Player Matchup

Guan Yu
Guan Yu
ANARCHitect101
Guan Yu
Level 67
God Stats
7W - 4L
1,510 SR
Queue Stats
157W - 193L
1,337 Elo+
Party 3
Ao Kuang
Ao Kuang
Aarbojohnson
Ao Kuang
Level 68
God Stats
2W - 9L
1,421 SR
Queue Stats
425W - 431L
1,420 Elo+
Party 3
Ullr
Ullr
Maybe BeeRus
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,068 Elo+
Party 1
Loki
Loki
Optic Downs5603
Loki
Level 59
God Stats
1W - 1L
1,800 SR
Queue Stats
48W - 60L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
ScobarCash
Sun Wukong
Level 125
God Stats
3W - 4L
1,512 SR
Queue Stats
173W - 215L
1,454 Elo+
Party 1
Team Averages
Level 69
1,549 SR
1,334 Elo+

VS

Team Averages
Level 117
1,602 SR
1,418 Elo+
Artio
Artio
 
Artio
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Goldmembrium
Discordia
Level 100
God Stats
8W - 8L
1,448 SR
Queue Stats
198W - 209L
1,395 Elo+
Party 2
Odin
Odin
Montumbo
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 98L
1,373 Elo+
Solo
Ra
Ra
QuackBlaster
Ra
Level 139
God Stats
6W - 2L
1,736 SR
Queue Stats
125W - 134L
1,398 Elo+
Party 4
Kukulkan
Kukulkan
Tducey22
Kukulkan
Level 119
God Stats
5W - 1L
1,826 SR
Queue Stats
185W - 181L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 9
10,522
752
9,443
19,258
23,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Aarbojohnson
Ao Kuang
17
5 / 6 / 8
10,971
784
11,798
15,051
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 10
9,324
666
5,878
13,503
5,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
8 / 8 / 7
10,364
740
13,424
14,762
6,258
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
ScobarCash
Sun Wukong
16
3 / 4 / 7
9,611
687
7,161
15,961
22,649
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 4 / 25
10,030
716
4,513
20,850
23,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Goldmembrium
Discordia
15
2 / 4 / 17
9,746
696
9,485
9,501
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
19
11 / 5 / 17
12,010
858
18,168
17,212
10,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
9 / 6 / 11
11,303
807
11,390
13,865
6,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Tducey22
Kukulkan
19
8 / 2 / 15
11,476
820
16,323
9,573
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
116
21
Kills
31
31
Deaths
21
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
4
25
3.38
L
4
5
9
1.7
L
Ao Kuang
Aarbojohnson
Ao Kuang
5
6
8
1.5
W
Discordia
Goldmembrium
Discordia
2
4
17
2.63
L
1
8
10
0.75
W
Odin
11
5
17
3.9
L
8
8
7
1.44
W
9
6
11
2.42
L
Sun Wukong
ScobarCash
Sun Wukong
3
4
7
1.63
W
Kukulkan
Tducey22
Kukulkan
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,704
Damage
59,879
78,535
Taken
71,001
65,315
Mitigated
50,076
26,134
Healing
20,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,513
782
1,057
3,939
20,850
23,154
1,210
3,519
17,331
8,146
0
L
9,443
1,172
2,962
7,205
19,258
23,808
177
9,296
9,773
0
18,789
L
Ao Kuang
Aarbojohnson
Ao Kuang
11,798
3,761
509
4,097
15,051
7,051
702
8,422
6,527
21,231
2,601
W
Discordia
Goldmembrium
Discordia
9,485
1,247
421
151
9,501
4,136
984
1,624
7,877
17,422
0
L
5,878
4,361
1,287
1,234
13,503
5,549
0
7,463
5,963
0
15,960
W
Odin
18,168
4,006
1,471
3,035
17,212
10,866
1,136
1,835
15,377
0
27,529
L
13,424
5,128
1,137
1,406
14,762
6,258
504
8,603
6,103
0
26,183
W
11,390
985
3,525
3,553
13,865
6,916
1,257
1,212
12,653
29,590
0
L
Sun Wukong
ScobarCash
Sun Wukong
7,161
831
1,587
4,710
15,961
22,649
133
7,211
8,458
0
19,983
W
Kukulkan
Tducey22
Kukulkan
16,323
1,633
1,809
1,995
9,573
5,004
531
2,566
7,007
37,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
54,565
87
Minions Killed
109
0
Camps Cleared
0
1,155,908
Distance Traveled
1,247,485
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,030
716
4
0
0
230,691
0
L
Guan Yu
10,522
752
13
1
0
263,632
0
L
Ao Kuang
10,971
784
28
2
0
210,404
1
W
Discordia
9,746
696
8
1
0
237,731
0
L
Ullr
9,324
666
20
1
0
192,856
2
W
Odin
12,010
858
11
1
0
256,821
0
L
Loki
10,364
740
20
1
0
227,406
0
W
Ra
11,303
807
46
3
0
233,653
2
L
Sun Wukong
9,611
687
6
0
0
261,610
0
W
Kukulkan
11,476
820
40
3
0
288,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role