Player Matchup

Freya
Freya
Joey101394
Freya
Level 85
God Stats
17W - 31L
1,314 SR
Queue Stats
178W - 228L
1,268 Elo+
Solo
Chaac
Chaac
elyogidar
Chaac
Level 11
God Stats
4W - 4L
1,561 SR
Queue Stats
23W - 38L
1,211 Elo+
Solo
Thanatos
Thanatos
y0invincible
Thanatos
Level 18
God Stats
12W - 15L
1,432 SR
Queue Stats
12W - 18L
1,283 Elo+
Solo
Team Averages
Level 38
1,436 SR
1,254 Elo+

VS

Team Averages
Level 55
1,353 SR
1,365 Elo+
Hades
Hades
Defiance1981
Hades
Level 27
God Stats
1W - 0L
1,328 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Morteferr
Artemis
Level 84
God Stats
4W - 7L
1,297 SR
Queue Stats
70W - 83L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
aavec
Cthulhu
Level 54
God Stats
6W - 10L
1,436 SR
Queue Stats
354W - 496L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
0 / 5 / 8
11,395
543
8,783
18,979
7,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
elyogidar
Chaac
16
6 / 4 / 7
13,219
629
15,219
23,820
26,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
y0invincible
Thanatos
15
7 / 3 / 4
13,007
619
13,883
14,443
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
12,959
617
9,650
15,036
7,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Morteferr
Artemis
17
5 / 5 / 7
13,388
638
26,058
14,268
5,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
aavec
Cthulhu
15
3 / 3 / 6
12,827
611
10,750
26,711
14,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
13
Kills
12
12
Deaths
13
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
L
Freya
0
5
8
0.8
W
Artemis
Morteferr
Artemis
5
5
7
1.7
W
Cthulhu
aavec
Cthulhu
3
3
6
2
L
Chaac
elyogidar
Chaac
6
4
7
2.38
L
Thanatos
y0invincible
Thanatos
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
46,458
57,242
Taken
56,015
41,131
Mitigated
27,131
28,097
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,650
1,206
471
1,917
15,036
7,028
1,551
2,468
11,844
20,593
0
L
Freya
8,783
3,001
0
7,493
18,979
7,583
971
6,889
12,090
47,644
0
W
Artemis
Morteferr
Artemis
26,058
11,228
1,018
4,231
14,268
5,386
807
2,730
11,166
0
75,318
W
Cthulhu
aavec
Cthulhu
10,750
576
585
9,657
26,711
14,717
421
4,199
21,720
45,247
0
L
Chaac
elyogidar
Chaac
15,219
904
0
10,964
23,820
26,879
180
8,057
15,763
0
42,649
L
Thanatos
y0invincible
Thanatos
13,883
2,320
0
9,640
14,443
6,669
0
5,930
8,513
0
27,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
39,174
171
Minions Killed
192
3
Camps Cleared
5
1,096,554
Distance Traveled
1,046,842
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,959
617
33
2
0
323,504
1
L
Freya
11,395
543
92
4
2
343,443
5
W
Artemis
13,388
638
91
4
3
323,477
4
W
Cthulhu
12,827
611
68
3
2
399,861
0
L
Chaac
13,219
629
50
2
1
407,770
4
L
Thanatos
13,007
619
29
1
0
345,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role