Player Matchup

Cupid
Cupid
BeTreyal
Cupid
Level 27
God Stats
2W - 1L
1,751 SR
Queue Stats
8W - 6L
1,394 Elo+
Party 1
Chiron
Chiron
Dallas93
Chiron
Level 146
God Stats
7W - 2L
1,591 SR
Queue Stats
148W - 99L
1,587 Elo+
Party 1
Agni
Agni
Reaper209
Agni
Level 154
God Stats
3W - 2L
1,523 SR
Queue Stats
315W - 251L
1,549 Elo+
Party 1
Sobek
Sobek
WiLLLLLL
Sobek
Level 146
God Stats
23W - 11L
1,728 SR
Queue Stats
182W - 145L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
igotUrGranada
Kumbhakarna
Level 77
God Stats
22W - 21L
1,675 SR
Queue Stats
81W - 61L
1,569 Elo+
Party 1
Team Averages
Level 110
1,653 SR
1,532 Elo+

VS

Team Averages
Level 77
1,409 SR
1,444 Elo+
Gilgamesh
Gilgamesh
EL-ApeX
Gilgamesh
Level 124
God Stats
6W - 5L
1,505 SR
Queue Stats
380W - 383L
1,501 Elo+
Party 2
Arachne
Arachne
Filthy Frank158
Arachne
Level 108
God Stats
16W - 17L
1,387 SR
Queue Stats
256W - 256L
1,527 Elo+
Solo
Jormungandr
Jormungandr
JustDaTipO_o
Jormungandr
Level 87
God Stats
0W - 2L
1,129 SR
Queue Stats
88W - 104L
1,385 Elo+
Party 2
Nemesis
Nemesis
SadB0iis
Nemesis
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
161W - 156L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
josgr814
Baron Samedi
Level 15
God Stats
1W - 1L
1,526 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BeTreyal
Cupid
18
8 / 2 / 10
12,073
929
14,455
8,924
4,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chiron
Dallas93
Chiron
19
15 / 3 / 11
13,325
1,025
33,088
13,342
6,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
16
2 / 2 / 18
9,826
756
12,264
6,001
2,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
WiLLLLLL
Sobek
17
5 / 0 / 20
11,975
921
7,746
12,249
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
igotUrGranada
Kumbhakarna
15
0 / 5 / 14
8,720
671
6,857
18,226
18,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EL-ApeX
Gilgamesh
16
4 / 6 / 4
10,344
796
11,088
23,708
19,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 5 / 6
9,473
729
9,570
13,354
6,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
JustDaTipO_o
Jormungandr
15
2 / 5 / 6
8,686
668
6,827
16,273
15,554
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
SadB0iis
Nemesis
15
1 / 9 / 6
8,445
650
9,803
18,699
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
josgr814
Baron Samedi
14
2 / 5 / 1
8,484
653
4,041
11,252
5,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
30
Kills
12
12
Deaths
30
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
BeTreyal
Cupid
8
2
10
6.5
W
Chiron
Dallas93
Chiron
15
3
11
6.83
L
Gilgamesh
EL-ApeX
Gilgamesh
4
6
4
1
L
3
5
6
1.2
L
Jormungandr
JustDaTipO_o
Jormungandr
2
5
6
1
W
Agni
2
2
18
5.5
L
Nemesis
SadB0iis
Nemesis
1
9
6
0.44
W
Sobek
WiLLLLLL
Sobek
5
0
20
15
W
Kumbhakarna
igotUrGranada
Kumbhakarna
0
5
14
1.4
L
Baron Samedi
josgr814
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,410
Damage
41,329
58,742
Taken
83,286
47,166
Mitigated
55,511
16,031
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BeTreyal
Cupid
14,455
8,779
0
571
8,924
4,032
3,880
804
8,120
0
48,188
W
Chiron
Dallas93
Chiron
33,088
19,497
1,241
6,188
13,342
6,407
3,071
2,946
10,370
0
79,012
L
Gilgamesh
EL-ApeX
Gilgamesh
11,088
2,526
1,077
2,265
23,708
19,662
0
7,393
16,315
2,307
17,244
L
9,570
7,552
0
1,108
13,354
6,546
30
5,266
8,088
0
29,149
L
Jormungandr
JustDaTipO_o
Jormungandr
6,827
1,545
0
3,126
16,273
15,554
0
4,860
11,413
28,068
0
W
Agni
12,264
1,442
230
634
6,001
2,213
692
1,221
4,780
35,194
0
L
Nemesis
SadB0iis
Nemesis
9,803
3,458
0
3,102
18,699
8,279
0
5,136
13,563
0
25,629
W
Sobek
WiLLLLLL
Sobek
7,746
437
0
5,478
12,249
16,114
465
3,643
8,606
20,541
0
W
Kumbhakarna
igotUrGranada
Kumbhakarna
6,857
550
0
1,689
18,226
18,400
223
3,353
14,873
17,275
0
L
Baron Samedi
josgr814
Baron Samedi
4,041
864
804
983
11,252
5,470
140
4,458
6,794
15,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,919
Gold Earned
45,432
309
Minions Killed
184
7
Camps Cleared
7
1,165,880
Distance Traveled
1,033,583
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,073
929
91
7
2
210,576
1
W
Chiron
13,325
1,025
106
8
2
218,323
1
L
Gilgamesh
10,344
796
18
1
1
219,126
0
L
Arachne
9,473
729
66
5
2
245,951
1
L
Jormungandr
8,686
668
37
3
1
167,743
0
W
Agni
9,826
756
56
4
1
230,692
3
L
Nemesis
8,445
650
37
3
2
215,995
4
W
Sobek
11,975
921
30
2
1
268,563
1
W
Kumbhakarna
8,720
671
26
2
1
237,726
3
L
Baron Samedi
8,484
653
26
2
1
184,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role