Player Matchup

Tyr
Tyr
Creatures66
Tyr
Level 116
God Stats
12W - 13L
1,492 SR
Queue Stats
434W - 428L
1,452 Elo+
Party 3
Chronos
Chronos
Nayruuu
Chronos
Level 129
God Stats
18W - 16L
1,450 SR
Queue Stats
452W - 449L
1,461 Elo+
Party 3
Thor
Thor
Ragnarok3532019
Thor
Level 108
God Stats
18W - 19L
1,491 SR
Queue Stats
254W - 260L
1,422 Elo+
Party 1
Discordia
Discordia
Stayy__Goldd
Discordia
Level 88
God Stats
60W - 42L
1,603 SR
Queue Stats
228W - 232L
1,451 Elo+
Party 3
Achilles
Achilles
baxtabbr
Achilles
Level 109
God Stats
3W - 3L
1,516 SR
Queue Stats
231W - 253L
1,425 Elo+
Party 1
Team Averages
Level 110
1,510 SR
1,442 Elo+

VS

Team Averages
Level 104
1,517 SR
1,459 Elo+
Ganesha
Ganesha
Day29Dreamer
Ganesha
Level 54
God Stats
29W - 24L
1,501 SR
Queue Stats
55W - 73L
1,390 Elo+
Party 2
Persephone
Persephone
Mista_Seb
Persephone
Level 126
God Stats
18W - 18L
1,507 SR
Queue Stats
321W - 335L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
angrywhitekid
Gilgamesh
Level 107
God Stats
19W - 17L
1,472 SR
Queue Stats
116W - 109L
1,476 Elo+
Solo
Loki
Loki
bambiyang
Loki
Level 125
God Stats
43W - 38L
1,626 SR
Queue Stats
365W - 390L
1,494 Elo+
Solo
Apollo
Apollo
joey4343
Apollo
Level 106
God Stats
44W - 49L
1,482 SR
Queue Stats
368W - 395L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
13,271
474
15,550
19,436
16,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Nayruuu
Chronos
20
5 / 2 / 7
15,093
539
16,276
17,693
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 7 / 5
13,899
496
8,957
22,698
13,329
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Stayy__Goldd
Discordia
18
0 / 5 / 9
12,663
452
15,162
18,480
6,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
baxtabbr
Achilles
20
6 / 2 / 9
15,082
539
19,230
24,687
32,672
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Day29Dreamer
Ganesha
15
0 / 3 / 3
10,376
371
3,814
24,797
26,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Mista_Seb
Persephone
18
4 / 5 / 3
13,219
472
20,218
18,215
8,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
angrywhitekid
Gilgamesh
18
2 / 5 / 2
11,718
419
12,455
24,707
23,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
20
7 / 5 / 3
12,582
449
13,742
21,008
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
joey4343
Apollo
20
4 / 2 / 1
12,692
453
11,538
13,534
5,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
20
Kills
17
18
Deaths
20
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Ganesha
Day29Dreamer
Ganesha
0
3
3
0.5
L
Persephone
Mista_Seb
Persephone
4
5
3
1.1
W
Chronos
Nayruuu
Chronos
5
2
7
4.25
W
4
7
5
0.93
W
Discordia
Stayy__Goldd
Discordia
0
5
9
0.9
L
Gilgamesh
angrywhitekid
Gilgamesh
2
5
2
0.6
L
Loki
7
5
3
1.7
W
Achilles
baxtabbr
Achilles
6
2
9
5.25
L
Apollo
joey4343
Apollo
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,175
Damage
61,767
102,994
Taken
102,261
76,707
Mitigated
74,312
33,812
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,550
1,949
1,159
6,431
19,436
16,142
537
5,996
13,440
192
67,336
L
Ganesha
Day29Dreamer
Ganesha
3,814
37
0
4,827
24,797
26,745
169
9,525
15,272
36,054
0
L
Persephone
Mista_Seb
Persephone
20,218
1,242
0
3,422
18,215
8,874
234
8,515
9,695
100,359
0
W
Chronos
Nayruuu
Chronos
16,276
5,620
0
6,058
17,693
7,958
3,007
4,375
13,318
134,595
11,282
W
8,957
1,709
653
3,871
22,698
13,329
2,556
3,054
19,644
0
111,491
W
Discordia
Stayy__Goldd
Discordia
15,162
651
104
8,193
18,480
6,606
1,534
7,029
11,451
82,051
0
L
Gilgamesh
angrywhitekid
Gilgamesh
12,455
3,275
0
1,701
24,707
23,822
0
4,676
20,031
0
72,140
L
Loki
13,742
2,108
0
8,820
21,008
9,273
0
3,365
17,643
0
102,893
W
Achilles
baxtabbr
Achilles
19,230
5,084
0
7,343
24,687
32,672
552
3,768
19,278
0
98,272
L
Apollo
joey4343
Apollo
11,538
6,679
0
2,928
13,534
5,598
0
3,689
9,845
0
92,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,008
Gold Earned
60,587
783
Minions Killed
656
0
Camps Cleared
0
2,602,174
Distance Traveled
2,502,651
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,271
474
89
3
0
594,960
6
L
Ganesha
10,376
371
31
1
0
470,954
2
L
Persephone
13,219
472
168
6
0
477,347
10
W
Chronos
15,093
539
214
8
0
547,022
5
W
Thor
13,899
496
147
5
0
435,396
2
W
Discordia
12,663
452
141
5
0
509,851
12
L
Gilgamesh
11,718
419
127
5
0
503,588
1
L
Loki
12,582
449
147
5
0
555,103
8
W
Achilles
15,082
539
192
7
0
514,945
2
L
Apollo
12,692
453
183
7
0
495,659
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role