Player Matchup

Pele
Pele
BoomBear344
Pele
Level 47
God Stats
38W - 30L
1,482 SR
Queue Stats
116W - 159L
1,272 Elo+
Solo
Osiris
Osiris
BuZzQC81
Osiris
Level 117
God Stats
4W - 2L
1,724 SR
Queue Stats
565W - 565L
1,490 Elo+
Solo
Apollo
Apollo
Cahuama85
Apollo
Level 56
God Stats
12W - 13L
1,436 SR
Queue Stats
197W - 229L
1,315 Elo+
Solo
Sylvanus
Sylvanus
Dirty-Hippie-God
Sylvanus
Level 79
God Stats
3W - 1L
1,681 SR
Queue Stats
50W - 64L
1,326 Elo+
Solo
Hera
Hera
KappenHook
Hera
Level 101
God Stats
5W - 4L
1,492 SR
Queue Stats
185W - 211L
1,383 Elo+
Solo
Team Averages
Level 80
1,563 SR
1,357 Elo+

VS

Team Averages
Level 84
1,414 SR
1,317 Elo+
Eset
Eset
AthleticReaper
Eset
Level 98
God Stats
1W - 2L
1,499 SR
Queue Stats
337W - 519L
1,291 Elo+
Party 1
Persephone
Persephone
MikiShort
Persephone
Level 69
God Stats
238W - 280L
1,525 SR
Queue Stats
256W - 326L
1,384 Elo+
Solo
Ne Zha
Ne Zha
abstractwall_21
Ne Zha
Level 109
God Stats
8W - 13L
1,402 SR
Queue Stats
399W - 592L
1,294 Elo+
Party 1
Set
Set
airtight-shock
Set
Level 46
God Stats
4W - 6L
1,309 SR
Queue Stats
163W - 175L
1,326 Elo+
Solo
Neith
Neith
unicornnohorn
Neith
Level 97
God Stats
31W - 70L
1,335 SR
Queue Stats
317W - 477L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 2
6,627
663
4,827
4,812
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
BuZzQC81
Osiris
10
1 / 0 / 5
6,204
620
2,684
5,022
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Cahuama85
Apollo
9
3 / 2 / 0
5,498
550
3,397
5,315
1,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 1 / 1
4,684
468
2,505
7,098
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 0 / 1
6,367
637
2,024
4,141
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,042
504
1,640
4,365
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
MikiShort
Persephone
8
0 / 1 / 0
4,967
497
2,410
5,351
1,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 2 / 2
4,899
490
2,090
7,029
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
4,455
446
1,184
5,854
1,697
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 2 / 1
4,888
489
5,094
4,706
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
8
0
2
9
W
Osiris
BuZzQC81
Osiris
1
0
5
3.5
W
Apollo
Cahuama85
Apollo
3
2
0
1.5
W
0
1
1
0.5
W
3
0
1
3.5
L
Persephone
MikiShort
Persephone
0
1
0
0
L
1
2
2
1
L
0
5
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,437
Damage
12,418
26,388
Taken
27,305
11,921
Mitigated
8,893
8,048
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,640
121
0
0
4,365
1,213
517
1,527
2,838
27,326
0
W
4,827
1,547
0
552
4,812
1,504
0
1,175
3,637
0
27,634
W
Osiris
BuZzQC81
Osiris
2,684
445
117
1,364
5,022
3,943
27
1,849
3,173
5,247
22,425
W
Apollo
Cahuama85
Apollo
3,397
2,712
0
1,183
5,315
1,529
263
0
5,315
0
24,432
W
2,505
1,093
717
3,049
7,098
3,769
0
0
7,098
12,198
0
W
2,024
425
0
1,066
4,141
1,176
362
1,026
3,115
40,049
0
L
Persephone
MikiShort
Persephone
2,410
542
0
1,707
5,351
1,872
0
365
4,985
20,984
0
L
2,090
585
0
1,572
7,029
2,903
24
1,253
5,776
0
13,791
L
1,184
589
0
238
5,854
1,697
0
513
5,341
0
22,004
L
5,094
1,524
94
1,790
4,706
1,208
70
1,700
3,006
0
23,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
24,251
277
Minions Killed
219
0
Camps Cleared
0
822,995
Distance Traveled
838,711
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,042
504
58
6
0
160,847
3
W
Pele
6,627
663
51
5
0
201,272
3
W
Osiris
6,204
620
65
7
0
176,966
0
W
Apollo
5,498
550
59
6
0
134,256
2
W
Sylvanus
4,684
468
16
2
0
135,257
1
W
Hera
6,367
637
86
9
0
175,244
2
L
Persephone
4,967
497
47
5
0
148,325
6
L
Ne Zha
4,899
490
19
2
0
189,686
0
L
Set
4,455
446
46
5
0
173,646
0
L
Neith
4,888
489
49
5
0
166,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role