Player Matchup

Ra
Ra
Drayu4345
Ra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,418 Elo+
Solo
Danzaburou
Danzaburou
GR4ND POPPY
Danzaburou
Level 28
God Stats
0W - 1L
1,578 SR
Queue Stats
6W - 9L
1,583 Elo+
Solo
Thor
Thor
Susanoo7628
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,338 Elo+
Solo
Jormungandr
Jormungandr
blackdeathP
Jormungandr
Level 6
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 4L
1,303 Elo+
Solo
Athena
Athena
xHOLYJESUSFISHx
Athena
Level 28
God Stats
11W - 8L
1,500 SR
Queue Stats
272W - 239L
1,648 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,458 Elo+

VS

Team Averages
Level 23
1,511 SR
1,439 Elo+
Janus
Janus
Doc GeNiSiS
Janus
Level 29
God Stats
2W - 1L
1,311 SR
Queue Stats
96W - 99L
1,409 Elo+
Party 2
Erlang Shen
Erlang Shen
NinjaDuckMan307
Erlang Shen
Level 28
God Stats
5W - 2L
1,744 SR
Queue Stats
71W - 70L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
OzzGoblin
Sylvanus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 71L
1,479 Elo+
Party 1
Artemis
Artemis
Royal2GC
Artemis
Level 16
God Stats
15W - 12L
1,500 SR
Queue Stats
148W - 150L
1,459 Elo+
Party 1
Camazotz
Camazotz
SAGE_Barnsey
Camazotz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 109L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,890
492
5,679
7,222
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
GR4ND POPPY
Danzaburou
9
1 / 6 / 0
6,122
437
3,436
9,712
2,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 0
5,930
424
2,751
9,331
2,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
blackdeathP
Jormungandr
9
1 / 7 / 4
6,137
438
4,293
10,610
9,216
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,386
456
4,209
9,276
7,868
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,697
478
4,570
6,829
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
NinjaDuckMan307
Erlang Shen
14
7 / 0 / 2
8,575
613
9,234
10,683
7,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
OzzGoblin
Sylvanus
11
0 / 0 / 3
6,551
468
1,383
4,533
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
Royal2GC
Artemis
13
9 / 1 / 3
8,115
580
10,201
8,353
2,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
SAGE_Barnsey
Camazotz
12
7 / 3 / 8
8,087
578
8,275
11,673
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
24
24
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
4
4
1
1.13
L
Danzaburou
GR4ND POPPY
Danzaburou
1
6
0
0.17
W
Erlang Shen
NinjaDuckMan307
Erlang Shen
7
0
2
8
W
Sylvanus
OzzGoblin
Sylvanus
0
0
3
1.5
W
Artemis
Royal2GC
Artemis
9
1
3
10.5
W
Camazotz
SAGE_Barnsey
Camazotz
7
3
8
3.67
L
1
3
0
0.33
L
Jormungandr
blackdeathP
Jormungandr
1
7
4
0.43
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,368
Damage
33,663
46,151
Taken
42,071
25,031
Mitigated
21,087
7,593
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,570
797
0
301
6,829
2,028
708
1,746
4,953
43,066
0
L
5,679
940
133
1,233
7,222
2,260
808
2,206
5,016
33,144
0
L
Danzaburou
GR4ND POPPY
Danzaburou
3,436
1,438
0
2,079
9,712
2,766
0
393
9,319
0
20,113
W
Erlang Shen
NinjaDuckMan307
Erlang Shen
9,234
4,619
0
5,366
10,683
7,886
87
4,446
6,237
0
48,619
W
Sylvanus
OzzGoblin
Sylvanus
1,383
760
87
484
4,533
3,277
880
1,315
3,142
22,535
5,790
W
Artemis
Royal2GC
Artemis
10,201
6,944
0
2,857
8,353
2,910
76
1,361
6,878
0
40,330
W
Camazotz
SAGE_Barnsey
Camazotz
8,275
2,613
0
6,722
11,673
4,986
0
4,777
6,680
0
37,976
L
2,751
510
0
2,738
9,331
2,921
222
1,543
7,788
0
25,776
L
Jormungandr
blackdeathP
Jormungandr
4,293
1,561
0
193
10,610
9,216
160
1,491
9,119
17,384
0
L
4,209
904
0
1,217
9,276
7,868
0
92
9,184
30,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
38,025
262
Minions Killed
348
0
Camps Cleared
0
1,219,253
Distance Traveled
1,278,600
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,697
478
69
5
0
234,067
0
L
Ra
6,890
492
84
6
0
255,503
0
L
Danzaburou
6,122
437
36
3
0
234,292
0
W
Erlang Shen
8,575
613
94
7
0
295,035
1
W
Sylvanus
6,551
468
56
4
0
201,453
1
W
Artemis
8,115
580
72
5
0
240,934
2
W
Camazotz
8,087
578
57
4
0
307,111
2
L
Thor
5,930
424
42
3
0
234,481
0
L
Jormungandr
6,137
438
22
2
0
233,105
0
L
Athena
6,386
456
78
6
0
261,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role