Player Matchup

Hachiman
Hachiman
I Hit Tooters
Hachiman
Level 129
God Stats
0W - 1L
1,418 SR
Queue Stats
154W - 100L
1,661 Elo+
Party 2
Ganesha
Ganesha
TheYamakaSlayer
Ganesha
Level 148
God Stats
7W - 2L
1,678 SR
Queue Stats
147W - 104L
1,609 Elo+
Party 2
Chaac
Chaac
shnoutyberry912
Chaac
Level 140
God Stats
14W - 8L
1,602 SR
Queue Stats
105W - 72L
1,615 Elo+
Party 2
Team Averages
Level 139
1,566 SR
1,629 Elo+

VS

Team Averages
Level 93
1,627 SR
1,597 Elo+
Anubis
Anubis
EyedCamera45333
Anubis
Level 68
God Stats
53W - 47L
1,893 SR
Queue Stats
54W - 49L
1,753 Elo+
Party 1
Gilgamesh
Gilgamesh
I Reux I
Gilgamesh
Level 85
God Stats
4W - 5L
1,513 SR
Queue Stats
51W - 48L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
iShiftology
Hou Yi
Level 126
God Stats
2W - 0L
1,474 SR
Queue Stats
72W - 73L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I Hit Tooters
Hachiman
20
8 / 10 / 3
19,696
597
38,110
29,663
13,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
0 / 6 / 14
18,224
552
16,704
45,275
83,983
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 8
19,525
592
27,122
41,435
76,781
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 7
20,699
627
27,380
16,435
9,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
I Reux I
Gilgamesh
20
0 / 4 / 19
19,085
578
24,554
47,676
55,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
20
13 / 3 / 4
21,428
649
50,938
34,737
16,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
14
Kills
21
21
Deaths
14
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
7
7
1.64
L
Hachiman
I Hit Tooters
Hachiman
8
10
3
0.95
W
Gilgamesh
I Reux I
Gilgamesh
0
4
19
2.38
L
0
6
14
1.17
W
Hou Yi
13
3
4
5
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,936
Damage
102,872
116,373
Taken
98,848
173,811
Mitigated
81,653
28,167
Healing
25,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,380
558
0
4,073
16,435
9,774
669
2,761
13,674
81,606
0
L
Hachiman
I Hit Tooters
Hachiman
38,110
25,093
0
6,904
29,663
13,047
3,149
4,090
25,573
0
119,215
W
Gilgamesh
I Reux I
Gilgamesh
24,554
6,622
0
3,637
47,676
55,109
496
8,878
38,798
0
61,320
L
16,704
948
611
2,358
45,275
83,983
371
10,670
34,605
49,010
0
W
Hou Yi
50,938
31,754
0
17,939
34,737
16,770
3,447
6,247
28,490
0
188,199
L
27,122
2,780
1,254
17,040
41,435
76,781
291
13,349
28,086
0
87,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,445
Gold Earned
61,212
324
Minions Killed
368
8
Camps Cleared
16
1,707,689
Distance Traveled
1,627,661
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
20,699
627
102
3
4
521,782
8
L
Hachiman
19,696
597
183
6
6
519,961
9
W
Gilgamesh
19,085
578
53
2
5
587,534
5
L
Ganesha
18,224
552
10
0
0
600,931
10
W
Hou Yi
21,428
649
213
6
7
518,345
11
L
Chaac
19,525
592
131
4
2
586,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role