Player Matchup

Neith
Neith
IXSoulCatcherXI
Neith
Level 11
God Stats
13W - 9L
1,704 SR
Queue Stats
116W - 97L
1,691 Elo+
Party 1
Sylvanus
Sylvanus
IXSoulRipperXI
Sylvanus
Level 12
God Stats
14W - 9L
1,704 SR
Queue Stats
115W - 99L
1,691 Elo+
Party 1
Serqet
Serqet
YasssssPills
Serqet
Level 18
God Stats
3W - 3L
1,674 SR
Queue Stats
21W - 17L
1,600 Elo+
Solo
Thor
Thor
domitsunami2285
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 133L
1,651 Elo+
Solo
Tiamat
Tiamat
nihkoh
Tiamat
Level 21
God Stats
0W - 2L
1,424 SR
Queue Stats
18W - 25L
1,521 Elo+
Solo
Team Averages
Level 16
1,601 SR
1,631 Elo+

VS

Team Averages
Level 20
1,609 SR
1,603 Elo+
Nike
Nike
CraftyMonkey_OW
Nike
Level 26
God Stats
7W - 4L
1,724 SR
Queue Stats
300W - 255L
1,606 Elo+
Solo
Awilix
Awilix
LooseGoose10468
Awilix
Level 21
God Stats
15W - 4L
1,878 SR
Queue Stats
285W - 233L
1,573 Elo+
Solo
Bellona
Bellona
McHood9152
Bellona
Level 7
God Stats
5W - 7L
1,558 SR
Queue Stats
11W - 15L
1,573 Elo+
Solo
Sol
Sol
iLoveGaming YAY
Sol
Level 19
God Stats
2W - 1L
1,353 SR
Queue Stats
46W - 25L
1,659 Elo+
Solo
Persephone
Persephone
toppsalan
Persephone
Level 27
God Stats
8W - 7L
1,534 SR
Queue Stats
104W - 88L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,813
447
8,545
8,747
2,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
9
1 / 3 / 1
5,477
421
2,627
9,905
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
12
1 / 1 / 1
6,581
506
4,944
9,933
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 4 / 0
7,363
566
5,158
9,329
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
nihkoh
Tiamat
11
0 / 4 / 2
6,538
503
2,803
8,347
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,959
612
8,033
9,265
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 3
7,856
604
5,645
7,931
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
McHood9152
Bellona
10
1 / 2 / 3
6,084
468
2,631
8,823
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 2
7,026
540
11,191
9,463
3,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
toppsalan
Persephone
14
2 / 1 / 3
8,373
644
5,272
5,319
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
15
15
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
1
3
1
0.5
L
Sylvanus
1
3
1
0.5
W
4
1
3
5.5
W
Bellona
McHood9152
Bellona
1
2
3
1.25
L
Serqet
1
1
1
1.5
L
3
4
0
0.75
W
5
0
2
6
L
Tiamat
nihkoh
Tiamat
0
4
2
0.25
W
Persephone
toppsalan
Persephone
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
32,772
46,261
Taken
40,801
18,807
Mitigated
22,026
14,474
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,033
2,209
0
2,497
9,265
7,148
0
0
7,879
3,740
47,209
L
8,545
3,617
0
2,269
8,747
2,779
460
5,074
3,673
0
35,756
L
Sylvanus
2,627
246
1,768
2,559
9,905
5,388
296
5,962
3,943
13,995
3,452
W
5,645
1,915
0
130
7,931
2,629
545
1,064
6,783
0
60,595
W
Bellona
McHood9152
Bellona
2,631
341
0
2,126
8,823
7,030
0
1,466
7,357
4,804
18,637
L
Serqet
4,944
1,431
0
3,780
9,933
5,235
0
498
9,435
0
32,225
L
5,158
1,943
0
760
9,329
2,650
0
1,852
7,477
0
42,293
W
11,191
4,357
0
5,974
9,463
3,554
208
310
9,153
49,529
0
L
Tiamat
nihkoh
Tiamat
2,803
188
0
3,338
8,347
2,755
0
4,653
3,694
32,249
0
W
Persephone
toppsalan
Persephone
5,272
41
0
2,459
5,319
1,665
0
2,139
2,867
51,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
37,298
316
Minions Killed
429
0
Camps Cleared
0
1,198,368
Distance Traveled
1,267,046
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,959
612
103
8
0
261,843
4
L
Neith
5,813
447
50
4
0
229,243
1
L
Sylvanus
5,477
421
37
3
0
212,452
2
W
Awilix
7,856
604
108
8
0
308,152
2
W
Bellona
6,084
468
49
4
0
237,146
0
L
Serqet
6,581
506
81
6
0
286,120
2
L
Thor
7,363
566
76
6
0
238,213
3
W
Sol
7,026
540
63
5
0
224,711
1
L
Tiamat
6,538
503
72
6
0
232,340
0
W
Persephone
8,373
644
106
8
0
235,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role