Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Gold V
 
Ra
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
BillThePillCosby
Athena
Platinum V
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,914 MMR
Party 3
Nemesis
Nemesis
Platinum IV
HabibiHamood
Nemesis
Platinum IV
Level 69
God Stats
1W - 1L
1,719 SR
Queue Stats
471W - 463L
1,741 MMR
Party 2
King Arthur
King Arthur
Platinum I
churmp
King Arthur
Platinum I
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 62L
1,878 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 75
1,544 SR
1,707 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,540 SR
1,775 MMR
Nu Wa
Nu Wa
Platinum I
 
Nu Wa
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum I
DeadPlayerMV
Jormungandr
Platinum I
Level 154
God Stats
1W - 1L
1,261 SR
Queue Stats
297W - 279L
1,877 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
ItsStormGod
Erlang Shen
Platinum I
Level 160
God Stats
31W - 20L
1,728 SR
Queue Stats
556W - 531L
1,895 MMR
Solo
Bacchus
Bacchus
Platinum V
Lazykoala
Bacchus
Platinum V
Level 103
God Stats
9W - 10L
1,458 SR
Queue Stats
80W - 68L
1,726 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Lazywins
Ah Muzen Cab
Platinum II
Level 108
God Stats
4W - 0L
1,752 SR
Queue Stats
75W - 58L
1,875 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 6 / 1
8,771
516
5,936
15,237
4,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
15
0 / 4 / 2
8,766
516
5,833
10,104
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 8 / 1
7,663
451
5,730
19,348
15,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
HabibiHamood
Nemesis
14
2 / 10 / 1
8,869
522
7,057
14,860
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
churmp
King Arthur
12
4 / 6 / 1
8,083
475
8,671
19,761
11,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
KaliYemojaIzanamiOdinArachne

VS

Bans
TiamatTsukuyomiOsirisFafnirHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
9 / 2 / 8
12,177
716
13,031
8,601
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
DeadPlayerMV
Jormungandr
17
4 / 0 / 15
11,599
682
13,693
13,967
13,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
ItsStormGod
Erlang Shen
18
14 / 2 / 5
12,783
752
13,993
13,015
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Lazykoala
Bacchus
15
4 / 1 / 12
10,702
630
8,005
15,349
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Lazywins
Ah Muzen Cab
17
3 / 2 / 10
10,910
642
11,598
11,280
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
7
Kills
34
34
Deaths
7
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
1
0.25
L
Ra
 
Ra
0
4
2
0.25
W
Nu Wa
 
Nu Wa
9
2
8
6.5
L
0
8
1
0.06
W
Jormungandr
DeadPlayerMV
Jormungandr
4
0
15
11.5
L
Nemesis
HabibiHamood
Nemesis
2
10
1
0.25
W
Erlang Shen
ItsStormGod
Erlang Shen
14
2
5
8.25
W
Bacchus
Lazykoala
Bacchus
4
1
12
10
W
Ah Muzen Cab
Lazywins
Ah Muzen Cab
3
2
10
4
L
King Arthur
churmp
King Arthur
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,227
Damage
60,320
79,310
Taken
62,212
40,755
Mitigated
46,019
15,830
Healing
29,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,936
2,928
0
5,566
15,237
4,757
981
4,301
10,936
0
72,824
L
Ra
 
Ra
5,833
462
1,176
2,752
10,104
3,558
65
4,823
5,281
67,721
0
W
Nu Wa
 
Nu Wa
13,031
2,038
0
2,829
8,601
2,419
1,285
2,436
6,055
85,692
0
L
5,730
918
0
3,214
19,348
15,235
0
8,976
9,120
38,274
0
W
Jormungandr
DeadPlayerMV
Jormungandr
13,693
2,370
0
6,951
13,967
13,504
571
3,941
9,980
63,289
0
L
Nemesis
HabibiHamood
Nemesis
7,057
2,985
0
2,502
14,860
5,804
0
5,041
9,337
0
59,215
W
Erlang Shen
ItsStormGod
Erlang Shen
13,993
8,057
0
7,697
13,015
7,571
7,568
3,476
9,481
0
85,313
W
Bacchus
Lazykoala
Bacchus
8,005
1,713
0
7,484
15,349
18,523
380
1,829
13,425
25,280
0
W
Ah Muzen Cab
Lazywins
Ah Muzen Cab
11,598
2,395
0
4,283
11,280
4,002
4,234
2,100
9,108
0
87,831
L
King Arthur
churmp
King Arthur
8,671
2,364
75
545
19,761
11,401
0
9,653
9,836
0
39,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
58,171
530
Minions Killed
550
0
Camps Cleared
0
1,614,652
Distance Traveled
1,740,346
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,771
516
140
8
0
290,790
4
L
Ra
8,766
516
161
9
0
346,641
9
W
Nu Wa
12,177
716
142
8
0
306,836
10
L
Athena
7,663
451
83
5
0
315,631
1
W
Jormungandr
11,599
682
117
7
0
363,257
4
L
Nemesis
8,869
522
101
6
0
342,956
5
W
Erlang Shen
12,783
752
114
7
0
364,713
6
W
Bacchus
10,702
630
39
2
0
357,426
8
W
Ah Muzen Cab
10,910
642
138
8
0
348,114
5
L
King Arthur
8,083
475
45
3
0
318,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role