Player Matchup

Baron Samedi
Baron Samedi
MicahDisOn
Baron Samedi
Level 87
God Stats
15W - 11L
1,575 SR
Queue Stats
223W - 258L
1,409 Elo+
Party 2
He Bo
He Bo
Worlock52
He Bo
Level 115
God Stats
0W - 4L
1,134 SR
Queue Stats
263W - 331L
1,348 Elo+
Party 2
Cernunnos
Cernunnos
XxNycParanoidxX2
Cernunnos
Level 52
God Stats
11W - 10L
1,487 SR
Queue Stats
14W - 17L
1,351 Elo+
Solo
Team Averages
Level 85
1,399 SR
1,369 Elo+

VS

Team Averages
Level 80
1,490 SR
1,416 Elo+
Mulan
Mulan
P1neapple_Kun
Mulan
Level 78
God Stats
3W - 1L
1,676 SR
Queue Stats
54W - 56L
1,421 Elo+
Party 1
Zeus
Zeus
l8l M V P l4l
Zeus
Level 96
God Stats
18W - 15L
1,539 SR
Queue Stats
147W - 151L
1,481 Elo+
Solo
Neith
Neith
vfishtaco
Neith
Level 66
God Stats
1W - 1L
1,255 SR
Queue Stats
26W - 40L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MicahDisOn
Baron Samedi
17
6 / 3 / 7
13,486
642
19,173
23,199
16,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Worlock52
He Bo
15
3 / 7 / 8
12,568
598
12,818
16,243
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
17
5 / 3 / 7
13,676
651
14,394
21,137
10,614
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 4
14,106
672
16,765
31,669
32,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 6 / 5
14,512
691
29,569
12,492
4,607
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
vfishtaco
Neith
15
0 / 4 / 6
11,900
567
8,919
13,323
5,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
14
Kills
13
13
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MicahDisOn
Baron Samedi
6
3
7
3.17
W
6
4
4
2
L
He Bo
Worlock52
He Bo
3
7
8
1
L
Cernunnos
5
3
7
2.83
W
7
6
5
1.58
W
Neith
vfishtaco
Neith
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
55,253
60,579
Taken
57,484
34,021
Mitigated
42,620
22,267
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MicahDisOn
Baron Samedi
19,173
2,116
3,479
11,074
23,199
16,882
240
14,890
8,309
53,370
0
W
16,765
1,106
55
13,508
31,669
32,771
202
16,209
15,460
0
48,988
L
He Bo
Worlock52
He Bo
12,818
332
1,764
3,971
16,243
6,525
0
4,872
11,371
22,863
0
L
Cernunnos
14,394
4,770
0
1,979
21,137
10,614
704
10,427
10,710
0
57,579
W
29,569
611
88
1,618
12,492
4,607
842
7,549
4,943
65,279
0
W
Neith
vfishtaco
Neith
8,919
1,372
0
3,145
13,323
5,242
1,482
9,202
4,121
0
52,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
40,518
192
Minions Killed
241
5
Camps Cleared
11
1,091,496
Distance Traveled
1,097,627
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,486
642
76
4
3
371,494
5
W
Mulan
14,106
672
60
3
5
391,415
4
L
He Bo
12,568
598
22
1
0
358,520
2
L
Cernunnos
13,676
651
94
4
2
361,482
4
W
Zeus
14,512
691
92
4
1
335,861
2
W
Neith
11,900
567
89
4
5
370,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role