgan Le Fay
17
8 / 1 / 9
11,379
1,138
19,314
5,998
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
4
Kills
21
21
Deaths
4
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Jormungandr
Dark-_Angel972
Jormungandr
2
5
1
0.5
L
Apollo
Krenshi
Apollo
0
6
1
0.08
W
Thanatos
MedicMerkin
Thanatos
8
1
6
11
W
Bellona
Mista_Vert
Bellona
4
0
10
9
W
Xbalanque
Mj235835
Xbalanque
0
1
9
4.5
L
2
1
1
2.5
L
0
2
1
0.25
L
Mercury
djoey_26
Mercury
0
7
2
0.14
W
Morgan Le Fay
elmojonioooo
Morgan Le Fay
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,863
Damage
59,553
65,462
Taken
38,353
26,399
Mitigated
28,229
4,523
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,718
528
0
4,046
11,090
11,787
0
3,583
5,989
0
21,968
L
Jormungandr
Dark-_Angel972
Jormungandr
10,346
657
143
132
16,741
7,651
0
4,955
11,401
36,605
0
L
Apollo
Krenshi
Apollo
4,309
2,816
37
687
13,839
5,009
0
4,875
8,439
0
8,488
W
Thanatos
MedicMerkin
Thanatos
12,025
3,163
0
4,378
4,086
2,001
0
1,403
2,683
0
18,824
W
Bellona
Mista_Vert
Bellona
8,241
1,626
0
524
10,710
9,221
0
3,922
6,788
0
32,490
W
Xbalanque
Mj235835
Xbalanque
8,255
4,225
187
1,411
6,469
2,723
0
4,885
1,584
0
25,689
L
3,907
751
0
1,381
7,161
3,587
0
1,025
5,957
0
19,890
L
7,414
1,082
98
2,045
14,064
5,007
0
6,553
7,113
27,821
0
L
Mercury
djoey_26
Mercury
2,887
1,681
0
0
13,657
5,145
0
1,081
11,400
0
6,818
W
Morgan Le Fay
elmojonioooo
Morgan Le Fay
19,314
2,114
0
630
5,998
2,497
0
3,967
2,031
35,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
51,564
168
Minions Killed
182
4
Camps Cleared
9
930,445
Distance Traveled
1,107,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,760
976
15
2
0
233,600
0
L
Jormungandr
10,003
1,000
55
6
0
179,208
0
L
Apollo
8,526
853
13
1
1
149,054
0
W
Thanatos
10,709
1,071
20
2
2
225,656
0
W
Bellona
10,273
1,027
64
6
3
222,694
0
W
Xbalanque
9,443
944
53
5
2
206,022
1
L
Vamana
9,905
991
41
4
1
202,602
0
L
Sol
9,019
902
47
5
2
199,534
0
L
Mercury
8,714
871
12
1
0
200,047
0
W
Morgan Le Fay
11,379
1,138
30
3
2
219,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role