Player Matchup

Arachne
Arachne
Crazed24
Arachne
Level 42
God Stats
17W - 18L
1,328 SR
Queue Stats
83W - 105L
1,380 Elo+
Party 1
Sol
Sol
Mazy978
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 170L
1,580 Elo+
Party 3
Ares
Ares
MyTales23
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
WordySine
Chaac
Level 29
God Stats
52W - 61L
1,389 SR
Queue Stats
255W - 354L
1,318 Elo+
Party 1
Chang'e
Chang'e
icechingu
Chang'e
Level 18
God Stats
3W - 6L
1,387 SR
Queue Stats
26W - 26L
1,432 Elo+
Party 1
Team Averages
Level 23
1,421 SR
1,442 Elo+

VS

Team Averages
Level 11
1,614 SR
1,429 Elo+
Heimdallr
Heimdallr
ALCATRAZ20tg
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,419 Elo+
Party 2
Thor
Thor
Battleflask
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Solo
Sol
Sol
RockyAntonio
Sol
Level 18
God Stats
15W - 23L
1,429 SR
Queue Stats
17W - 24L
1,443 Elo+
Solo
Izanami
Izanami
deltafrost007
Izanami
Level 4
God Stats
4W - 3L
1,780 SR
Queue Stats
6W - 7L
1,419 Elo+
Party 2
King Arthur
King Arthur
ketonedert
King Arthur
Level 22
God Stats
7W - 2L
1,860 SR
Queue Stats
40W - 39L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crazed24
Arachne
12
6 / 0 / 1
7,435
572
5,744
9,300
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
12
6 / 1 / 3
7,144
550
7,512
8,130
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
10
3 / 1 / 4
6,415
493
2,464
8,759
6,853
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chaac
WordySine
Chaac
11
3 / 0 / 2
6,849
527
5,758
5,968
5,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
icechingu
Chang'e
11
1 / 0 / 1
6,333
487
2,223
6,558
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALCATRAZ20tg
Heimdallr
8
0 / 7 / 2
5,091
392
4,230
7,079
2,089
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,213
401
2,400
7,264
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,698
515
4,645
5,145
1,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
10
2 / 2 / 0
6,188
476
6,343
5,817
1,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
ketonedert
King Arthur
10
0 / 3 / 0
5,777
444
2,804
12,191
5,828
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
19
Kills
2
2
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ALCATRAZ20tg
Heimdallr
0
7
2
0.14
L
0
5
0
0
W
Arachne
Crazed24
Arachne
6
0
1
6.5
W
Sol
6
1
3
7.5
W
Ares
3
1
4
5
L
0
2
0
0
W
Chaac
WordySine
Chaac
3
0
2
4
L
Izanami
2
2
0
1
W
Chang'e
icechingu
Chang'e
1
0
1
1.5
L
King Arthur
ketonedert
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
20,422
38,715
Taken
37,496
20,096
Mitigated
13,861
16,856
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ALCATRAZ20tg
Heimdallr
4,230
1,832
0
299
7,079
2,089
0
6,091
988
0
12,715
L
2,400
881
0
752
7,264
2,605
0
426
6,838
0
28,172
W
Arachne
Crazed24
Arachne
5,744
4,549
0
4,384
9,300
3,092
0
1,556
7,744
0
40,957
W
Sol
7,512
2,848
0
4,316
8,130
2,631
1,257
0
8,130
51,716
0
W
Ares
2,464
89
1,085
2,306
8,759
6,853
267
0
8,759
7,056
0
L
4,645
1,331
0
2,368
5,145
1,514
2,767
1,981
2,922
41,108
0
W
Chaac
WordySine
Chaac
5,758
790
0
1,435
5,968
5,356
693
0
5,968
8,818
28,123
L
Izanami
6,343
4,145
0
1,411
5,817
1,825
0
3,885
1,932
0
37,080
W
Chang'e
icechingu
Chang'e
2,223
113
77
3,253
6,558
2,164
224
3,089
3,469
27,948
0
L
King Arthur
ketonedert
King Arthur
2,804
199
0
4,086
12,191
5,828
368
1,393
10,798
0
28,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
28,967
325
Minions Killed
270
0
Camps Cleared
0
1,299,207
Distance Traveled
1,139,473
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,091
392
10
1
0
228,973
0
L
Thor
5,213
401
43
3
0
220,528
0
W
Arachne
7,435
572
83
6
0
283,572
1
W
Sol
7,144
550
97
7
0
227,332
4
W
Ares
6,415
493
8
1
0
319,692
1
L
Sol
6,698
515
89
7
0
214,369
3
W
Chaac
6,849
527
73
6
0
220,146
1
L
Izanami
6,188
476
69
5
0
228,527
0
W
Chang'e
6,333
487
64
5
0
248,465
2
L
King Arthur
5,777
444
59
5
0
247,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role