Player Matchup

Sylvanus
Sylvanus
Captain4216
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,669 Elo+
Party 2
Mercury
Mercury
DespairGamingoff
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,540 Elo+
Party 3
Hera
Hera
Rotkill
Hera
Level 25
God Stats
1W - 1L
1,766 SR
Queue Stats
160W - 152L
1,604 Elo+
Solo
Geb
Geb
WHE3ZING
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,651 Elo+
Party 3
Heimdallr
Heimdallr
ss201711
Heimdallr
Level 45
God Stats
2W - 10L
1,284 SR
Queue Stats
89W - 94L
1,621 Elo+
Party 2
Team Averages
Level 29
1,510 SR
1,617 Elo+

VS

Team Averages
Level 23
1,491 SR
1,625 Elo+
Cernunnos
Cernunnos
GrandpaGotGray
Cernunnos
Level 22
God Stats
5W - 0L
1,724 SR
Queue Stats
8W - 3L
1,683 Elo+
Solo
Jormungandr
Jormungandr
LB Cristi4n19TM
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 35L
1,607 Elo+
Party 1
Bellona
Bellona
Observing
Bellona
Level 17
God Stats
1W - 2L
1,339 SR
Queue Stats
30W - 29L
1,564 Elo+
Solo
Agni
Agni
Tohru sy
Agni
Level 26
God Stats
1W - 1L
1,270 SR
Queue Stats
90W - 76L
1,681 Elo+
Party 1
Guan Yu
Guan Yu
wellwinter
Guan Yu
Level 30
God Stats
2W - 1L
1,622 SR
Queue Stats
16W - 9L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Captain4216
Sylvanus
8
0 / 2 / 4
4,871
487
3,485
6,581
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 1
5,268
527
1,724
6,705
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Rotkill
Hera
9
0 / 4 / 0
4,819
482
2,064
4,883
1,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 4 / 0
5,438
544
4,859
9,256
5,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ss201711
Heimdallr
9
4 / 4 / 1
5,952
595
5,966
7,353
1,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GrandpaGotGray
Cernunnos
9
0 / 3 / 4
5,271
527
4,404
6,860
1,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LB Cristi4n19TM
Jormungandr
10
3 / 3 / 0
6,285
629
5,740
7,472
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Observing
Bellona
12
7 / 0 / 2
7,227
723
4,262
6,504
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
11
4 / 1 / 0
6,514
651
3,803
3,390
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
wellwinter
Guan Yu
11
2 / 1 / 4
6,016
602
4,376
7,216
4,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
16
16
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Captain4216
Sylvanus
0
2
4
1
L
1
2
1
0.75
W
Cernunnos
GrandpaGotGray
Cernunnos
0
3
4
0.67
W
Jormungandr
LB Cristi4n19TM
Jormungandr
3
3
0
1
W
Bellona
Observing
Bellona
7
0
2
8
L
Hera
Rotkill
Hera
0
4
0
0
W
Agni
4
1
0
4
L
3
4
0
0.75
L
Heimdallr
ss201711
Heimdallr
4
4
1
1.13
W
Guan Yu
wellwinter
Guan Yu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,098
Damage
22,585
34,778
Taken
31,442
14,457
Mitigated
15,210
8,267
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Captain4216
Sylvanus
3,485
1,447
344
1,600
6,581
3,321
94
539
6,006
10,547
3,731
L
1,724
888
0
1,926
6,705
2,436
0
1,916
4,691
0
25,110
W
Cernunnos
GrandpaGotGray
Cernunnos
4,404
3,022
0
1,650
6,860
1,678
165
1,012
5,847
0
25,376
W
Jormungandr
LB Cristi4n19TM
Jormungandr
5,740
1,986
0
2,115
7,472
3,909
0
4,537
2,935
32,696
0
W
Bellona
Observing
Bellona
4,262
1,182
0
2,000
6,504
4,314
0
931
5,483
0
40,487
L
Hera
Rotkill
Hera
2,064
862
0
534
4,883
1,247
37
1,611
3,203
23,058
0
W
Agni
3,803
122
0
790
3,390
919
0
985
2,347
39,443
0
L
4,859
1,662
0
2,171
9,256
5,583
0
5,252
3,982
25,583
0
L
Heimdallr
ss201711
Heimdallr
5,966
2,481
0
1,692
7,353
1,870
724
0
7,353
0
30,413
W
Guan Yu
wellwinter
Guan Yu
4,376
347
659
1,652
7,216
4,390
0
2,180
4,996
0
25,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
31,313
212
Minions Killed
319
0
Camps Cleared
0
923,608
Distance Traveled
1,144,456
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,871
487
25
3
0
172,696
1
L
Mercury
5,268
527
56
6
0
211,701
0
W
Cernunnos
5,271
527
56
6
0
233,862
2
W
Jormungandr
6,285
629
61
6
0
199,171
3
W
Bellona
7,227
723
82
8
0
242,504
3
L
Hera
4,819
482
37
4
0
168,626
0
W
Agni
6,514
651
79
8
0
253,057
6
L
Geb
5,438
544
33
3
0
200,431
1
L
Heimdallr
5,952
595
61
6
0
170,154
2
W
Guan Yu
6,016
602
41
4
0
215,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role