Player Matchup

Skadi
Skadi
ConnorDraco
Skadi
Level 63
God Stats
1W - 1L
1,818 SR
Queue Stats
35W - 31L
1,555 Elo+
Party 3
Chronos
Chronos
DaddyAchim
Chronos
Level 108
God Stats
2W - 1L
1,721 SR
Queue Stats
87W - 60L
1,621 Elo+
Party 1
Set
Set
Monngo
Set
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
15W - 15L
1,521 Elo+
Party 3
Fafnir
Fafnir
MrStoonathan
Fafnir
Level 104
God Stats
4W - 1L
1,787 SR
Queue Stats
39W - 35L
1,600 Elo+
Party 1
Sol
Sol
nihgahballs
Sol
Level 28
God Stats
1W - 3L
1,432 SR
Queue Stats
17W - 21L
1,499 Elo+
Party 3
Team Averages
Level 66
1,607 SR
1,559 Elo+

VS

Team Averages
Level 128
1,549 SR
1,705 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Adlagast
Skadi
Level 48
God Stats
4W - 3L
1,432 SR
Queue Stats
454W - 308L
1,800 Elo+
Party 2
Pele
Pele
MyLogicWins
Pele
Level 140
God Stats
4W - 4L
1,560 SR
Queue Stats
169W - 146L
1,598 Elo+
Party 2
Scylla
Scylla
NullChaos
Scylla
Level 153
God Stats
11W - 4L
1,816 SR
Queue Stats
312W - 198L
1,833 Elo+
Party 2
Loki
Loki
PiesofDoom
Loki
Level 156
God Stats
2W - 7L
1,436 SR
Queue Stats
214W - 139L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
5,374
413
4,516
8,221
1,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
DaddyAchim
Chronos
10
1 / 10 / 1
6,337
487
4,740
13,551
4,181
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Monngo
Set
9
4 / 9 / 1
6,445
496
4,072
10,141
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
10
2 / 6 / 3
6,565
505
6,457
14,780
12,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 6 / 1
6,931
533
4,712
9,916
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 0 / 10
8,493
653
12,183
9,592
6,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Adlagast
Skadi
14
10 / 2 / 3
8,913
686
9,781
7,946
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
10 / 3 / 2
8,281
637
9,961
12,304
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
NullChaos
Scylla
14
10 / 2 / 8
9,113
701
10,277
6,618
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 15
7,483
576
4,379
10,586
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
10
Kills
38
38
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
10
11
W
Skadi
Adlagast
Skadi
10
2
3
5.75
L
0
7
3
0.21
L
Chronos
DaddyAchim
Chronos
1
10
1
0.15
L
Set
Monngo
Set
4
9
1
0.5
L
Fafnir
2
6
3
0.58
W
10
3
2
3.67
W
Scylla
NullChaos
Scylla
10
2
8
7
W
2
3
15
3.17
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
46,581
56,609
Taken
47,046
24,227
Mitigated
24,540
9,132
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,183
2,524
0
5,131
9,592
6,911
344
2,697
6,895
0
47,227
W
Skadi
Adlagast
Skadi
9,781
4,476
0
1,195
7,946
3,232
913
2,848
5,098
0
59,226
L
4,516
2,026
0
452
8,221
1,629
64
0
8,178
0
20,326
L
Chronos
DaddyAchim
Chronos
4,740
1,466
0
2,433
13,551
4,181
0
4,021
9,074
30,443
0
L
Set
Monngo
Set
4,072
1,727
0
694
10,141
4,163
0
1,968
7,923
0
22,294
L
Fafnir
6,457
2,130
0
3,192
14,780
12,375
0
2,992
11,194
23,753
0
W
9,961
2,790
0
4,045
12,304
4,265
18
3,156
9,148
0
58,261
W
Scylla
NullChaos
Scylla
10,277
1,390
0
2,728
6,618
2,203
604
2,788
3,830
57,739
0
W
4,379
1,041
0
1,512
10,586
7,929
172
4,420
6,166
0
12,402
L
4,712
2,150
0
2,361
9,916
1,879
104
800
9,096
28,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
42,283
215
Minions Killed
403
0
Camps Cleared
0
1,174,376
Distance Traveled
1,313,101
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,493
653
92
7
0
275,142
4
W
Skadi
8,913
686
100
8
0
236,590
1
L
Skadi
5,374
413
31
2
0
229,457
3
L
Chronos
6,337
487
57
4
0
238,509
5
L
Set
6,445
496
44
3
0
259,127
1
L
Fafnir
6,565
505
34
3
0
213,750
1
W
Pele
8,281
637
87
7
0
281,224
0
W
Scylla
9,113
701
107
8
0
252,687
4
W
Loki
7,483
576
17
1
0
267,458
7
L
Sol
6,931
533
49
4
0
233,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role