Player Matchup

Cthulhu
Cthulhu
GetsugaReaper
Cthulhu
Level 7
God Stats
1W - 6L
1,196 SR
Queue Stats
2W - 6L
1,260 Elo+
Solo
Thor
Thor
SeaDoubloon1995
Thor
Level 28
God Stats
4W - 7L
1,507 SR
Queue Stats
20W - 22L
1,388 Elo+
Solo
Freya
Freya
Squid Chan69
Freya
Level 32
God Stats
5W - 2L
1,415 SR
Queue Stats
134W - 196L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
jayson0408
Sun Wukong
Level 16
God Stats
5W - 5L
1,300 SR
Queue Stats
25W - 38L
1,417 Elo+
Solo
Nemesis
Nemesis
phezzyar15
Nemesis
Level 5
God Stats
0W - 2L
1,123 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 1
Team Averages
Level 18
1,308 SR
1,339 Elo+

VS

Team Averages
Level 22
1,498 SR
1,413 Elo+
Cupid
Cupid
 
Cupid
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SelectedPanda25
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Solo
Kukulkan
Kukulkan
UglyKilljoy
Kukulkan
Level 28
God Stats
12W - 12L
1,569 SR
Queue Stats
200W - 174L
1,519 Elo+
Solo
Neith
Neith
junior16lopez
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 78L
1,347 Elo+
Solo
Ymir
Ymir
luigikillzxX
Ymir
Level 26
God Stats
40W - 47L
1,422 SR
Queue Stats
81W - 94L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 5 / 6
10,199
1,020
10,044
20,872
22,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 6 / 2
9,915
992
11,330
22,201
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 11 / 3
9,522
952
6,966
19,820
7,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
jayson0408
Sun Wukong
15
0 / 7 / 5
9,003
900
6,512
17,639
8,724
Nemesis
phezzyar15
Nemesis
16
1 / 10 / 5
9,872
987
3,928
17,426
7,121
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
6 / 1 / 16
10,928
1,093
16,338
9,143
3,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 14
10,327
1,033
8,351
13,889
12,523
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
UglyKilljoy
Kukulkan
19
16 / 1 / 15
13,803
1,380
39,434
4,744
2,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 3 / 19
12,118
1,212
18,354
8,869
3,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 0 / 21
11,034
1,103
5,086
6,722
5,106
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
124
9
Kills
39
39
Deaths
9
21
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
16
14
L
Cthulhu
2
5
6
1
L
4
6
2
0.83
W
2
4
14
2.25
L
2
11
3
0.32
W
Kukulkan
UglyKilljoy
Kukulkan
16
1
15
23.5
L
Sun Wukong
jayson0408
Sun Wukong
0
7
5
0.36
W
10
3
19
6.5
W
5
0
21
15.5
L
Nemesis
phezzyar15
Nemesis
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,780
Damage
87,563
97,958
Taken
43,367
57,368
Mitigated
27,719
2,957
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
16,338
8,860
1,342
1,820
9,143
3,990
0
3,085
6,058
0
36,246
L
Cthulhu
10,044
424
0
0
20,872
22,237
0
8,938
11,934
28,622
0
L
11,330
878
211
1,133
22,201
11,692
0
11,506
10,695
0
29,892
W
8,351
2,046
1,076
2,790
13,889
12,523
0
4,723
9,166
0
17,205
L
6,966
2,443
0
1,465
19,820
7,594
0
9,241
10,579
13,603
0
W
Kukulkan
UglyKilljoy
Kukulkan
39,434
4,987
579
206
4,744
2,180
0
2,377
2,367
66,147
0
L
Sun Wukong
jayson0408
Sun Wukong
6,512
1,281
0
48
17,639
8,724
0
7,743
9,896
0
18,021
W
18,354
13,406
0
1,285
8,869
3,920
0
4,224
4,645
0
38,218
W
5,086
1,058
0
1,808
6,722
5,106
0
2,601
4,121
11,701
0
L
Nemesis
phezzyar15
Nemesis
3,928
1,649
0
100
17,426
7,121
0
7,092
10,334
0
12,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,511
Gold Earned
58,210
130
Minions Killed
201
3
Camps Cleared
8
859,633
Distance Traveled
916,591
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,928
1,093
46
5
3
181,418
2
L
Cthulhu
10,199
1,020
42
4
1
173,667
0
L
Thor
9,915
992
35
4
1
186,911
1
W
Guan Yu
10,327
1,033
17
2
1
182,943
1
L
Freya
9,522
952
23
2
0
147,602
0
W
Kukulkan
13,803
1,380
76
8
3
191,562
3
L
Sun Wukong
9,003
900
21
2
1
179,024
0
W
Neith
12,118
1,212
48
5
0
167,838
1
W
Ymir
11,034
1,103
14
1
1
192,830
1
L
Nemesis
9,872
987
9
1
0
172,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role