Player Matchup

Susano
Susano
Niqweyy
Susano
Level 16
God Stats
2W - 4L
1,291 SR
Queue Stats
53W - 75L
1,325 Elo+
Party 2
Rama
Rama
SmolPenos
Rama
Level 14
God Stats
7W - 8L
1,405 SR
Queue Stats
36W - 47L
1,275 Elo+
Party 2
Ymir
Ymir
sshosbeem11
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 11
1,399 SR
1,367 Elo+

VS

Team Averages
Level 53
1,457 SR
1,344 Elo+
Agni
Agni
Rasatorul
Agni
Level 66
God Stats
23W - 20L
1,462 SR
Queue Stats
149W - 193L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
VexxatuVex
Gilgamesh
Level 8
God Stats
33W - 25L
1,366 SR
Queue Stats
98W - 112L
1,259 Elo+
Party 1
Heimdallr
Heimdallr
Zyxon
Heimdallr
Level 84
God Stats
27W - 27L
1,541 SR
Queue Stats
260W - 270L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Niqweyy
Susano
12
4 / 6 / 1
8,730
794
6,418
11,050
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
11
1 / 6 / 4
7,873
716
6,972
9,804
3,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 3
6,888
626
2,155
11,477
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
5 / 1 / 12
8,590
781
5,874
5,334
1,890
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
VexxatuVex
Gilgamesh
13
7 / 1 / 10
8,934
812
9,453
9,028
9,245
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Zyxon
Heimdallr
13
7 / 3 / 7
8,778
798
13,394
9,365
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
19
19
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Susano
Niqweyy
Susano
4
6
1
0.75
W
Agni
5
1
12
11
L
Rama
1
6
4
0.5
W
Gilgamesh
VexxatuVex
Gilgamesh
7
1
10
12
W
Heimdallr
Zyxon
Heimdallr
7
3
7
3.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,545
Damage
28,721
32,331
Taken
23,727
18,666
Mitigated
14,911
3,093
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Niqweyy
Susano
6,418
1,757
0
1,689
11,050
5,769
0
2,473
8,574
0
14,682
W
Agni
5,874
1,043
52
1,256
5,334
1,890
753
464
4,702
29,969
0
L
Rama
6,972
5,929
0
910
9,804
3,310
0
1,093
8,711
0
22,732
W
Gilgamesh
VexxatuVex
Gilgamesh
9,453
2,268
0
1,731
9,028
9,245
688
1,404
7,493
0
26,140
W
Heimdallr
Zyxon
Heimdallr
13,394
4,003
0
3,124
9,365
3,776
541
877
8,165
0
30,633
L
2,155
600
0
494
11,477
9,587
0
2,308
9,169
6,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,491
Gold Earned
26,302
73
Minions Killed
143
0
Camps Cleared
8
623,502
Distance Traveled
600,466
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,730
794
24
2
0
281,852
1
W
Agni
8,590
781
50
5
2
185,806
2
L
Rama
7,873
716
39
4
0
176,925
2
W
Gilgamesh
8,934
812
36
3
3
212,193
1
W
Heimdallr
8,778
798
57
5
3
202,467
1
L
Ymir
6,888
626
10
1
0
164,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role