Player Matchup

Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Hakil309
Izanami
Level 148
God Stats
3W - 4L
1,451 SR
Queue Stats
535W - 489L
1,501 Elo+
Party 1
Ares
Ares
KeiZon-7
Ares
Level 160
God Stats
1W - 0L
1,304 SR
Queue Stats
92W - 55L
1,673 Elo+
Party 1
Raijin
Raijin
TsukiNoBushi
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 125L
1,561 Elo+
Party 1
Fenrir
Fenrir
slippy_mushroom8
Fenrir
Level 66
God Stats
60W - 60L
1,458 SR
Queue Stats
187W - 212L
1,455 Elo+
Solo
Team Averages
Level 116
1,442 SR
1,538 Elo+

VS

Team Averages
Level 87
1,435 SR
1,446 Elo+
Anubis
Anubis
 
Anubis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DaniMasos69
Nemesis
Level 120
God Stats
61W - 65L
1,522 SR
Queue Stats
521W - 501L
1,466 Elo+
Solo
Ares
Ares
KRONNOS97
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,376 Elo+
Solo
Hachiman
Hachiman
Navikz
Hachiman
Level 87
God Stats
3W - 6L
1,535 SR
Queue Stats
124W - 169L
1,368 Elo+
Solo
Bakasura
Bakasura
Superwesp
Bakasura
Level 128
God Stats
0W - 2L
1,116 SR
Queue Stats
278W - 257L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 2 / 15
9,832
546
5,021
16,221
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Hakil309
Izanami
19
16 / 1 / 6
12,538
697
17,741
12,067
4,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
18
12 / 0 / 11
11,974
665
15,039
11,248
12,037
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
18
2 / 4 / 10
11,342
630
9,296
11,327
5,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 7 / 8
9,513
529
7,778
13,924
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 12 / 3
7,965
443
8,844
18,562
7,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DaniMasos69
Nemesis
17
5 / 5 / 5
10,095
561
11,524
15,281
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
13
0 / 6 / 1
7,365
409
740
12,171
4,685
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Navikz
Hachiman
13
1 / 8 / 5
7,678
427
7,840
14,085
3,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Superwesp
Bakasura
16
5 / 4 / 3
10,124
562
12,783
17,587
6,096
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
35
Kills
14
14
Deaths
35
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
15
4.25
L
Anubis
 
Anubis
3
12
3
0.38
L
Nemesis
DaniMasos69
Nemesis
5
5
5
1.5
W
Izanami
Hakil309
Izanami
16
1
6
19
L
Ares
0
6
1
0.08
W
Ares
12
0
11
17.5
L
Hachiman
Navikz
Hachiman
1
8
5
0.44
L
Bakasura
Superwesp
Bakasura
5
4
3
1.63
W
Raijin
2
4
10
1.75
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,875
Damage
41,731
64,787
Taken
77,686
46,467
Mitigated
32,888
14,468
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,021
1,324
0
3,554
16,221
17,284
571
1,806
13,453
29,698
0
L
Anubis
 
Anubis
8,844
873
0
5,235
18,562
7,807
0
9,522
9,040
48,010
0
L
Nemesis
DaniMasos69
Nemesis
11,524
4,682
0
2,678
15,281
10,467
0
4,794
10,487
0
53,754
W
Izanami
Hakil309
Izanami
17,741
11,089
0
2,632
12,067
4,778
2,863
2,099
9,052
0
97,872
L
Ares
740
125
0
1,242
12,171
4,685
52
3,188
8,983
30,884
0
W
Ares
15,039
2,281
0
3,573
11,248
12,037
987
2,007
8,819
49,731
0
L
Hachiman
Navikz
Hachiman
7,840
3,373
0
1,819
14,085
3,833
436
5,177
8,908
0
44,989
L
Bakasura
Superwesp
Bakasura
12,783
9,044
0
5,494
17,587
6,096
0
6,675
10,912
0
54,306
W
Raijin
9,296
806
123
2,959
11,327
5,423
189
2,202
8,757
85,732
0
W
7,778
2,374
0
1,627
13,924
6,945
0
1,740
11,510
0
45,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,199
Gold Earned
43,227
469
Minions Killed
429
0
Camps Cleared
0
1,745,806
Distance Traveled
1,684,881
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,832
546
38
2
0
372,131
0
L
Anubis
7,965
443
72
4
0
245,740
2
L
Nemesis
10,095
561
124
7
0
366,380
6
W
Izanami
12,538
697
152
8
0
331,463
5
L
Ares
7,365
409
51
3
0
356,959
0
W
Ares
11,974
665
78
4
0
381,583
0
L
Hachiman
7,678
427
73
4
0
296,065
2
L
Bakasura
10,124
562
109
6
0
419,737
2
W
Raijin
11,342
630
143
8
0
305,924
6
W
Fenrir
9,513
529
58
3
0
354,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role