Player Matchup

Bellona
Bellona
DaWizaarD
Bellona
Level 32
God Stats
1W - 4L
1,753 SR
Queue Stats
4W - 10L
1,387 Elo+
Party 1
Geb
Geb
MrShadoww453
Geb
Level 85
God Stats
2W - 2L
1,489 SR
Queue Stats
77W - 78L
1,538 Elo+
Party 1
Janus
Janus
Wizlion214
Janus
Level 62
God Stats
1W - 6L
1,325 SR
Queue Stats
24W - 30L
1,514 Elo+
Party 1
Team Averages
Level 60
1,522 SR
1,480 Elo+

VS

Team Averages
Level 121
1,463 SR
1,446 Elo+
Erlang Shen
Erlang Shen
Dizzmcd
Erlang Shen
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 51L
1,335 Elo+
Solo
Ra
Ra
PulloutChampion
Ra
Level 127
God Stats
6W - 4L
1,536 SR
Queue Stats
152W - 165L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
xXlBi0lXx
Zhong Kui
Level 117
God Stats
1W - 2L
1,353 SR
Queue Stats
154W - 171L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaWizaarD
Bellona
12
1 / 7 / 3
9,899
619
10,836
17,643
13,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 1
9,244
578
10,802
22,839
28,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
14
1 / 4 / 2
9,895
618
13,769
12,012
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dizzmcd
Erlang Shen
14
5 / 2 / 9
11,817
739
12,987
20,460
16,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 1 / 8
11,320
708
17,616
14,036
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
xXlBi0lXx
Zhong Kui
15
3 / 1 / 11
10,599
662
13,784
15,577
18,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
14
14
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
DaWizaarD
Bellona
1
7
3
0.36
W
Erlang Shen
Dizzmcd
Erlang Shen
5
2
9
4.75
L
2
3
1
0.83
W
6
1
8
10
L
Janus
1
4
2
0.5
W
Zhong Kui
xXlBi0lXx
Zhong Kui
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
44,387
52,494
Taken
50,073
46,935
Mitigated
41,103
10,773
Healing
27,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DaWizaarD
Bellona
10,836
2,248
0
1,992
17,643
13,974
0
11,806
5,837
0
25,737
W
Erlang Shen
Dizzmcd
Erlang Shen
12,987
4,094
0
4,840
20,460
16,311
496
8,665
10,865
6,275
23,774
L
10,802
1,313
1,084
4,903
22,839
28,441
0
13,913
8,926
25,573
0
W
17,616
2,085
10,891
8,164
14,036
6,720
1,071
7,631
5,781
71,122
0
L
Janus
13,769
721
0
2,794
12,012
4,520
240
8,236
3,776
51,024
0
W
Zhong Kui
xXlBi0lXx
Zhong Kui
13,784
2,161
214
3,495
15,577
18,072
844
6,142
8,511
32,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
33,736
162
Minions Killed
197
3
Camps Cleared
9
826,072
Distance Traveled
917,453
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,899
619
43
3
1
286,627
4
W
Erlang Shen
11,817
739
28
2
2
326,903
1
L
Geb
9,244
578
27
2
0
271,439
4
W
Ra
11,320
708
120
8
6
305,794
3
L
Janus
9,895
618
92
6
2
268,006
4
W
Zhong Kui
10,599
662
49
3
1
284,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role