Player Matchup

Tiamat
Tiamat
CBreit00
Tiamat
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 10L
1,249 Elo+
Solo
Odin
Odin
HubrisSin
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,424 Elo+
Solo
Yemoja
Yemoja
Maerynn
Yemoja
Level 5
God Stats
2W - 1L
1,699 SR
Queue Stats
5W - 5L
1,505 Elo+
Party 1
Zeus
Zeus
Sevvyn
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
αlυcαrδ
Danzaburou
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 95L
1,500 Elo+
Solo
Team Averages
Level 8
1,540 SR
1,449 Elo+

VS

Team Averages
Level 14
1,457 SR
1,489 Elo+
Kukulkan
Kukulkan
Cromy604
Kukulkan
Level 28
God Stats
62W - 75L
1,542 SR
Queue Stats
118W - 141L
1,491 Elo+
Party 3
Neith
Neith
Mozzafiatoes
Neith
Level 7
God Stats
7W - 6L
1,630 SR
Queue Stats
10W - 9L
1,601 Elo+
Party 2
Ymir
Ymir
SquirtlewShades
Ymir
Level 17
God Stats
7W - 13L
1,376 SR
Queue Stats
46W - 48L
1,555 Elo+
Party 3
Achilles
Achilles
Wooshhh
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,499 Elo+
Party 2
Olorun
Olorun
homer1homer2
Olorun
Level 13
God Stats
62W - 72L
1,236 SR
Queue Stats
114W - 145L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CBreit00
Tiamat
20
4 / 6 / 23
11,668
1,061
9,405
16,867
10,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
19
6 / 4 / 25
12,168
1,106
10,731
13,446
14,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Maerynn
Yemoja
20
2 / 2 / 30
12,083
1,098
6,697
8,248
7,991
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
Sevvyn
Zeus
20
16 / 1 / 24
14,784
1,344
47,778
10,050
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
αlυcαrδ
Danzaburou
20
26 / 3 / 16
17,588
1,599
44,490
19,001
8,716
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cromy604
Kukulkan
18
10 / 11 / 5
14,126
1,284
23,968
23,057
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 6 / 9
11,160
1,015
7,828
18,124
7,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 11 / 10
11,178
1,016
7,497
31,546
37,615
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Wooshhh
Achilles
17
0 / 13 / 6
9,631
876
7,009
27,189
22,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
18
2 / 13 / 7
11,083
1,008
15,880
25,346
10,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
53
54
Kills
16
16
Deaths
54
118
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CBreit00
Tiamat
4
6
23
2.58
L
Kukulkan
Cromy604
Kukulkan
10
11
5
1.14
W
Odin
6
4
25
4.63
W
Yemoja
Maerynn
Yemoja
2
2
30
8.5
L
1
6
9
0.92
W
Zeus
Sevvyn
Zeus
16
1
24
28
L
3
11
10
0.73
L
Achilles
Wooshhh
Achilles
0
13
6
0.23
L
Olorun
2
13
7
0.42
W
Danzaburou
αlυcαrδ
Danzaburou
26
3
16
11.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,101
Damage
62,182
67,612
Taken
125,262
45,539
Mitigated
86,518
19,575
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CBreit00
Tiamat
9,405
1,770
358
3,494
16,867
10,023
0
12,392
4,386
22,558
0
L
Kukulkan
Cromy604
Kukulkan
23,968
1,615
225
1,470
23,057
9,218
0
11,827
11,230
64,761
0
W
Odin
10,731
3,569
0
120
13,446
14,801
0
10,322
2,989
477
14,793
W
Yemoja
Maerynn
Yemoja
6,697
671
2,778
314
8,248
7,991
0
6,310
1,713
16,965
0
L
7,828
4,342
0
882
18,124
7,337
0
6,649
11,475
0
28,374
W
Zeus
Sevvyn
Zeus
47,778
4,002
622
4,135
10,050
4,008
0
6,004
3,818
80,272
0
L
7,497
1,100
0
96
31,546
37,615
0
15,759
15,787
15,287
0
L
Achilles
Wooshhh
Achilles
7,009
1,186
0
896
27,189
22,344
0
14,289
12,900
0
15,285
L
Olorun
15,880
10,026
577
2,825
25,346
10,004
0
15,685
9,661
41,604
0
W
Danzaburou
αlυcαrδ
Danzaburou
44,490
26,545
0
7,754
19,001
8,716
0
12,317
6,307
0
78,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,291
Gold Earned
57,178
206
Minions Killed
222
13
Camps Cleared
3
942,180
Distance Traveled
881,075
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,668
1,061
30
3
2
191,711
0
L
Kukulkan
14,126
1,284
77
7
0
194,159
0
W
Odin
12,168
1,106
10
1
0
179,111
0
W
Yemoja
12,083
1,098
24
2
1
159,368
0
L
Neith
11,160
1,015
55
5
1
141,714
0
W
Zeus
14,784
1,344
66
6
1
235,263
0
L
Ymir
11,178
1,016
17
2
1
181,123
3
L
Achilles
9,631
876
13
1
0
201,449
1
L
Olorun
11,083
1,008
60
5
1
162,630
1
W
Danzaburou
17,588
1,599
76
7
9
176,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role