Player Matchup

Chernobog
Chernobog
AnoxicToxxic
Chernobog
Level 66
God Stats
12W - 12L
1,461 SR
Queue Stats
279W - 323L
1,359 Elo+
Solo
Zeus
Zeus
Jhonathans
Zeus
Level 117
God Stats
19W - 28L
1,431 SR
Queue Stats
236W - 244L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
MLTN_BOSS
Tsukuyomi
Level 107
God Stats
9W - 5L
1,598 SR
Queue Stats
411W - 420L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Yolo95hr
Gilgamesh
Level 146
God Stats
3W - 2L
1,555 SR
Queue Stats
326W - 338L
1,394 Elo+
Solo
Ymir
Ymir
drewdog69
Ymir
Level 107
God Stats
25W - 18L
1,550 SR
Queue Stats
27W - 25L
1,431 Elo+
Solo
Team Averages
Level 109
1,519 SR
1,401 Elo+

VS

Team Averages
Level 90
1,439 SR
1,442 Elo+
Chaac
Chaac
CosmicKody
Chaac
Level 117
God Stats
1W - 9L
1,399 SR
Queue Stats
373W - 408L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Moldypickle53
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
ThyPandaKing
Baron Samedi
Level 89
God Stats
10W - 7L
1,378 SR
Queue Stats
331W - 355L
1,472 Elo+
Party 1
Chernobog
Chernobog
b_rad12021
Chernobog
Level 88
God Stats
1W - 6L
1,320 SR
Queue Stats
567W - 572L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
ll3LOODlRAVEN
Jormungandr
Level 65
God Stats
11W - 7L
1,600 SR
Queue Stats
72W - 97L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnoxicToxxic
Chernobog
19
8 / 3 / 3
12,270
558
13,852
15,822
6,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 4
12,378
563
18,125
17,871
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
MLTN_BOSS
Tsukuyomi
17
2 / 5 / 2
10,954
498
7,489
20,409
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Yolo95hr
Gilgamesh
17
3 / 1 / 5
10,863
494
7,994
12,680
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
16
4 / 2 / 9
11,051
502
8,014
13,904
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
2 / 4 / 2
10,782
490
9,139
21,707
16,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
19
7 / 2 / 1
11,907
541
20,336
21,445
23,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
ThyPandaKing
Baron Samedi
18
6 / 3 / 4
11,587
527
12,320
14,340
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
b_rad12021
Chernobog
16
3 / 7 / 2
10,542
479
8,232
15,813
6,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
ll3LOODlRAVEN
Jormungandr
11
0 / 6 / 3
7,888
359
4,212
12,889
9,992
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
22
Kills
18
18
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AnoxicToxxic
Chernobog
8
3
3
3.17
L
Chaac
2
4
2
0.75
W
5
7
4
1
W
Tsukuyomi
MLTN_BOSS
Tsukuyomi
2
5
2
0.6
L
Guan Yu
7
2
1
3.75
L
Baron Samedi
ThyPandaKing
Baron Samedi
6
3
4
2.67
W
Gilgamesh
Yolo95hr
Gilgamesh
3
1
5
5.5
L
Chernobog
b_rad12021
Chernobog
3
7
2
0.57
W
Ymir
4
2
9
4.25
L
Jormungandr
ll3LOODlRAVEN
Jormungandr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,474
Damage
54,239
80,686
Taken
86,194
51,834
Mitigated
62,442
20,140
Healing
26,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AnoxicToxxic
Chernobog
13,852
10,022
396
1,846
15,822
6,785
1,938
3,989
11,669
0
85,220
L
Chaac
9,139
4,211
0
8,724
21,707
16,087
143
6,320
15,295
0
95,011
W
18,125
4,232
0
5,592
17,871
6,227
1,849
4,735
12,688
107,083
0
W
Tsukuyomi
MLTN_BOSS
Tsukuyomi
7,489
2,058
0
6,038
20,409
15,801
9
1,650
17,548
0
55,131
L
Guan Yu
20,336
5,470
88
9,230
21,445
23,539
167
2,455
17,923
0
82,241
L
Baron Samedi
ThyPandaKing
Baron Samedi
12,320
1,109
602
4,080
14,340
6,595
108
8,652
5,590
65,015
0
W
Gilgamesh
Yolo95hr
Gilgamesh
7,994
1,660
0
3,057
12,680
7,027
0
1,063
11,207
0
66,585
L
Chernobog
b_rad12021
Chernobog
8,232
4,331
0
3,185
15,813
6,229
928
4,170
11,604
0
70,884
W
Ymir
8,014
1,318
417
2,794
13,904
15,994
885
4,305
9,254
38,375
0
L
Jormungandr
ll3LOODlRAVEN
Jormungandr
4,212
684
50
971
12,889
9,992
0
4,918
7,971
26,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,516
Gold Earned
52,706
557
Minions Killed
571
0
Camps Cleared
0
2,005,607
Distance Traveled
1,855,062
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,270
558
148
7
0
429,901
9
L
Chaac
10,782
490
146
7
0
431,691
5
W
Zeus
12,378
563
167
8
0
368,645
14
W
Tsukuyomi
10,954
498
97
4
0
370,319
2
L
Guan Yu
11,907
541
156
7
0
356,491
6
L
Baron Samedi
11,587
527
114
5
0
395,352
3
W
Gilgamesh
10,863
494
89
4
0
430,579
2
L
Chernobog
10,542
479
119
5
0
414,609
0
W
Ymir
11,051
502
56
3
0
406,163
4
L
Jormungandr
7,888
359
36
2
0
256,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role