Player Matchup

Izanami
Izanami
BDVince
Izanami
Level 25
God Stats
10W - 4L
1,550 SR
Queue Stats
23W - 22L
1,507 Elo+
Solo
Ares
Ares
Basthian32
Ares
Level 29
God Stats
9W - 2L
1,901 SR
Queue Stats
33W - 22L
1,688 Elo+
Solo
Tsukuyomi
Tsukuyomi
ClockwithouttheL
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
1,671 Elo+
Solo
Kukulkan
Kukulkan
Dopameme13
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,499 Elo+
Party 2
Odin
Odin
MrHoarfrost
Odin
Level 142
God Stats
2W - 0L
1,685 SR
Queue Stats
33W - 14L
1,687 Elo+
Party 2
Team Averages
Level 44
1,627 SR
1,610 Elo+

VS

Team Averages
Level 36
1,470 SR
1,588 Elo+
Hachiman
Hachiman
Ahacker77
Hachiman
Level 5
God Stats
2W - 4L
1,726 SR
Queue Stats
2W - 4L
1,617 Elo+
Solo
Chaac
Chaac
BasicallyIdoGeb
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 216L
1,594 Elo+
Party 1
Cerberus
Cerberus
CrushTheBurdens
Cerberus
Level 21
God Stats
5W - 10L
1,389 SR
Queue Stats
39W - 40L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tandran21
Morgan Le Fay
Level 113
God Stats
2W - 13L
1,138 SR
Queue Stats
270W - 198L
1,652 Elo+
Party 1
Camazotz
Camazotz
TheBlonders
Camazotz
Level 19
God Stats
33W - 28L
1,597 SR
Queue Stats
314W - 239L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BDVince
Izanami
20
7 / 0 / 18
13,095
1,091
13,874
6,210
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 1 / 33
13,043
1,087
17,446
15,104
22,375
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
19
10 / 6 / 17
13,235
1,103
21,011
12,943
5,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Dopameme13
Kukulkan
20
5 / 0 / 35
12,987
1,082
36,628
7,599
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 1 / 22
14,135
1,178
22,543
12,274
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ahacker77
Hachiman
17
0 / 12 / 2
10,088
841
6,254
24,715
9,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 11 / 6
11,234
936
8,229
26,046
27,293
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
17
3 / 11 / 4
12,106
1,009
11,963
30,122
33,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Tandran21
Morgan Le Fay
17
1 / 6 / 4
11,033
919
14,130
17,146
6,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
TheBlonders
Camazotz
17
2 / 5 / 4
11,106
926
8,352
23,298
9,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
28
45
Kills
8
8
Deaths
45
125
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ahacker77
Hachiman
0
12
2
0.08
W
Izanami
BDVince
Izanami
7
0
18
16
L
2
11
6
0.45
W
7
1
33
23.5
W
Tsukuyomi
10
6
17
3.08
L
Cerberus
3
11
4
0.45
W
Kukulkan
Dopameme13
Kukulkan
5
0
35
22.5
W
16
1
22
27
L
Morgan Le Fay
Tandran21
Morgan Le Fay
1
6
4
0.5
L
Camazotz
TheBlonders
Camazotz
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,502
Damage
48,928
54,130
Taken
121,327
50,016
Mitigated
86,336
4,445
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ahacker77
Hachiman
6,254
3,295
0
757
24,715
9,159
0
12,956
11,242
0
32,115
W
Izanami
BDVince
Izanami
13,874
9,761
0
1,739
6,210
2,637
0
3,714
2,496
0
59,834
L
8,229
834
0
2,914
26,046
27,293
0
14,371
11,486
688
20,938
W
17,446
1,350
0
427
15,104
22,375
0
6,486
8,618
25,140
0
W
Tsukuyomi
21,011
3,439
0
69
12,943
5,407
0
7,464
5,409
0
38,560
L
Cerberus
11,963
1,231
0
3,152
30,122
33,975
0
14,434
15,219
30,220
0
W
Kukulkan
Dopameme13
Kukulkan
36,628
3,659
0
514
7,599
4,179
0
3,453
4,146
56,075
0
W
22,543
3,825
0
1,696
12,274
15,418
0
5,568
6,706
9,479
20,264
L
Morgan Le Fay
Tandran21
Morgan Le Fay
14,130
1,224
0
1,350
17,146
6,396
0
6,462
10,448
51,314
0
L
Camazotz
TheBlonders
Camazotz
8,352
2,412
0
5,290
23,298
9,513
0
10,434
12,489
0
27,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,495
Gold Earned
55,567
239
Minions Killed
244
10
Camps Cleared
4
1,133,891
Distance Traveled
1,083,947
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,088
841
53
4
2
181,051
1
W
Izanami
13,095
1,091
124
10
3
215,906
1
L
Chaac
11,234
936
34
3
0
217,774
0
W
Ares
13,043
1,087
19
2
1
237,784
0
W
Tsukuyomi
13,235
1,103
37
3
4
178,099
1
L
Cerberus
12,106
1,009
55
5
0
209,380
0
W
Kukulkan
12,987
1,082
44
4
1
247,565
1
W
Odin
14,135
1,178
15
1
1
254,537
0
L
Morgan Le Fay
11,033
919
69
6
0
230,395
3
L
Camazotz
11,106
926
33
3
2
245,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role