Player Matchup

Da Ji
Da Ji
Moman263
Da Ji
Level 47
God Stats
13W - 12L
1,473 SR
Queue Stats
54W - 54L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
SuperHenick
Ah Puch
Level 26
God Stats
4W - 4L
1,638 SR
Queue Stats
7W - 7L
1,493 Elo+
Party 2
Rama
Rama
aazafreek
Rama
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,210 Elo+
Party 2
Scylla
Scylla
heyDuke
Scylla
Level 13
God Stats
8W - 7L
1,580 SR
Queue Stats
16W - 17L
1,449 Elo+
Party 2
Athena
Athena
hurtgaymurz
Athena
Level 122
God Stats
0W - 2L
1,367 SR
Queue Stats
79W - 81L
1,479 Elo+
Party 2
Team Averages
Level 42
1,512 SR
1,421 Elo+

VS

Team Averages
Level 21
1,551 SR
1,446 Elo+
Cthulhu
Cthulhu
AndromedaMythos
Cthulhu
Level 6
God Stats
1W - 1L
1,264 SR
Queue Stats
14W - 22L
1,351 Elo+
Solo
Chaac
Chaac
Evolutions1
Chaac
Level 59
God Stats
75W - 58L
1,499 SR
Queue Stats
243W - 239L
1,498 Elo+
Party 1
Sol
Sol
TheSwordBoii
Sol
Level 17
God Stats
29W - 17L
1,692 SR
Queue Stats
76W - 77L
1,431 Elo+
Party 1
Izanami
Izanami
dakar1085
Izanami
Level 17
God Stats
10W - 7L
1,801 SR
Queue Stats
52W - 61L
1,470 Elo+
Solo
Nemesis
Nemesis
micheal50321
Nemesis
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
46W - 38L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Moman263
Da Ji
8
1 / 6 / 0
5,538
426
2,423
8,008
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
SuperHenick
Ah Puch
9
0 / 5 / 0
5,568
428
3,262
8,524
3,425
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rama
8
0 / 3 / 2
5,031
387
2,007
4,393
1,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
heyDuke
Scylla
11
1 / 3 / 0
6,160
474
3,275
4,855
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
9
2 / 1 / 0
5,875
452
4,735
12,862
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,950
381
3,061
5,106
2,350
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 5
7,197
554
6,222
8,045
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 1 / 0
7,581
583
3,839
5,723
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
dakar1085
Izanami
11
0 / 1 / 2
6,568
505
4,779
7,523
2,402
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
micheal50321
Nemesis
16
14 / 1 / 0
9,269
713
10,573
9,262
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
17
18
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
1
0
5
3.5
L
Da Ji
Moman263
Da Ji
1
6
0
0.17
L
Ah Puch
SuperHenick
Ah Puch
0
5
0
0
W
2
1
0
2
L
Rama
0
3
2
0.33
W
Izanami
dakar1085
Izanami
0
1
2
1
L
Scylla
heyDuke
Scylla
1
3
0
0.33
L
Athena
2
1
0
2
W
Nemesis
micheal50321
Nemesis
14
1
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
28,474
38,642
Taken
35,659
18,549
Mitigated
17,634
8,238
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,061
620
64
1,235
5,106
2,350
0
2,079
3,027
12,065
0
W
6,222
1,571
0
4,331
8,045
7,147
593
3,262
4,783
0
33,342
L
Da Ji
Moman263
Da Ji
2,423
617
0
2,162
8,008
2,985
0
527
7,363
0
30,142
L
Ah Puch
SuperHenick
Ah Puch
3,262
238
0
2,698
8,524
3,425
70
0
7,793
23,610
0
W
3,839
366
0
1,848
5,723
1,652
726
2,684
2,753
41,606
0
L
Rama
2,007
1,827
0
443
4,393
1,322
0
378
4,015
0
19,252
W
Izanami
dakar1085
Izanami
4,779
3,808
0
3,335
7,523
2,402
1,036
2,532
4,991
0
41,344
L
Scylla
heyDuke
Scylla
3,275
60
0
320
4,855
1,315
0
3,016
1,619
30,922
0
L
Athena
4,735
2,239
0
2,615
12,862
9,502
0
2,683
10,179
20,480
0
W
Nemesis
micheal50321
Nemesis
10,573
5,907
0
3,388
9,262
4,083
0
351
8,833
0
74,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
35,565
240
Minions Killed
390
0
Camps Cleared
0
1,071,852
Distance Traveled
1,145,787
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,950
381
21
2
0
164,884
2
W
Chaac
7,197
554
67
5
0
251,193
0
L
Da Ji
5,538
426
58
4
0
230,892
0
L
Ah Puch
5,568
428
54
4
0
193,391
0
W
Sol
7,581
583
101
8
0
228,778
4
L
Rama
5,031
387
44
3
0
161,050
1
W
Izanami
6,568
505
89
7
0
206,347
1
L
Scylla
6,160
474
64
5
0
226,896
4
L
Athena
5,875
452
20
2
0
259,623
0
W
Nemesis
9,269
713
112
9
0
294,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role