Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
Pernist
Hades
Silver I
Level 155
God Stats
3W - 3L
1,704 SR
Queue Stats
7W - 6L
1,625 MMR
Party 1
Bellona
Bellona
Silver II
QuatachIchl
Bellona
Silver II
Level 109
God Stats
1W - 2L
1,750 SR
Queue Stats
6W - 5L
1,579 MMR
Party 1
Yemoja
Yemoja
Gold III
SquidPoo
Yemoja
Gold III
Level 146
God Stats
1W - 3L
1,483 SR
Queue Stats
32W - 29L
1,647 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
Verizial
The Morrigan
Platinum IV
Level 160
God Stats
18W - 23L
1,566 SR
Queue Stats
631W - 626L
1,610 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,601 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,682 SR
1,611 MMR
Tyr
Tyr
Gold I
AlejandroCol71
Tyr
Gold I
Level 122
God Stats
11W - 7L
1,636 SR
Queue Stats
73W - 72L
1,604 MMR
Solo
Danzaburou
Danzaburou
Gold I
DarwinGod
Danzaburou
Gold I
Level 149
God Stats
11W - 15L
1,614 SR
Queue Stats
268W - 261L
1,628 MMR
Solo
Ares
Ares
Silver III
Levantius
Ares
Silver III
Level 101
God Stats
2W - 0L
1,849 SR
Queue Stats
10W - 7L
1,584 MMR
Solo
Thanatos
Thanatos
Gold V
OneTrickDonkey
Thanatos
Gold V
Level 46
God Stats
16W - 14L
1,633 SR
Queue Stats
17W - 17L
1,652 MMR
Party 2
Sol
Sol
Gold III
iAmMerc
Sol
Gold III
Level 42
God Stats
8W - 4L
1,678 SR
Queue Stats
19W - 21L
1,588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 1 / 1
4,887
543
907
2,837
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Pernist
Hades
4
2 / 4 / 0
4,286
476
1,722
3,798
843
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
QuatachIchl
Bellona
9
0 / 2 / 1
5,031
559
4,898
6,280
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
SquidPoo
Yemoja
8
2 / 1 / 1
5,274
586
3,297
6,499
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Verizial
The Morrigan
7
1 / 4 / 1
4,452
495
3,891
5,243
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatGilgameshMorgan Le FayArtemisFenrir

VS

Bans
SetApolloAthenaJanusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,017
669
3,860
8,593
5,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
DarwinGod
Danzaburou
10
4 / 0 / 1
6,079
675
3,777
4,352
1,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
0 / 1 / 3
4,581
509
1,513
5,670
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
8
4 / 3 / 3
5,457
606
4,042
5,707
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
11
2 / 1 / 2
6,047
672
3,641
4,160
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
W
2
1
0
2
W
Danzaburou
DarwinGod
Danzaburou
4
0
1
4.5
W
Ares
0
1
3
1.5
W
Thanatos
4
3
3
1.83
L
Hades
Pernist
Hades
2
4
0
0.5
L
Bellona
QuatachIchl
Bellona
0
2
1
0.25
L
Yemoja
SquidPoo
Yemoja
2
1
1
2.5
L
The Morrigan
Verizial
The Morrigan
1
4
1
0.38
W
Sol
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,715
Damage
16,833
24,657
Taken
28,482
11,243
Mitigated
12,511
7,620
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
907
684
0
1,402
2,837
724
0
457
2,380
0
19,259
W
3,860
559
0
5,133
8,593
5,248
14
0
8,593
0
35,086
W
Danzaburou
DarwinGod
Danzaburou
3,777
1,718
0
2,157
4,352
1,390
1,023
2,207
2,055
0
37,260
W
Ares
1,513
36
0
414
5,670
2,737
39
3,319
2,241
7,446
0
W
Thanatos
4,042
1,699
0
3,184
5,707
1,682
0
1,469
4,238
0
24,601
L
Hades
Pernist
Hades
1,722
646
130
718
3,798
843
0
897
2,901
8,331
0
L
Bellona
QuatachIchl
Bellona
4,898
2,201
0
2,761
6,280
5,097
0
0
6,280
0
28,137
L
Yemoja
SquidPoo
Yemoja
3,297
351
438
1,223
6,499
3,316
0
2,348
4,151
13,046
0
L
The Morrigan
Verizial
The Morrigan
3,891
1,032
0
948
5,243
1,263
0
979
4,264
22,939
257
W
Sol
3,641
2,151
0
1,829
4,160
1,454
1,212
1,527
2,573
35,837
4,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
28,181
200
Minions Killed
293
0
Camps Cleared
0
789,749
Distance Traveled
933,786
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,887
543
52
6
0
191,533
0
W
Tyr
6,017
669
82
9
0
208,584
1
W
Danzaburou
6,079
675
67
7
0
168,686
6
W
Ares
4,581
509
13
1
0
174,127
0
W
Thanatos
5,457
606
50
6
0
197,607
2
L
Hades
4,286
476
18
2
0
88,028
0
L
Bellona
5,031
559
57
6
0
179,263
3
L
Yemoja
5,274
586
31
3
0
174,990
2
L
The Morrigan
4,452
495
42
5
0
155,935
2
W
Sol
6,047
672
81
9
0
184,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role