Player Matchup

Chaac
Chaac
HopAnonymous
Chaac
Level 14
God Stats
2W - 2L
1,547 SR
Queue Stats
17W - 19L
1,244 Elo+
Party 1
Medusa
Medusa
VooDooDoc101
Medusa
Level 17
God Stats
16W - 14L
1,533 SR
Queue Stats
21W - 18L
1,361 Elo+
Party 1
Vulcan
Vulcan
Vraol
Vulcan
Level 56
God Stats
1W - 1L
1,721 SR
Queue Stats
24W - 16L
1,416 Elo+
Party 1
Team Averages
Level 29
1,600 SR
1,341 Elo+

VS

Team Averages
Level 77
1,466 SR
1,347 Elo+
Bellona
Bellona
TheFreckOfNature
Bellona
Level 64
God Stats
10W - 16L
1,435 SR
Queue Stats
76W - 108L
1,346 Elo+
Party 2
Ymir
Ymir
TwoShotScott689
Ymir
Level 27
God Stats
9W - 12L
1,480 SR
Queue Stats
71W - 102L
1,361 Elo+
Party 2
Merlin
Merlin
XI__Deadpool_XI
Merlin
Level 139
God Stats
114W - 116L
1,483 SR
Queue Stats
490W - 563L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
8,140
626
6,181
8,452
5,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
10
0 / 6 / 4
7,384
568
6,872
10,415
3,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Vraol
Vulcan
10
1 / 5 / 3
7,564
582
8,799
8,590
5,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
9,172
706
7,697
14,056
15,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 8
8,371
644
2,562
9,473
9,082
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 4 / 6
8,994
692
13,921
8,903
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
7
0
5
9.5
W
1
1
8
5
L
Medusa
0
6
4
0.33
L
Vulcan
Vraol
Vulcan
1
5
3
0.5
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
24,180
27,457
Taken
32,432
13,834
Mitigated
28,647
3,187
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,181
839
176
1,968
8,452
5,251
0
4,025
3,841
0
20,838
W
7,697
894
341
2,904
14,056
15,641
132
3,398
10,658
0
17,135
W
2,562
0
0
1,680
9,473
9,082
281
3,414
6,059
18,867
0
L
Medusa
6,872
3,095
0
0
10,415
3,478
0
6,553
3,159
0
23,118
L
Vulcan
Vraol
Vulcan
8,799
3,092
342
701
8,590
5,105
0
4,880
2,924
20,732
0
W
13,921
225
0
81
8,903
3,924
319
2,486
6,417
38,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,088
Gold Earned
26,537
103
Minions Killed
127
3
Camps Cleared
3
693,209
Distance Traveled
763,841
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,140
626
40
3
2
258,070
2
W
Bellona
9,172
706
18
1
1
272,649
2
W
Ymir
8,371
644
41
3
1
254,757
3
L
Medusa
7,384
568
40
3
1
208,271
2
L
Vulcan
7,564
582
23
2
0
226,868
2
W
Merlin
8,994
692
68
5
1
236,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role