Player Matchup

Danzaburou
Danzaburou
Dr Dougie FTW
Danzaburou
Level 27
God Stats
3W - 7L
1,261 SR
Queue Stats
77W - 74L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
JOEMOE 16
Ah Puch
Level 125
God Stats
5W - 6L
1,530 SR
Queue Stats
248W - 223L
1,463 Elo+
Party 1
Geb
Geb
vxBEAVERxv
Geb
Level 107
God Stats
6W - 4L
1,639 SR
Queue Stats
201W - 200L
1,460 Elo+
Party 1
Team Averages
Level 86
1,477 SR
1,456 Elo+

VS

Team Averages
Level 70
1,351 SR
1,440 Elo+
Nemesis
Nemesis
Young_Saint1
Nemesis
Level 117
God Stats
0W - 1L
1,278 SR
Queue Stats
690W - 743L
1,466 Elo+
Party 2
Hades
Hades
Zvoku
Hades
Level 69
God Stats
0W - 2L
1,308 SR
Queue Stats
50W - 60L
1,457 Elo+
Solo
Skadi
Skadi
rachbaby_25
Skadi
Level 23
God Stats
63W - 64L
1,467 SR
Queue Stats
157W - 184L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr Dougie FTW
Danzaburou
14
6 / 1 / 10
11,022
689
7,054
11,995
4,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
JOEMOE 16
Ah Puch
16
12 / 2 / 11
12,340
771
20,431
11,196
5,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 2 / 15
11,449
716
10,675
11,416
11,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Young_Saint1
Nemesis
11
2 / 9 / 2
9,052
566
10,066
15,779
7,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Zvoku
Hades
12
2 / 8 / 2
9,640
603
11,988
16,208
6,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 8 / 3
9,358
585
3,417
12,707
3,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
25
Kills
5
5
Deaths
25
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dr Dougie FTW
Danzaburou
6
1
10
11
W
Ah Puch
JOEMOE 16
Ah Puch
12
2
11
8.75
L
Nemesis
Young_Saint1
Nemesis
2
9
2
0.33
L
Hades
Zvoku
Hades
2
8
2
0.38
L
1
8
3
0.31
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,160
Damage
25,471
34,607
Taken
44,694
21,335
Mitigated
18,093
8,537
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dr Dougie FTW
Danzaburou
7,054
3,215
0
2,693
11,995
4,943
2,027
4,832
7,163
0
43,426
W
Ah Puch
JOEMOE 16
Ah Puch
20,431
716
0
4,284
11,196
5,135
580
5,072
6,124
38,943
0
L
Nemesis
Young_Saint1
Nemesis
10,066
4,305
0
987
15,779
7,341
0
11,382
4,397
0
21,379
L
Hades
Zvoku
Hades
11,988
325
181
2,819
16,208
6,761
0
10,299
5,909
37,898
0
L
3,417
1,139
0
570
12,707
3,991
288
9,791
2,916
0
13,341
W
10,675
1,513
0
1,560
11,416
11,257
0
2,675
8,741
26,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
28,050
143
Minions Killed
126
7
Camps Cleared
4
870,531
Distance Traveled
780,687
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,022
689
68
4
4
272,328
4
W
Ah Puch
12,340
771
45
3
2
288,354
0
L
Nemesis
9,052
566
31
2
2
278,772
1
L
Hades
9,640
603
63
4
1
259,842
1
L
Skadi
9,358
585
32
2
1
242,073
0
W
Geb
11,449
716
30
2
1
309,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role