Player Matchup

Fenrir
Fenrir
NekoBear13
Fenrir
Level 113
God Stats
1W - 1L
1,191 SR
Queue Stats
173W - 177L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
SBRB
Cthulhu
Level 66
God Stats
29W - 23L
1,561 SR
Queue Stats
280W - 256L
1,494 Elo+
Party 2
Mulan
Mulan
THEDANDY603
Mulan
Level 68
God Stats
28W - 20L
1,392 SR
Queue Stats
260W - 227L
1,476 Elo+
Party 2
Merlin
Merlin
ironspyda
Merlin
Level 81
God Stats
2W - 1L
1,244 SR
Queue Stats
7W - 13L
1,333 Elo+
Party 1
Cupid
Cupid
mattbiscuit9
Cupid
Level 65
God Stats
30W - 16L
1,718 SR
Queue Stats
276W - 270L
1,498 Elo+
Party 2
Team Averages
Level 79
1,421 SR
1,435 Elo+

VS

Team Averages
Level 69
1,433 SR
1,430 Elo+
Danzaburou
Danzaburou
MasterBeatty
Danzaburou
Level 83
God Stats
2W - 7L
1,373 SR
Queue Stats
28W - 33L
1,449 Elo+
Solo
Osiris
Osiris
MeanWhistle9739
Osiris
Level 47
God Stats
1W - 10L
1,154 SR
Queue Stats
150W - 173L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Moonlitnitely
Nu Wa
Level 60
God Stats
41W - 38L
1,534 SR
Queue Stats
244W - 283L
1,433 Elo+
Solo
Ra
Ra
da_real_anubis
Ra
Level 104
God Stats
15W - 12L
1,572 SR
Queue Stats
525W - 564L
1,466 Elo+
Solo
Cerberus
Cerberus
sebastian_novell
Cerberus
Level 51
God Stats
9W - 11L
1,534 SR
Queue Stats
185W - 204L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NekoBear13
Fenrir
17
7 / 3 / 10
10,434
1,043
13,467
8,310
3,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SBRB
Cthulhu
18
2 / 0 / 22
10,666
1,067
10,575
7,419
8,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 0 / 19
10,540
1,054
7,617
9,215
6,722
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
ironspyda
Merlin
17
4 / 2 / 14
9,865
987
8,463
5,748
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 0 / 14
10,580
1,058
9,849
3,994
1,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

285

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MasterBeatty
Danzaburou
16
0 / 8 / 4
9,232
923
7,271
14,385
6,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 2
9,004
900
7,333
12,904
8,218
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 2 / 1
10,043
1,004
8,460
7,471
2,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 0 / 1
8,758
876
1,138
732
224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 8 / 4
9,290
929
5,857
19,251
17,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
17
25
Kills
5
5
Deaths
25
79
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MasterBeatty
Danzaburou
0
8
4
0.25
L
1
7
2
0.29
L
4
2
1
2.25
W
Fenrir
NekoBear13
Fenrir
7
3
10
4
W
Cthulhu
SBRB
Cthulhu
2
0
22
13
W
6
0
19
15.5
L
0
0
1
0.5
W
Merlin
ironspyda
Merlin
4
2
14
5.5
W
6
0
14
13
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,971
Damage
30,059
34,686
Taken
54,743
22,579
Mitigated
35,531
5,701
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MasterBeatty
Danzaburou
7,271
2,062
0
1,666
14,385
6,830
0
5,817
8,568
0
24,385
L
7,333
3,409
0
20
12,904
8,218
0
6,006
6,898
0
20,983
L
8,460
3,002
54
576
7,471
2,611
0
1,824
5,647
26,493
0
W
Fenrir
NekoBear13
Fenrir
13,467
3,885
336
779
8,310
3,785
0
3,560
4,750
0
21,206
W
Cthulhu
SBRB
Cthulhu
10,575
737
995
243
7,419
8,324
0
3,713
3,706
39,747
0
W
7,617
2,109
0
324
9,215
6,722
0
2,404
6,811
0
23,959
L
1,138
31
612
0
732
224
0
437
295
20,491
0
W
Merlin
ironspyda
Merlin
8,463
789
393
336
5,748
2,147
0
3,488
2,260
25,689
0
W
9,849
4,827
1,494
801
3,994
1,601
0
2,290
1,704
0
38,746
L
5,857
42
0
2,491
19,251
17,648
0
4,954
14,297
19,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
46,327
232
Minions Killed
219
8
Camps Cleared
5
934,458
Distance Traveled
804,976
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,232
923
32
3
0
163,016
0
L
Osiris
9,004
900
20
2
4
178,011
0
L
Nu Wa
10,043
1,004
43
4
1
139,332
0
W
Fenrir
10,434
1,043
11
1
3
185,302
2
W
Cthulhu
10,666
1,067
41
4
4
203,872
1
W
Mulan
10,540
1,054
44
4
0
206,664
0
L
Ra
8,758
876
66
7
0
175,255
0
W
Merlin
9,865
987
52
5
0
170,593
0
W
Cupid
10,580
1,058
84
8
1
168,027
0
L
Cerberus
9,290
929
58
6
0
149,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role