Player Matchup

Arachne
Arachne
Crazed24
Arachne
Level 42
God Stats
17W - 18L
1,422 SR
Queue Stats
83W - 105L
1,392 Elo+
Party 1
Izanami
Izanami
IAwokenI
Izanami
Level 29
God Stats
36W - 19L
1,594 SR
Queue Stats
132W - 143L
1,433 Elo+
Party 3
Athena
Athena
MlNGO
Athena
Level 25
God Stats
1W - 5L
1,174 SR
Queue Stats
122W - 165L
1,333 Elo+
Party 3
Kukulkan
Kukulkan
WordySine
Kukulkan
Level 29
God Stats
24W - 32L
1,379 SR
Queue Stats
255W - 354L
1,333 Elo+
Party 1
Achilles
Achilles
icechingu
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,447 Elo+
Party 1
Team Averages
Level 29
1,414 SR
1,388 Elo+

VS

Team Averages
Level 11
1,386 SR
1,247 Elo+
Kukulkan
Kukulkan
FURSTENBERGL
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Erlang Shen
Erlang Shen
FormlessOrphan
Erlang Shen
Level 24
God Stats
0W - 4L
1,108 SR
Queue Stats
50W - 59L
1,302 Elo+
Party 2
Neith
Neith
G2Yaguer
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Cthulhu
Cthulhu
GoldfishGodKing
Cthulhu
Level 25
God Stats
0W - 2L
1,322 SR
Queue Stats
46W - 59L
1,304 Elo+
Party 2
Ymir
Ymir
nniav123yuumi
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crazed24
Arachne
17
15 / 0 / 4
10,313
607
11,137
13,296
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
IAwokenI
Izanami
15
10 / 0 / 5
9,561
562
15,157
11,453
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
MlNGO
Athena
12
2 / 3 / 11
7,734
455
4,324
8,734
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
WordySine
Kukulkan
15
3 / 5 / 5
8,975
528
7,502
9,029
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
icechingu
Achilles
14
0 / 1 / 4
8,000
471
6,263
11,488
9,502
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FURSTENBERGL
Kukulkan
12
1 / 6 / 2
7,620
448
6,198
9,280
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
FormlessOrphan
Erlang Shen
11
5 / 7 / 2
7,800
459
7,204
14,879
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
G2Yaguer
Neith
13
2 / 4 / 2
7,654
450
5,939
8,137
2,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 1
7,569
445
7,825
13,237
7,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 8 / 3
6,406
377
3,435
14,184
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
30
Kills
9
9
Deaths
30
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Crazed24
Arachne
15
0
4
17
L
Kukulkan
FURSTENBERGL
Kukulkan
1
6
2
0.33
L
Erlang Shen
FormlessOrphan
Erlang Shen
5
7
2
0.86
L
Neith
G2Yaguer
Neith
2
4
2
0.75
L
0
5
1
0.1
W
Izanami
IAwokenI
Izanami
10
0
5
12.5
W
Athena
MlNGO
Athena
2
3
11
2.5
W
Kukulkan
WordySine
Kukulkan
3
5
5
1.1
W
Achilles
icechingu
Achilles
0
1
4
2
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,383
Damage
30,601
54,000
Taken
59,717
28,852
Mitigated
29,564
18,686
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Crazed24
Arachne
11,137
8,574
0
8,567
13,296
5,097
0
3,237
9,905
0
69,257
L
Kukulkan
FURSTENBERGL
Kukulkan
6,198
240
0
0
9,280
3,038
0
5,125
4,155
41,871
0
L
Erlang Shen
FormlessOrphan
Erlang Shen
7,204
4,495
131
2,540
14,879
5,865
1,290
3,028
11,851
0
34,564
L
Neith
G2Yaguer
Neith
5,939
2,467
35
3,458
8,137
2,184
0
457
7,680
0
45,425
L
7,825
1,284
0
1,521
13,237
7,766
0
0
13,237
38,381
0
W
Izanami
IAwokenI
Izanami
15,157
11,366
0
6,045
11,453
5,195
741
658
10,795
0
84,103
W
Athena
MlNGO
Athena
4,324
1,265
0
1,380
8,734
6,169
226
1,347
7,341
14,949
2,783
W
Kukulkan
WordySine
Kukulkan
7,502
873
0
401
9,029
2,889
2,295
4,758
3,937
57,742
0
W
Achilles
icechingu
Achilles
6,263
1,391
0
2,293
11,488
9,502
0
5,965
4,508
0
36,180
L
3,435
545
0
2,569
14,184
10,711
0
2,836
11,348
12,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
37,049
455
Minions Killed
337
0
Camps Cleared
0
1,536,524
Distance Traveled
1,406,758
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,313
607
116
7
0
333,620
3
L
Kukulkan
7,620
448
101
6
0
268,949
4
L
Erlang Shen
7,800
459
52
3
0
338,172
4
L
Neith
7,654
450
78
5
0
273,890
6
L
Cthulhu
7,569
445
86
5
0
244,791
5
W
Izanami
9,561
562
122
7
0
290,518
0
W
Athena
7,734
455
32
2
0
335,972
0
W
Kukulkan
8,975
528
116
7
0
251,139
1
W
Achilles
8,000
471
69
4
0
325,275
2
L
Ymir
6,406
377
20
1
0
280,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role