Player Matchup

Fenrir
Fenrir
Blexyyy
Fenrir
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 95L
1,316 Elo+
Party 2
Fafnir
Fafnir
JoeCoolTN
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
LucaBrasi15
Baron Samedi
Level 18
God Stats
1W - 5L
1,174 SR
Queue Stats
20W - 29L
1,287 Elo+
Solo
Skadi
Skadi
ToxicTaurus2
Skadi
Level 24
God Stats
0W - 1L
1,637 SR
Queue Stats
15W - 21L
1,360 Elo+
Party 2
Chaac
Chaac
skeetymamma
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,378 Elo+
Party 1
Team Averages
Level 21
1,462 SR
1,336 Elo+

VS

Team Averages
Level 20
1,456 SR
1,397 Elo+
Horus
Horus
FN-2187-Ray
Horus
Level 24
God Stats
40W - 22L
1,565 SR
Queue Stats
59W - 48L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
HunneeBadger
Cu Chulainn
Level 25
God Stats
3W - 1L
1,472 SR
Queue Stats
146W - 149L
1,438 Elo+
Solo
Janus
Janus
XxGoldLampxX
Janus
Level 27
God Stats
2W - 4L
1,193 SR
Queue Stats
110W - 112L
1,391 Elo+
Solo
Neith
Neith
manuelojeda12
Neith
Level 17
God Stats
27W - 20L
1,553 SR
Queue Stats
218W - 227L
1,391 Elo+
Solo
Ymir
Ymir
spankyfriedwomb
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blexyyy
Fenrir
13
6 / 1 / 1
7,880
525
6,968
8,593
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
JoeCoolTN
Fafnir
9
0 / 5 / 0
5,868
391
2,727
10,526
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LucaBrasi15
Baron Samedi
10
1 / 9 / 1
6,294
420
4,079
11,234
6,940
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 5 / 0
6,596
440
3,890
8,558
2,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 0
6,472
431
5,971
8,949
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
7,752
517
5,856
10,656
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
HunneeBadger
Cu Chulainn
14
6 / 1 / 0
8,160
544
8,180
10,865
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 3 / 3
8,273
552
6,684
6,186
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 0
7,746
516
7,573
7,854
2,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
6,950
463
1,771
7,151
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
10
Kills
22
22
Deaths
10
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blexyyy
Fenrir
6
1
1
6.5
W
5
3
6
2.67
W
Cu Chulainn
HunneeBadger
Cu Chulainn
6
1
0
6
L
Fafnir
JoeCoolTN
Fafnir
0
5
0
0
L
Baron Samedi
LucaBrasi15
Baron Samedi
1
9
1
0.17
L
1
5
0
0.2
W
7
3
3
2.83
W
3
3
0
1
L
2
2
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
30,064
47,860
Taken
42,712
25,797
Mitigated
22,286
10,245
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blexyyy
Fenrir
6,968
250
0
2,203
8,593
3,566
0
1,152
7,347
0
43,704
W
5,856
2,752
771
4,000
10,656
3,762
910
2,862
7,794
0
25,394
W
Cu Chulainn
HunneeBadger
Cu Chulainn
8,180
1,803
0
2,126
10,865
8,681
586
2,289
8,576
10,718
35,862
L
Fafnir
JoeCoolTN
Fafnir
2,727
1,418
0
2,123
10,526
6,757
791
597
9,339
17,015
0
L
Baron Samedi
LucaBrasi15
Baron Samedi
4,079
0
73
2,341
11,234
6,940
0
4,754
6,280
21,788
0
L
3,890
1,477
346
779
8,558
2,431
12
2,101
6,414
0
41,057
W
6,684
485
0
1,034
6,186
1,704
1,268
826
5,360
51,864
0
W
7,573
3,545
0
3,249
7,854
2,511
2,617
254
7,137
0
50,455
L
5,971
466
0
2,380
8,949
6,103
186
1,390
7,559
1,754
22,214
W
1,771
663
0
993
7,151
5,628
821
829
5,736
16,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
38,881
217
Minions Killed
347
0
Camps Cleared
0
1,282,444
Distance Traveled
1,355,323
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,880
525
61
4
0
318,493
0
W
Horus
7,752
517
51
3
0
285,962
3
W
Cu Chulainn
8,160
544
81
5
0
264,573
3
L
Fafnir
5,868
391
22
1
0
201,772
0
L
Baron Samedi
6,294
420
26
2
0
229,015
0
L
Skadi
6,596
440
69
5
0
266,288
0
W
Janus
8,273
552
91
6
0
260,362
1
W
Neith
7,746
516
86
6
0
236,036
0
L
Chaac
6,472
431
39
3
0
266,876
0
W
Ymir
6,950
463
38
3
0
308,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role