Player Matchup

Kali
Kali
Diamond IV
FeudalFirewater
Kali
Diamond IV
Level 66
God Stats
0W - 1L
1,212 SR
Queue Stats
54W - 52L
2,231 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 66
1,212 SR
2,231 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,826 SR
1,774 MMR
Sol
Sol
Gold IV
l Wraithzz l
Sol
Gold IV
Level 104
God Stats
6W - 4L
1,826 SR
Queue Stats
6W - 6L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 0
10,689
713
13,592
23,789
17,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
SetGilgameshSkadiTiamatUllr

VS

Bans
ThothHou YiArtemisHe BoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 0
13,783
919
16,792
17,683
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
9
9
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,592
Damage
16,792
23,789
Taken
17,683
17,484
Mitigated
9,190
4,498
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,592
6,730
0
4,498
23,789
17,484
105
15,096
8,693
266
64,989
W
16,792
6,847
0
12,658
17,683
9,190
1,925
584
17,099
91,735
11,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,689
Gold Earned
13,783
109
Minions Killed
167
2
Camps Cleared
10
291,776
Distance Traveled
268,754
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,689
713
109
7
2
291,776
0
W
Sol
13,783
919
167
11
10
268,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role