Player Matchup

Hercules
Hercules
BazzleSmotherman
Hercules
Level 66
God Stats
6W - 7L
1,586 SR
Queue Stats
32W - 36L
1,509 Elo+
Party 2
Horus
Horus
Gootz4
Horus
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 14L
1,638 Elo+
Party 2
Hou Yi
Hou Yi
KingMcLovin00
Hou Yi
Level 106
God Stats
23W - 19L
1,631 SR
Queue Stats
43W - 46L
1,540 Elo+
Party 2
Chang'e
Chang'e
jackypoo92
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,540 Elo+
Party 2
Awilix
Awilix
yaterzz
Awilix
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 46L
1,537 Elo+
Party 2
Team Averages
Level 87
1,543 SR
1,553 Elo+

VS

Team Averages
Level 61
1,735 SR
1,634 Elo+
Nemesis
Nemesis
 
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HeroOfTwilight
Tiamat
Level 158
God Stats
0W - 1L
1,990 SR
Queue Stats
9W - 8L
1,591 Elo+
Party 1
Charybdis
Charybdis
JennaKaps
Charybdis
Level 50
God Stats
0W - 1L
1,839 SR
Queue Stats
13W - 11L
1,583 Elo+
Party 1
Fenrir
Fenrir
MonkeFeet
Fenrir
Level 7
God Stats
1W - 1L
1,768 SR
Queue Stats
4W - 2L
1,829 Elo+
Party 1
Nox
Nox
NowWhatx
Nox
Level 41
God Stats
36W - 18L
1,580 SR
Queue Stats
159W - 121L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,526
502
5,518
10,608
8,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Gootz4
Horus
12
1 / 3 / 9
7,591
506
2,510
13,755
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 0 / 3
9,392
626
10,505
10,069
3,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
jackypoo92
Chang'e
14
5 / 3 / 4
8,668
578
7,642
9,676
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
yaterzz
Awilix
14
3 / 1 / 8
8,084
539
5,535
8,879
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 2 / 1
7,629
509
6,398
7,074
3,541
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 7 / 6
6,605
440
4,212
10,252
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
JennaKaps
Charybdis
9
1 / 4 / 0
6,016
401
4,366
9,025
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
MonkeFeet
Fenrir
10
2 / 4 / 4
6,687
446
7,850
8,808
5,708
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 3 / 3
8,160
544
6,613
7,945
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
20
Kills
9
9
Deaths
20
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
1
1.25
W
1
2
2
1
W
Horus
Gootz4
Horus
1
3
9
1.83
L
0
7
6
0.43
L
Charybdis
JennaKaps
Charybdis
1
4
0
0.25
W
10
0
3
11.5
L
Fenrir
MonkeFeet
Fenrir
2
4
4
1
L
4
3
3
1.83
W
Chang'e
jackypoo92
Chang'e
5
3
4
2.33
W
Awilix
yaterzz
Awilix
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
29,439
52,987
Taken
43,104
31,201
Mitigated
27,748
21,146
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,398
2,644
0
1,673
7,074
3,541
220
189
6,885
0
36,865
W
5,518
999
0
2,135
10,608
8,942
369
1,805
8,803
0
33,937
W
Horus
Gootz4
Horus
2,510
1,081
1,200
4,463
13,755
12,115
109
2,784
10,971
0
13,066
L
4,212
399
0
2,048
10,252
11,424
125
1,763
8,489
24,227
0
L
Charybdis
JennaKaps
Charybdis
4,366
2,378
0
2,159
9,025
4,391
321
0
9,025
0
29,994
W
10,505
5,827
0
2,973
10,069
3,721
1,661
1,602
8,467
0
72,810
L
Fenrir
MonkeFeet
Fenrir
7,850
2,717
0
890
8,808
5,708
0
2,128
6,680
0
25,507
L
6,613
665
0
1,881
7,945
2,684
0
3,562
4,383
45,945
0
W
Chang'e
jackypoo92
Chang'e
7,642
447
2,423
4,718
9,676
3,297
806
3,555
6,121
63,421
0
W
Awilix
yaterzz
Awilix
5,535
2,808
0
3,234
8,879
3,126
1,213
1,144
7,735
0
44,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
35,097
400
Minions Killed
303
0
Camps Cleared
0
1,495,292
Distance Traveled
1,397,397
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,629
509
69
5
0
280,560
3
W
Hercules
7,526
502
72
5
0
266,018
5
W
Horus
7,591
506
19
1
0
303,227
4
L
Tiamat
6,605
440
35
2
0
273,486
3
L
Charybdis
6,016
401
56
4
0
254,451
6
W
Hou Yi
9,392
626
109
7
0
296,556
3
L
Fenrir
6,687
446
41
3
0
306,705
7
L
Nox
8,160
544
102
7
0
282,195
3
W
Chang'e
8,668
578
122
8
0
302,017
5
W
Awilix
8,084
539
78
5
0
327,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role