Player Matchup

Ao Kuang
Ao Kuang
Ronnie2k6512
Ao Kuang
Level 18
God Stats
5W - 9L
1,400 SR
Queue Stats
30W - 53L
1,151 Elo+
Party 2
Cthulhu
Cthulhu
cidade_adiada
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,082 Elo+
Solo
Ne Zha
Ne Zha
llYintoll
Ne Zha
Level 63
God Stats
3W - 2L
1,428 SR
Queue Stats
54W - 70L
1,303 Elo+
Party 2
Team Averages
Level 31
1,443 SR
1,179 Elo+

VS

Team Averages
Level 33
1,349 SR
1,204 Elo+
Neith
Neith
Mrs_Nessie
Neith
Level 15
God Stats
109W - 232L
1,388 SR
Queue Stats
123W - 271L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
Sir_WeirdBeard
Cthulhu
Level 62
God Stats
5W - 12L
1,311 SR
Queue Stats
262W - 432L
1,211 Elo+
Party 1
Set
Set
TiqToq 1
Set
Level 22
God Stats
11W - 14L
1,348 SR
Queue Stats
70W - 88L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ronnie2k6512
Ao Kuang
18
11 / 6 / 12
15,323
697
22,436
24,114
9,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
14
2 / 10 / 8
12,755
580
5,359
18,829
7,793
Ne Zha
llYintoll
Ne Zha
20
16 / 1 / 11
16,362
744
37,534
27,638
23,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 12 / 4
12,413
564
10,284
18,029
7,033
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 7 / 6
14,432
656
22,672
35,025
39,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 10 / 6
14,078
640
18,102
24,738
16,627
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
29
Kills
15
17
Deaths
29
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
2
12
4
0.33
W
Ao Kuang
Ronnie2k6512
Ao Kuang
11
6
12
2.83
L
7
7
6
1.43
L
6
10
6
0.9
W
Cthulhu
2
10
8
0.6
W
Ne Zha
llYintoll
Ne Zha
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,329
Damage
51,058
70,581
Taken
77,792
41,394
Mitigated
63,058
28,161
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,284
5,592
0
2,393
18,029
7,033
224
5,745
12,284
0
24,593
W
Ao Kuang
Ronnie2k6512
Ao Kuang
22,436
6,236
1,026
10,520
24,114
9,675
1,320
8,608
15,506
46,065
0
L
22,672
3,226
646
11,394
35,025
39,398
0
12,797
22,228
56,659
0
L
18,102
6,638
0
2,743
24,738
16,627
901
10,371
14,367
3,780
48,968
W
Cthulhu
5,359
579
686
12
18,829
7,793
0
5,669
13,160
17,326
0
W
Ne Zha
llYintoll
Ne Zha
37,534
18,828
814
15,103
27,638
23,926
1,832
10,164
17,474
0
78,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
40,923
141
Minions Killed
159
4
Camps Cleared
7
1,050,683
Distance Traveled
899,576
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,413
564
31
1
0
240,126
0
W
Ao Kuang
15,323
697
35
2
3
336,874
0
L
Cthulhu
14,432
656
56
3
1
362,586
1
L
Set
14,078
640
72
3
6
296,864
4
W
Cthulhu
12,755
580
34
2
1
326,177
0
W
Ne Zha
16,362
744
72
3
0
387,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role