Player Matchup

Kukulkan
Kukulkan
ComingUNDONE96
Kukulkan
Level 27
God Stats
36W - 32L
1,419 SR
Queue Stats
36W - 33L
1,395 Elo+
Party 2
Merlin
Merlin
HugViking
Merlin
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 2
Thor
Thor
Potatoehound
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,291 Elo+
Solo
Cthulhu
Cthulhu
RichX06
Cthulhu
Level 15
God Stats
3W - 3L
1,584 SR
Queue Stats
13W - 23L
1,299 Elo+
Solo
Da Ji
Da Ji
skammyy
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,278 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,353 Elo+

VS

Team Averages
Level 53
1,480 SR
1,467 Elo+
Ares
Ares
Broc12
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,638 Elo+
Party 1
Thanatos
Thanatos
Heaters007
Thanatos
Level 123
God Stats
9W - 15L
1,440 SR
Queue Stats
333W - 389L
1,404 Elo+
Party 1
Vamana
Vamana
Kairohs
Vamana
Level 18
God Stats
7W - 5L
1,422 SR
Queue Stats
59W - 47L
1,405 Elo+
Solo
Zeus
Zeus
SgJmfp
Zeus
Level 108
God Stats
6W - 3L
1,626 SR
Queue Stats
215W - 238L
1,493 Elo+
Party 1
Anubis
Anubis
SillyPup4071002
Anubis
Level 7
God Stats
12W - 14L
1,409 SR
Queue Stats
12W - 14L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 6 / 13
11,871
989
27,886
15,109
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
HugViking
Merlin
18
7 / 12 / 7
12,433
1,036
17,850
17,388
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 13 / 14
10,506
876
4,191
21,341
5,469
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
RichX06
Cthulhu
18
2 / 8 / 12
11,391
949
16,615
25,634
24,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
skammyy
Da Ji
19
7 / 9 / 10
13,023
1,085
12,507
25,347
6,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Broc12
Ares
20
1 / 7 / 26
12,002
1,000
8,187
24,633
32,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Heaters007
Thanatos
20
19 / 5 / 18
15,158
1,263
30,806
18,507
7,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Kairohs
Vamana
20
6 / 1 / 25
13,024
1,085
12,654
19,416
14,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
SgJmfp
Zeus
20
18 / 2 / 16
15,211
1,268
37,363
15,944
6,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 5 / 19
12,165
1,014
9,984
11,064
5,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
152
20
Kills
48
48
Deaths
20
56
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Ares
Broc12
Ares
1
7
26
2
L
Kukulkan
4
6
13
1.75
W
Thanatos
Heaters007
Thanatos
19
5
18
5.6
L
Merlin
HugViking
Merlin
7
12
7
0.88
W
Vamana
Kairohs
Vamana
6
1
25
18.5
L
0
13
14
0.54
L
Cthulhu
RichX06
Cthulhu
2
8
12
1
W
Zeus
SgJmfp
Zeus
18
2
16
13
W
4
5
19
2.7
L
Da Ji
skammyy
Da Ji
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,049
Damage
98,994
104,819
Taken
89,564
45,247
Mitigated
66,930
3,112
Healing
28,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Broc12
Ares
8,187
793
127
1,873
24,633
32,710
0
16,425
8,208
11,134
0
L
Kukulkan
27,886
2,502
0
461
15,109
3,937
0
8,563
6,546
54,396
0
W
Thanatos
Heaters007
Thanatos
30,806
11,867
0
12,565
18,507
7,540
0
14,211
4,296
0
38,475
L
Merlin
HugViking
Merlin
17,850
2,722
72
864
17,388
4,405
0
11,450
5,938
35,083
0
W
Vamana
Kairohs
Vamana
12,654
4,865
0
7,898
19,416
14,152
0
13,913
5,503
12,549
30,257
L
4,191
790
0
0
21,341
5,469
0
12,030
9,311
0
14,975
L
Cthulhu
RichX06
Cthulhu
16,615
1,933
122
0
25,634
24,695
0
13,094
12,540
33,286
0
W
Zeus
SgJmfp
Zeus
37,363
3,768
0
3,118
15,944
6,890
0
9,160
6,784
67,495
0
W
9,984
576
0
2,849
11,064
5,638
0
8,642
2,422
23,300
0
L
Da Ji
skammyy
Da Ji
12,507
4,316
56
1,537
25,347
6,741
0
13,199
12,148
0
28,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,224
Gold Earned
67,560
174
Minions Killed
180
3
Camps Cleared
6
1,009,008
Distance Traveled
1,013,518
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,002
1,000
5
0
0
184,770
1
L
Kukulkan
11,871
989
72
6
1
216,338
0
W
Thanatos
15,158
1,263
11
1
2
193,270
0
L
Merlin
12,433
1,036
28
2
0
175,734
1
W
Vamana
13,024
1,085
59
5
2
235,547
0
L
Thor
10,506
876
9
1
0
199,882
0
L
Cthulhu
11,391
949
43
4
1
213,135
0
W
Zeus
15,211
1,268
80
7
1
200,817
0
W
Anubis
12,165
1,014
25
2
1
199,114
1
L
Da Ji
13,023
1,085
22
2
1
203,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role