Player Matchup

Cu Chulainn
Cu Chulainn
ELGatofofo
Cu Chulainn
Level 5
God Stats
0W - 3L
1,307 SR
Queue Stats
0W - 6L
1,034 Elo+
Party 1
Apollo
Apollo
Eternallog
Apollo
Level 5
God Stats
14W - 17L
1,500 SR
Queue Stats
121W - 161L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
SamHamsi
Cthulhu
Level 3
God Stats
3W - 3L
1,833 SR
Queue Stats
5W - 3L
1,751 Elo+
Party 1
Chaac
Chaac
haktrum
Chaac
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
19W - 26L
1,074 Elo+
Party 1
Ra
Ra
zogar1993
Ra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 147L
1,350 Elo+
Party 1
Team Averages
Level 6
1,528 SR
1,336 Elo+

VS

Team Averages
Level 13
1,569 SR
1,403 Elo+
Amaterasu
Amaterasu
DamaDele
Amaterasu
Level 25
God Stats
3W - 1L
1,532 SR
Queue Stats
25W - 24L
1,322 Elo+
Party 2
Scylla
Scylla
EvilScarlet
Scylla
Level 20
God Stats
2W - 0L
1,812 SR
Queue Stats
13W - 10L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
Meriene
Nu Wa
Level 13
God Stats
15W - 8L
1,500 SR
Queue Stats
25W - 22L
1,312 Elo+
Party 2
Nemesis
Nemesis
Surtei
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
YoLosCarreo
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELGatofofo
Cu Chulainn
16
2 / 8 / 6
11,064
395
7,455
22,521
12,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Eternallog
Apollo
17
2 / 11 / 2
11,175
399
7,691
18,607
4,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SamHamsi
Cthulhu
17
1 / 8 / 4
11,557
413
8,973
27,599
27,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
haktrum
Chaac
19
5 / 6 / 4
12,808
457
11,299
21,209
21,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 9 / 5
13,569
485
17,719
23,164
9,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DamaDele
Amaterasu
13
0 / 2 / 1
10,192
364
1,783
5,536
4,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
20
11 / 3 / 6
15,718
561
25,075
17,099
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
Meriene
Nu Wa
20
11 / 3 / 4
15,490
553
18,875
14,152
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Surtei
Nemesis
19
3 / 6 / 5
12,736
455
6,529
20,613
10,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 5 / 6
16,297
582
36,237
26,173
11,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
18
Kills
42
42
Deaths
19
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DamaDele
Amaterasu
0
2
1
0.25
L
Cu Chulainn
ELGatofofo
Cu Chulainn
2
8
6
0.63
L
Apollo
Eternallog
Apollo
2
11
2
0.27
W
Scylla
11
3
6
4.67
W
Nu Wa
Meriene
Nu Wa
11
3
4
4.33
L
Cthulhu
SamHamsi
Cthulhu
1
8
4
0.38
W
Nemesis
Surtei
Nemesis
3
6
5
0.92
W
17
5
6
4
L
Chaac
haktrum
Chaac
5
6
4
1.17
L
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,137
Damage
88,499
113,100
Taken
83,573
75,934
Mitigated
38,836
21,326
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DamaDele
Amaterasu
1,783
660
0
1,357
5,536
4,539
0
990
4,487
2,136
21,940
L
Cu Chulainn
ELGatofofo
Cu Chulainn
7,455
1,784
0
2,909
22,521
12,541
82
11,379
11,142
8,375
58,160
L
Apollo
Eternallog
Apollo
7,691
4,225
0
2,370
18,607
4,572
1,858
6,764
11,843
0
68,948
W
Scylla
25,075
1,147
0
3,921
17,099
6,627
1,464
7,966
8,776
105,151
0
W
Nu Wa
Meriene
Nu Wa
18,875
5,283
0
2,868
14,152
5,578
2,772
1,833
11,733
101,314
0
L
Cthulhu
SamHamsi
Cthulhu
8,973
454
165
3,061
27,599
27,852
130
6,832
20,767
43,967
0
W
Nemesis
Surtei
Nemesis
6,529
2,860
0
4,051
20,613
10,313
0
6,650
13,729
0
97,530
W
36,237
25,560
0
14,055
26,173
11,779
9,107
10,929
14,710
0
125,403
L
Chaac
haktrum
Chaac
11,299
1,750
0
2,893
21,209
21,094
433
11,409
9,800
8,288
39,469
L
17,719
3,727
1,630
8,298
23,164
9,875
423
8,326
14,838
98,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,173
Gold Earned
70,433
540
Minions Killed
642
0
Camps Cleared
0
2,391,855
Distance Traveled
1,924,535
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,192
364
44
2
0
107,266
1
L
Cu Chulainn
11,064
395
95
3
0
505,705
0
L
Apollo
11,175
399
119
4
0
493,061
1
W
Scylla
15,718
561
151
5
0
528,624
1
W
Nu Wa
15,490
553
157
6
0
425,953
1
L
Cthulhu
11,557
413
48
2
0
465,275
8
W
Nemesis
12,736
455
105
4
0
457,371
4
W
Neith
16,297
582
185
7
0
405,321
0
L
Chaac
12,808
457
90
3
0
481,153
0
L
Ra
13,569
485
188
7
0
446,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role